25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The HollowSteam
Disclosure

In The Hollow, artificial intelligence is used to enhance images, create the basis for certain textures, and ensure more accurate translations. Some of the characters’ faces could not have been created without processing their images using artificial intelligence. Furthermore, some of the generated results served as the basis for further manual refinement of the game assets.

Creator
Brenntkopf Development
Reviews
18
Added
May 23, 2026
DisharmonySteam
Disclosure

Disharmony utilizes AI-assisted translation for some of its localized content.

Creator
7Eagle
Reviews
-
Added
May 23, 2026
CatverseSteam
Disclosure

AI technology was used in the localization process of this game.

Creator
OVFL
Reviews
-
Added
May 23, 2026
レフィシア:ザ・ワンダーログ ~ぐるぐる☆不思議の3日間~Steam
Disclosure

Graphics (Title Screen): AI was used to generate the base image for the title screen. This output was then manually edited, adjusted for layout, and refined to create the final visual. Localization (Translation): AI was used as an assistant in the translation process. Following the initial AI-generated draft, all text has been manually reviewed and edited to ensure contextual accuracy and quality.

Creator
Rurukel Works
Reviews
-
Added
May 23, 2026
Cafe RevolutionSteam
Disclosure

Some of the in-game images and audio, store page assets, and translations were created with assistance from AI tools.

Creator
Apache Gunner Games
Reviews
-
Added
May 23, 2026
DriftSteam
Disclosure

AI was used to localize the user interface to improve player comprehension.

Creator
Shinobi Man
Reviews
-
Added
May 23, 2026
Bianhe River MonsterSteam
Disclosure

The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and completed by humans.

Creator
FSK20006
Reviews
-
Added
May 23, 2026
Cage Bar: The Hunting GameSteam
Disclosure

The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and completed by humans.

Creator
FSK20006
Reviews
-
Added
May 23, 2026
Transforming my fiancéeSteam
Disclosure

The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and completed by humans.

Creator
FSK20006
Reviews
-
Added
May 23, 2026
Spreading eerie cursesSteam
Disclosure

The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and completed by humans.

Creator
FSK2_0007
Reviews
-
Added
May 23, 2026
PlanetForge ProtocolSteam
Disclosure

We use AI tools to assist in generating some icons and basic text. All AI-generated content is strictly reviewed and extensively modified manually by our team to ensure final quality.

Creator
Railstar Games
Reviews
-
Added
May 23, 2026
Add Flyers To DreamsSteam
Disclosure

This game includes content generated by generative AI. Content created using generative AI: BGM (in-game) Advertisement images (in-game) Translations (in-game) Promotional video BGM (store page) Advertisement images behind the logo (store page) Translations of the game description (store page)

Creator
KakeiA
Reviews
-
Added
May 23, 2026
The Forgotten Nightmare SeriesSteam
Disclosure

No AI was used to write the storyline or visual assets in the game. All of it is my own creative work. However, AI was used to assist in the creation of game artwork used for the store page and for helping craft and improve store descriptions.

Creator
Chris Radford
Reviews
-
Added
May 23, 2026
OceanSteam
Disclosure

OceanAI uses AI to generate images, animated images, and partial real-time communication content.

Creator
DoingGames
Reviews
14
Added
May 23, 2026
MetaDocSteam
Disclosure

MetaDoc uses generative AI to assist users in writing, editing, and structuring documents. AI features include text generation, rewriting, summarization, and outline creation.  AI services are provided and managed by MetaDoc through its own backend infrastructure. Users can access AI features using in-app credits or subscriptions purchased via Steam.  A limited free quota may be available for initial experience and testing purposes.  All AI-generated content is initiated, controlled, and reviewed by the user. Users are responsible for the content they generate and choose to use.

Creator
JaredYe
Reviews
-
Added
May 23, 2026
请神Steam
Disclosure

游戏的自由模式部分交互提供了实时生成的AI文字聊天选项

Creator
largeland
Reviews
-
Added
May 23, 2026
DHALMANSteam
Disclosure

This game utilizes generative AI for part of its localized text and certain background environment assets. These tools were used to enhance development efficiency, and all final outputs have been curated and edited by our team.

