25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Pitchside EmpireSteam
Disclosure

Parts of this game's text were produced with the help of generative AI: the store description, and the translations of the in-game text into German, Spanish, French, Brazilian Portuguese, Russian and Simplified Chinese. The English and Turkish text was written by hand. No AI-generated art, audio or voice is used anywhere in the game, and the game does not generate anything while you play.

Creator
Bombastik Studio
Reviews
-
Added
Aug 22, 2026
Super Piotr DeluxeSteam
Disclosure

This game contains pre-generated content created with the assistance of generative AI, including selected visual assets, music, sound effects, and written content. All AI-assisted content is reviewed and curated by the developer before release. The game does not use generative AI to create content live while players are playing.

Creator
JuyuLabs
Reviews
-
Added
Aug 22, 2026
The ProducerSteam
Disclosure

Trainee dialogue is generated in real time by an online AI service during gameplay. The AI produces conversation text based on each trainee's personality, history, and the player's management decisions. All management systems, music releases, chart rankings, and settlement run locally — only dialogue generation requires an internet connection.

Creator
Plotfun Inc
Reviews
-
Added
Aug 22, 2026
The Rumble PitSteam
Disclosure

The Rumble Pit is made by one person, and generative AI tools were part of how it was built. Music: the tracks you hear in the menus and in the twelve dungeons were generated with a local AI music model, from a written brief for each place, then cut, looped and mixed by hand. 2D art: the interface icons, the class and specialisation emblems, the dungeon thumbnails, the illustrated boss backdrops and the logo were produced with image generation tools, then cropped, cleaned up and colour-matched by hand. Text and code: much of the in-game text — talent names and descriptions, loot labels, boss briefings, the translation tables — and part of the source code were drafted with an AI assistant, then edited, tested and rewritten by hand. Not AI-generated: the 3D models and animations (licensed art packs), and the sound effects (CC0 libraries). Nothing is generated while you play. The game connects to no AI service and produces no new content at runtime — everything ships as a fixed file, checked before release.

Creator
Elliott Faucheux
Reviews
-
Added
Aug 22, 2026
Sausage Snap Steam
Disclosure

Some store-page text and marketing images (capsules, screenshots, and similar key art) were drafted or generated with generative AI, then selected and edited by the developer. The game itself is a hand-authored Unreal Engine title. Combat, physics, and play are not generated by AI while you play. There is no live generative AI in the build. If later updates include AI-assisted in-game art or audio, this notice will be updated.

Creator
Wonton Games Limited
Reviews
-
Added
Aug 22, 2026
RUG THEM ALL!Steam
Disclosure

Pixel art assets, in-game text translation to other languages were produced with AI assistance during development and edited by the developer. No content is generated at runtime.

Creator
Kairon Games
Reviews
-
Added
Aug 22, 2026
Five Minute DatingSteam
Disclosure

The background art and writing in this game were created with the assistance of AI, under careful human direction.

Creator
Robots Have Feelings
Reviews
-
Added
Aug 22, 2026
PowdertronSteam
Disclosure

Some of Powdertron's development and marketing materials were produced with AI assistance. The store page text was drafted with an AI writing tool and edited by hand, and the capsule images and trailer were rendered by procedural code written with AI assistance, using the game's own artwork and captured gameplay footage. The game itself contains no generative AI. Nothing is generated at runtime, no AI service is contacted while you play, and all in-game content — the materials, reaction rules, simulations and interface — is authored and deterministic.

Creator
SalE
Reviews
-
Added
Aug 22, 2026
Serial FounderSteam
Disclosure

Investors and characters respond to the business idea you type, because a language model re-words our hand-written dialogue at runtime. It only changes wording — never numbers, outcomes, or anything in your save. If a generation fails, you get the hand-written line instead. Your product illustration is generated from your own idea text.

Creator
Ari Tuononen
Reviews
-
Added
Aug 22, 2026
TofushSteam
Disclosure

Some store page text, including the game description, was drafted with the assistance of generative AI and reviewed/edited by the developer before publication. The game does not generate AI content during gameplay.

Creator
StudiousDeer
Reviews
-
Added
Aug 22, 2026
Tidying SimulatorSteam
Disclosure

Generative AI was used during development to assist with some programming tasks, multilingual translations of in-game text, and the creation of certain graphics and sounds. All AI-assisted output was reviewed and edited by the developer. No AI content is generated in real time during gameplay.

Creator
GamJangJangi
Reviews
-
Added
Aug 22, 2026
Roads Beneath The CrownSteam
Disclosure

This game uses generative AI during development to assist with selected artwork, relic and character illustrations, and limited text drafts. All generated material was created offline during development, then manually reviewed, edited, integrated, and quality-checked before being included in the game. The game does not generate images, audio, text, code, or other content in real time, and it does not send player data or game content to external AI services during gameplay.

Creator
Wayward Salmon
Reviews
-
Added
Aug 22, 2026
Pray Your God!Steam
Disclosure

Generative AI was used as an assistant throughout development, and the developer reviewed and approved everything before it shipped. It helped draft part of the in-game text, some of the marketing copy, and the scripts that generate the artwork and the audio. No image or audio file came out of a generative model: every sprite, glyph, sound effect and music track is drawn or synthesised by deterministic code, and the same script always produces the same pixels and the same samples. The game does not generate any content with AI while you play.

Creator
Creedr Studios
Reviews
-
Added
Aug 22, 2026
Grumpy Hero GrinderSteam
Disclosure

Generative artificial intelligence was used during development mainly to assist with localization and code, with some 2D/3D assets, and selected audio assets. All AI-assisted content was manually reviewed, edited, and refined by the developer before use.

Creator
devtainer
Reviews
-
Added
Aug 22, 2026
BURST NOIR - Fireworks SimulatorSteam
Disclosure

Generative AI tools were used during the development of BURST NOIR to assist with the creation and refinement of certain visual assets, including branding, logo concepts, promotional graphics, and some UI-related artwork. AI-assisted tools were also used as part of the development workflow for programming, prototyping, localization, and content production. The core fireworks simulation, gameplay systems, and final in-game presentation are implemented as part of the game itself. The game does not generate AI content in real time during gameplay.

Creator
FerioWorks
Reviews
-
Added
Aug 22, 2026
Will This Do?Steam
Disclosure

Some art assets were initially created with the assistance of generative AI tools, then manually edited and finalized by the developer. AI tools were also used to assist with multilingual localization.

Creator
tititto
Reviews
-
Added
Aug 22, 2026
MORTAROTSteam
Disclosure

Some of MORTAROT's visual assets were created with the assistance of generative AI image tools and then edited, composited, and refined by hand by the artist. Some interface text and the English localization were drafted with AI assistance and reviewed by the team. AI coding assistants were also used during development. All AI-generated content has been reviewed to ensure that it does not contain infringing or illegal material.

Creator
Petri Games
Reviews
-
Added
Aug 22, 2026
SoulforgeSteam
Disclosure

Soulforge uses generative AI for part of its asset production. All AI-assisted content is pre-generated, fixed in the shipped build, and reviewed by the developer before release — the game generates no content at runtime. • 2D art: UI frames and chrome, spell and passive ability icons, class portraits, key art and store capsule art were produced using AI image generation from written style briefs, then selected, corrected, cropped, rescaled, composited and colour-graded by the developer before being imported into the game. • 3D models and textures: a portion of environment and prop assets were produced with AI generation tools, then edited, retopologised and hand-adjusted before being used in the game. • Localization: the game's 20 interface languages were produced with AI translation, each language then passed through a separate independent AI review pass and a mechanical validator. Native-speaker review is ongoing and corrections ship as they arrive. Audio is procedurally synthesised with hand-written DSP code, not generated by an AI model. We have reviewed the shipped assets and believe they contain no illegal or infringing content.

Creator
Momolitique Studios
Reviews
-
Added
Aug 22, 2026
SPACE JKSteam
Disclosure

Generative AI is used for coding, graphics, text and localization.

Creator
FaSPel
Reviews
-
Added
Aug 22, 2026
ShrimpscapeSteam
Disclosure

Some of Shrimpscape's assets were produced with generative AI. The shrimp, plant and hardscape artwork was generated with AI image tools and then hand-edited, colour-corrected and assembled by the developer. The 3D hardscape models were generated with an AI mesh tool and then cleaned up and textured by hand in Blender. Store page and capsule art was made the same way. Text outside English is machine-translated. Nothing is generated while you play — everything shipped in the game is fixed and reviewed before release.