Creator
Minnapad Pte. Ltd.
Reviews
-
Added
May 23, 2026
Liminal:Childhood MemoriesSteam
Disclosure

To ensure that the story and atmosphere resonate perfectly with players across all languages, AI was used in the game's localization process.

Creator
Threshold Interactive
Reviews
-
Added
May 23, 2026
NightsoilSteam
Disclosure

This game uses generative artificial intelligence to assist in the localization of in-game and store page text.

Creator
Minuscule Mayhem
Reviews
13
Added
May 23, 2026
AlehundredSteam
Disclosure

AI tools were used to assist with localization and drafting store page descriptions.

Creator
Alehundred
Reviews
-
Added
May 23, 2026
Remember to DieSteam
Disclosure

Remember to Die was built solo with no official budget using AI as a creative instrument — not to replace the human decisions, but to handle the ones that would have made this game impossible otherwise. No jobs were lost, but a game was made possible.

Creator
Skiptstone Studio
Reviews
-
Added
May 23, 2026
MesudokuSteam
Disclosure

Some of the images and audio assets used in this game are created with the assistance of generative artificial intelligence, based on the creator’s original concepts and design. All narrative content presented in the game is conceived and written by the creator, with generative artificial intelligence used to assist in text refinement and multilingual translation.

Creator
TheGameIsDifficult Studio
Reviews
-
Added
May 23, 2026
SHEDSteam
Disclosure

Yes, AI was used to assist the minimal localisation required to play SHED (human edited).

Creator
Patchrat
Reviews
11
Added
May 23, 2026
Tiny Ramen ShopSteam
Disclosure

AI is used to localize the game and Steam store page. English and Russian localizations are made by us.

Creator
Rubikon Entertainment
Reviews
-
Added
May 23, 2026
Sector IV : LockDownSteam
Disclosure

This game uses generative AI in a limited capacity. Some in-game images and text were created or assisted by AI during development, but they are not entirely AI-generated. All such content has been manually edited, reviewed, and integrated by the developer to ensure consistency with the overall design and experience.

Creator
Havk
Reviews
-
Added
May 23, 2026
Strategic SurgeSteam
Disclosure

In the development of this game, generative AI was used in the following ways: Visual Assets: Background illustrations for narrative events, UI elements, and icons were created with the assistance of generative AI. All assets were manually edited and refined by the developer to ensure stylistic consistency. Narrative Content: Initial drafts for some random event descriptions and unit barks were generated with AI assistance and subsequently revised and rewritten by the developer to maintain the game's unique tone and military setting. Audio: Some voiceover elements and unit barks may be produced using AI-assisted synthesis. All audio is pre-recorded and processed before being included in the game files. Code Assistance: AI-based tools were used during the programming process for logic optimization and debugging. Important: All AI-generated content is pre-generated and included in the static game files. No content is generated in real-time during gameplay.

Creator
K-71
Reviews
-
Added
May 23, 2026
Void Cargo: EquilibriumSteam
Disclosure

All in-game content, including gameplay assets, audio, writing, and text, was created by humans, as credited in the game. Some Steam store and promotional materials may have been created or refined with the assistance of generative AI / LLM tools, for example for drafting or polishing marketing assets.

Creator
Hammer&Hammer
Reviews
-
Added
May 23, 2026
Orbital UpgradeSteam
Disclosure

Some visual assets and parts of the localization were created with the assistance of AI tools and refined manually.

Creator
Fynntastic Games
Reviews
-
Added
May 23, 2026
The Anomaly DepartmentSteam
Disclosure

We used some AI for brainstorming copy and art direction ideas. Models used in the game were all produced by humans.

Creator
Buder Games
Reviews
-
Added
May 23, 2026
You Are the Light – An Audiovisual VR JourneySteam
Disclosure

This game includes pre-generated AI-assisted elements created during development, including gameplay code, some in-game and UI text, music, and AI-assisted edits to certain visual assets used in the game and store materials. No live-generated AI content is produced during gameplay, and the game does not connect to external AI services while running.