Creator
Umbriel Games
Reviews
-
Added
Aug 22, 2026
AsterMasterSteam
Disclosure

Some pre-made content was created with the help of generative AI and curated by the developer: promotional/splash artwork and some item icons, several source 3D meshes, background music tracks, and portions of in-game flavor text. The game does not generate any content at runtime.

Creator
Zebka LTD
Reviews
-
Added
Aug 22, 2026
StreamSpookSteam
Disclosure

The English interface text in this application was translated from the Japanese original with AI translation tools then reviewed and corrected by the developer.

Creator
Fortyworks
Reviews
-
Added
Aug 22, 2026
God ComplexSteam
Disclosure

Some card artwork, character illustrations, and marketing text were created with the assistance of generative AI tools, then reviewed, edited, and curated by the developer. All game design and code direction is human-led. No AI content is generated live during gameplay.

Creator
Escaping Inevitability Games
Reviews
-
Added
Aug 22, 2026
FlashWords: WordfallSteam
Disclosure

Generative AI tools were used to assist in creating some store page artwork and marketing materials, as well as parts of the game's word content. All AI-assisted content was reviewed, edited, and integrated by the developer. Game design, programming, and final implementation were created by the developer.

Creator
Rising Edge
Reviews
-
Added
Aug 22, 2026
お探しの物件は!Steam
Disclosure

Generative AI is used solely for localization from Japanese into other languages, both within the game itself and for external content such as this store page. All artwork and story content in the game are created by hand, and no generative AI is used in their creation.

Creator
Naoki Odate
Reviews
-
Added
Aug 22, 2026
Iron CommandSteam
Disclosure

Iron Command uses generative AI for part of its content: • 3D models and their textures were generated with AI. Every model was then cleaned up, scaled, oriented and assembled into the game by hand. • The key art used on the title screen and for the store images was generated with an image model and edited afterwards. • The spoken mission briefings and unit voice lines are produced with a text-to-speech system from scripts written by the developer. Game design, programming, level design, balancing and all written text are the developer's own work, created without generative AI.

Creator
Silvester Langen
Reviews
-
Added
Aug 22, 2026
Books Hate YouSteam
Disclosure

Generative AI was used during development to assist with code, artwork, in-game text such as death messages, and store page text. All AI-generated content was reviewed and edited by the developer. No AI runs during gameplay - the game is fully offline and generates no content at runtime.

Creator
Skill Issue Studios
Reviews
-
Added
Aug 22, 2026
Brew & BoomSteam
Disclosure

Generative AI tools were used during development to create and refine selected 2D artwork and UI elements, and to assist with some narrative text and localization. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not generate content using AI during gameplay.

Creator
Zocke_Peter
Reviews
-
Added
Aug 22, 2026
meowtopiaSteam
Disclosure

Generative AI technologies were used during certain stages of development to assist in creating select art, audio, text, or design assets. All final content has been reviewed, refined, and integrated by our team to ensure overall experience and product quality.

Creator
李菠萝
Reviews
-
Added
Aug 22, 2026
Item TDSteam
Disclosure

Generative AI was used to assist in creating some visual assets, dialogue, and localization for the game. AI-generated visual assets were manually pixel-edited, recolored, and refined by the developer to match the game's art style. AI-assisted dialogue and localization were reviewed and edited by the developer before being included in the game. No generative AI content is created dynamically during gameplay.

Creator
悠系鼠醬
Reviews
-
Added
Aug 22, 2026
Button DownSteam
Disclosure

Some of the content in this game was created with generative AI tools. · The five background music tracks were generated with an AI music tool, then edited and looped to fit the game. · 2D sprites (props, enemies, bosses, UI) started as generative AI image drafts and went through background removal, resizing and color correction before shipping. · Interface translations — the source language is Korean; the other languages were machine-translated with AI and only some have had a human pass. If you spot an awkward line, tell us and we will fix it. Sound effects are not AI-generated. They are synthesized in real time by the game's code. No AI runs while you play. Every piece of content ships as a fixed file — the game does not generate anything during play and does not contact any AI service.

Creator
HAGOPA Studio
Reviews
-
Added
Aug 22, 2026
How to Turn ZombieSteam
Disclosure

This game uses AI-assisted tools in parts of its development process, including translation for the Steam store page and some in-game UI text, as well as assistance during the creation of certain visual assets.

Creator
EverTier Games
Reviews
-
Added
Aug 22, 2026
Marble MillSteam
Disclosure

Marble Mill's text was written with generative AI assistance — the in-game strings, the achievement and perk descriptions, and this store page. Nothing else is AI-generated. The mill is drawn by the game's own renderer rather than from image files: the build contains no art assets beyond the window icon, which a script in the project generates. Every chime is synthesised in code as it plays, so the game ships no audio files at all. And nothing is generated while you play — there is no AI model in the game and no calls out to one.

Creator
StoneForge Labs
Reviews
-
Added
Aug 22, 2026
Museum 8Steam
Disclosure

Portions of the localization, textures, and sound effects in this product were created with the assistance of artificial intelligence (AI).

Creator
Overay Inc.
Reviews
-
Added
Aug 22, 2026
Terran DawnSteam
Disclosure

Terran Dawn is a solo-developed game, and generative AI tools were used during its production. Everything AI-assisted is created ahead of time and shipped as fixed files inside the build: the game generates nothing while you play, contacts no AI service at runtime, and sends no player data anywhere. Where these tools were used: - 3D assets: ship, station and building meshes were produced with AI text-to-3D generation, then rescaled, re-oriented, re-textured and hand-corrected to fit the engine. - 2D art and textures: interface illustrations, encyclopedia art and some surface textures were generated from hand-written prompts and edited afterwards. - Sound effects: a portion of the weapon, interface and explosion sounds were generated with AI audio tools, then trimmed and mixed by hand. - Music: the soundtrack was created with AI music generation. - Voice-over: mission briefings and in-mission radio lines are AI text-to-speech, performed from scripts written by the developer. - Video transmissions: the in-game character broadcasts use a licensed synthetic presenter and synthetic voice to deliver dialogue written by the developer. - Translation: the game's text was translated into its supported languages with the help of an AI language model. - Some of the game's source code was written with AI coding assistants. The game's design, story, missions, rules and balance are written by the developer. No generative AI runs while the game is playing.

Creator
Dengel Kálmán
Reviews
-
Added
Aug 22, 2026
Video Game Store SimulatorSteam
Disclosure

Generative AI tools were used during the development of this game to assist with programming, debugging, translation, and content creation. Some artwork, text, and other assets were also generated or processed with the assistance of generative AI, then reviewed and edited by the development team. The game does not use generative AI at runtime or generate content in response to player input. The development team remains responsible for all content included in the final game.

Creator
luuuuyang
Reviews
-
Added
Aug 22, 2026
Keycap CoSteam
Disclosure

AI was used for help with minor assets and some copy. The AI content will get removed throughout the timeline of this game up until full release.

Creator
Pixel Galaxies s.r.o
Reviews
-
Added
Aug 22, 2026
Dwarven Outpost IncrementalSteam
Disclosure

The in-game music and portions of the marketing materials (such as promotional images and text) were generated or assisted using AI. All AI-generated content was reviewed and curated by the developer.

Creator
WrappingUpGames
Reviews
-
Added
Aug 22, 2026
Speed RPGSteam
Disclosure

AI tools were used during development, with all output directed and reviewed by the developer: store artwork and icons, store descriptions, in-game text including the English localization, and portions of the game code. Screenshots show real, unedited gameplay. The game does not generate any content with AI at runtime.

Creator
Harmony Project
Reviews
-
Added
Aug 22, 2026
Sneak & SnitchSteam
Disclosure

Generative AI tools were used to help create some of the game's assets (such as certain textures, icons, and 3D models), some store page text, and store page artwork (capsules and library art). All AI-assisted content was directed, curated, and edited by the developer. No AI content is generated during gameplay.

Creator
MHMD
Reviews
-
Added
Aug 22, 2026
Calcio 98Steam
Disclosure

Generative AI tools were used during development to assist with selected 2D visual assets, UI artwork, and initial drafts of interface and localization text. All AI-assisted content included in the game was reviewed, edited, and approved by the developer before release. The game does not generate content during gameplay and does not connect to external AI services.