Creator
R-S
Reviews
-
Added
May 23, 2026
MECH OPS 2092Steam
Disclosure

We use AI tools during development to speed up routine work, but all final decisions are made by the team. Text translation AI helps with draft translations of UI and in‑game texts, which are then reviewed and edited by human translators to keep the tone and meaning consistent. Code generation AI is used to generate boilerplate code and suggest improvements, while core systems, gameplay logic, optimization and security are always designed, reviewed and tested by developers.

Creator
Tech Guys
Reviews
-
Added
May 23, 2026
IntegritySteam
Disclosure

Generative AI was not used for in-game art, gameplay assets, systems, or core game content. AI translation tools were used only for some additional text added later during development. Most localization was handled by a professional translation vendor. The only AI-generated visual assets currently used are the Steam header capsule and library logo illustrations, which were manually retouched. They are not used inside the actual game, and I plan to replace them after release if the game earns enough revenue.

Creator
DawnDuck
Reviews
-
Added
May 23, 2026
9 MINUTES AND 59 SECONDS TO HEAVENSteam
Disclosure

God is not scripted. Every conversation is generated in real time by Claude, Anthropic's large language model — the same technology behind some of the most advanced AI assistants in the world. No two playthroughs are ever the same. All AI interactions are governed by Anthropic's strict safety guidelines and an additional in-game moderation layer. Visual elements crafted with generative tools.

Creator
Fake Carbonara
Reviews
-
Added
May 23, 2026
MEHENSteam
Disclosure

We only used AI to localize English, Japanese, Simplifed Chinese, and Traditional Chinese.

Creator
Espero Studio
Reviews
-
Added
May 23, 2026
Keg & QuestSteam
Disclosure

This product uses pre-generated AI-assisted content during development. AI tools were used to help create some promotional artwork, selected visual assets, and some development-support content such as text or localization assistance. The game does not use live-generated AI during gameplay.

Creator
Piotr Mikosiński
Reviews
12
Added
May 23, 2026
MaoMaoMaoSteam
Disclosure

Generative AI is used only to assist with localization/translation. All localized text is reviewed and edited by the developer. No AI-generated art, audio, or in-game live generation is used.

Creator
Sui Lip Chuan
Reviews
14
Added
May 23, 2026
CoinDecker ~Deck Building Pusher~Steam
Disclosure

During the development of this game, generative AI was used to create some user interface (UI) assets and for text translation. Please note that the main character illustrations were created by human artists.

Creator
PastelFox
Reviews
-
Added
May 23, 2026
Road of a SurvivorSteam
Disclosure

I am a single developer. AI is used to speed up some processes, some marketing and concept materials are made with AI as a base to improve on and deliver better game. There are optional AI soundtracks in the game.

Creator
Konithir
Reviews
-
Added
May 23, 2026
LingoHUDSteam
Disclosure

LingoHUD's output is strictly limited to language translation and speech-to-text transcription of content already present on the user's screen or audio. It does not generate creative, original, or open-ended content. Content moderation: The translation and recognition models process only user-initiated input that the user explicitly captures via a hotkey. The software does not produce novel content; it converts existing content from one language to another, or from speech and images to text. All processing is deterministic and bounded to the captured input.

Creator
MAKZ
Reviews
-
Added
May 23, 2026
Ribbit JumpSteam
Disclosure

AI was used to translate the store descriptions and in-game text into several languages.

Creator
Kyromai
Reviews
-
Added
May 23, 2026
Snooker BilliardSteam
Disclosure

What parts AI applied to are: pictures like icon, button, background; language translation. And no more other visual elements like, objects rendering, model, post process effect have used AI.

Creator
DotStudio
Reviews
-
Added
May 23, 2026
KGT: Kevin Got TeleportedSteam
Disclosure

I was working on this game for more than 2 years without ai. I started to use ai 1-2 months ago for: Due to a lack of capital for professional sounds i bought sound packages and for some few sounds i used AI software. Depending on the game's success, I will invest in replacing sounds and self-created elements with professional assistance. AI was used mainly for bug fixing in the code and for translating the game text into different languages.

Creator
Marcel Klee
Reviews
-
Added
May 23, 2026
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