Creator
Vertigo srl
Reviews
-
Added
Aug 22, 2026
Random MixSteam
Disclosure

Generative AI tools assisted with some pre-generated player-facing text, localization, visual designs, and store and marketing content. All resulting material was reviewed and edited before inclusion. Random Mix does not use generative AI at runtime or connect to an AI service. Its music is generated locally through conventional procedural algorithms based on music-theory rules; no machine-learning model is involved.

Creator
InternalErrorX
Reviews
-
Added
Aug 22, 2026
Rakugaki BeastSteam
Disclosure

Some game assets were created with AI assistance under paid commercial licenses: background art and the title logo (image generation), BGM (Suno), and sound effects (ElevenLabs). All AI-generated assets are recorded in an internal license ledger, were generated on paid plans permitting commercial use, and were reviewed by the developer before inclusion. The core mechanic uses AI at runtime: the player draws a creature and enters a name for it, and both the drawing and the player-supplied name are sent to a vision AI model, which evaluates them and produces the creature's element, size, stats, move names and descriptions, catchphrase, and flavor text. The creature always carries the name the player typed: the model returns a suggested name, but the server discards it whenever the player supplied one, and falls back to the model's name only when the player leaves the field blank. Guardrails: (1) every submission passes a server-side moderation gate before any sharing — CSAM is absolutely blocked with evidence preservation and reporting, and clearly NSFW content is auto-rejected; (2) all player-visible text generated by AI is length-clamped and moderated (names, catchphrases, flavor text, move names); (3) shared content (ghost teams) is moderated again server-side, is opt-in, expires automatically (TTL), and there is no public gallery; (4) a player report channel (notice-and-takedown) is provided in-game and on the official site; (5) battle results are computed deterministically by game rules, not by AI.

Creator
Maveroni
Reviews
-
Added
Aug 22, 2026
SwarmdleSteam
Disclosure

We use genAI to help with translations, coding, and help develop concept art not used in the final game.

Creator
Half Concept
Reviews
-
Added
Aug 22, 2026
HavfunSteam
Disclosure

We use generative AI tools in the following ways: - In-game art: Loading screen images and some in-game UI artwork were produced with the assistance of generative AI image tools, then reviewed and edited by our art team before shipping. - Localization: In-game text for supported languages other than English is translated using machine translation (AI) tools. - Store assets: Some store page images and marketing artwork are created using generative AI image tools. No AI content is generated live during gameplay. All AI-assisted content is pre-generated and reviewed before release.

Creator
NURIWORKS
Reviews
-
Added
Aug 22, 2026
혼돈의 기록 -한국편-Steam
Disclosure

This game uses generative AI as part of its development process. AI-assisted tools were used to help create and refine some visual assets, UI elements, icons, text drafts, and localization drafts. These materials were reviewed, edited, and integrated by the developer before being included in the game. The game does not generate new AI content in real time during gameplay. All content shown to players is pre-made, reviewed, and included as part of the game build.

Creator
Sixstone Games
Reviews
-
Added
Aug 22, 2026
YOU IN?Steam
Disclosure

YOU IN? uses pre-generated instrumental music created with Suno for its title, stage, and boss tracks. Generative AI is also used to create promotional artwork for the Steam store page, including capsule artwork, and to assist with portions of the store-page and marketing text. All AI-assisted material is directed, selected, reviewed, and edited by the developer. The game does not generate AI content during gameplay or connect to external AI services.

Creator
We Are Cute
Reviews
-
Added
Aug 22, 2026
Idle Pixel MaidsSteam
Disclosure

Chat: replies in the in-game messenger MoChat are generated by a small language model running locally on your PC — characters follow hand-written, all-ages personas and safety rules, and in local mode no chat data ever leaves your machine. Some assets began as AI-generated drafts (3D base models, some icons)

Creator
WhyDuck Studio
Reviews
-
Added
Aug 22, 2026
Dungeon WanderersSteam
Disclosure

This game uses generative AI tools in parts of its production. - Some 3D models: generated with AI tools as a base. Shape edits, UV unwrapping, texturing, rigging, animation and facial setup are done by the developer. - Some image assets such as textures: generated with AI tools, then applied and adjusted by the developer. - English text: machine-translated from the Japanese original and reviewed by the developer. Game design, systems, and gameplay tuning are all done by the developer.

Creator
Yamakraft
Reviews
-
Added
Aug 22, 2026
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