26,750 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Megastore ChaosSteam
Disclosure

Artificial intelligence tools were utilized solely in the creation of certain promotional materials, including the game logo and Steam library artwork.

Creator
Dynamic Dice
Reviews
79
Added
Sep 4, 2026
PixageFX NodesSteam
Disclosure

During the development of the application, artificial intelligence was utilized to generate supporting utility code and translate user interface localization options into different languages.

Creator
LizardWish
Reviews
-
Added
Sep 4, 2026
Echoes of AetherSteam
Disclosure

"This game uses generative artificial intelligence (AI) in the development process to assist with creating certain visual and audio assets."

Creator
SiRang
Reviews
-
Added
Sep 4, 2026
Armada AscendantSteam
Disclosure

The ship and part artwork was generated with AI, then hand-edited and traced by me into the sprites and collision shapes the game actually uses. Nothing generative runs while you play. There is no AI service wired into the build, and the game never calls one. The music is licensed from real artists, and the sound effects come out of a script I wrote. Neither is AI. I want to replace the AI art with work from real artists before Early Access ends. I am not going to promise a date for that, but it is what I am working toward.

Creator
aeronothis
Reviews
-
Added
Sep 4, 2026
Bridge Of The WildSteam
Disclosure

Generative AI tools were used to assist in the creation of certain pre-generated 2D artwork and visual assets during development. AI-assisted artwork is reviewed, edited, and integrated by the development team to maintain the game's intended visual style and quality. No generative AI content is created live during gameplay

Creator
Favor Games
Reviews
-
Added
Sep 4, 2026
骰御三军:三国Steam
Disclosure

Some of the artwork, audio, text, and program code in this game were created with the assistance of generative AI tools and were reviewed, edited, and integrated by the developer. The game does not use generative AI to create content in real time during gameplay.

Creator
青岚
Reviews
-
Added
Sep 4, 2026
BoothillSteam
Disclosure

Some assets, translations, artwork, and scripts were generated with AI.

Creator
Theodore Scott Spence
Reviews
-
Added
Sep 4, 2026
PitWalSteam
Disclosure

Some of PitWal's artwork and store images were made with help from AI tools and then finished by a person. PitWal's in-app commentary lines were also written with help from AI during development and ship as a fixed set. While you play, PitWal picks from those prewritten lines and fills in your own numbers from your own driving. PitWal does not run any AI while you play and does not send your data to any AI service. If you want, PitWal lets you connect your own AI assistant, such as Claude or a coding agent local or paid, to read your own data on your own machine. That is optional, uses your own tool, and is never required to use PitWal.

Creator
PitWal
Reviews
-
Added
Sep 4, 2026
Aika Was Supposed to DieSteam
Disclosure

Hi everyone. I want to be open about how this game was made and why generative AI was used. Aika Was Supposed to Die began as a story that I wrote and developed over more than two years. The world, characters, dialogue, themes, and narrative direction were all written by me. I cared deeply about this story, and eventually I felt that a visual novel would be the best way to bring it to life. As an independent developer working with a limited budget, hiring a full team of artists is not financially possible for me right now. I greatly value human-made art and the work of professional artists. I am also a 3D artist who works with Unreal Engine, so this is something I genuinely care about. Rather than leave the story untold, I chose to use generative AI as part of the visual production process. The game’s images and video assets were created with the assistance of generative AI tools. However, I did not want that to become an excuse for delivering something careless or low-quality. In fact, having access to these tools encouraged me to be as ambitious as possible with the project. I created and refined a large number of images and animated sequences to give the game a richer and more cinematic presentation. Every asset was carefully directed, selected, edited, revised, and manually integrated into the story, with the goal of providing players with a cohesive, polished, and emotionally engaging experience. The writing, narrative design, scene direction, timing, editing, and final creative decisions were all handled by humans. Generative AI was used as a production tool, not as a replacement for authorship, creative direction, or care. No AI content is generated during gameplay. If the game becomes successful enough to support a larger production, I would love to work with professional artists on future chapters. Until then, this approach has allowed me to share a story that means a great deal to me while doing everything within my reach to make the final experience cohesive, personal, and emotionally meaningful. Thank you for giving this story a chance.

Creator
AGA PRODUCOES LTDA
Reviews
-
Added
Sep 4, 2026
Roll them allSteam
Disclosure

Generative AI was used to assist in creating certain 2D graphical assets / UI icons / background art in the game.

Creator
Plantaznik_CZ
Reviews
-
Added
Sep 4, 2026
Human ProtocolSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets and development materials. All AI-assisted content was reviewed and integrated by the developer. No generative AI is used during gameplay.

Creator
IONAR Studio Games
Reviews
-
Added
Sep 4, 2026
SkyreachSteam
Disclosure

The store page and library artwork (capsule images, library hero, and the game logo) were created using a generative AI image tool, then cropped, colour-corrected and composited by hand to meet Steam's asset specifications. No AI-generated content ships inside the game itself. All in-game visuals, audio, shaders and level layout are generated procedurally by the game's own code, or hand-written.

Creator
John
Reviews
-
Added
Sep 4, 2026
四渡赤水模拟器 Four Crossings of the ChiShui River SimulatorSteam
Disclosure

As an individual developer, during development of this game, AI tools were heavily used. I disclose this honestly and transparently. 1. In-Game Assets Illustrations & Art: Unit portraits and the opening cinematic illustrations were generated using AI image models, then manually curated, retouched, and unified in style. All assets were human-reviewed under strict art direction to ensure historical tone and consistency. Opening Cinematic: Subtle motion effects on the illustrations were produced with an AI image-to-video model and assembled by using the Remotion pipeline. Background Music: The soundtrack was generated by an AI music model in multiple takes, then human-selected, mixed, and mastered. Telegram Voice-overs: The historical telegram voice-overs in-game were synthesized by an AI TTS system. Each character's reference voice was human-approved through listening tests before use. 2. Development Assistance Code: Game code was written and debugged with the aid of AI coding assistants. All code was human-reviewed and validated through automated testing. Localization: The game supports Simplified Chinese, Traditional Chinese, and English. The English text was AI-drafted and human-proofread. 3. What Is NOT AI-Generated Historical Text: The telegrams in-game are taken from historical archives, 34 are verbatim transcriptions of the original documents, and 12 were written based on the sources. They were not AI-generated. Terrain & Map: The battlefield map was procedurally rendered from real elevation data (SRTM), not generated by AI. Game Balance & Statistics: Troop strength, Unit Introduction, and values were researched and set manually from historical sources, cross-checked for accuracy and play balance.

Creator
Han
Reviews
-
Added
Sep 4, 2026
WinterCoreSteam
Disclosure

AI Disclosure WinterCore is a solo-developed game created over four years. Generative AI was used during development to create a small number of visual assets and selected promotional artwork. All AI-generated assets were subsequently edited, refined, and adapted by the developer to fit WinterCore’s art direction and overall visual style. The game’s core design, programming, story, gameplay, and final implementation were created by the developer. The project also includes licensed assets and creative works from independent artists and creators, who are credited accordingly.

Creator
DARKDUST INTERACTIVE
Reviews
-
Added
Sep 4, 2026
Outpost 616Steam
Disclosure

We use AI tools as part of our developer workflow, in some cases for generative textures, 2D or 3D placeholders, in other cases for actual designs to be used in the game, this can also be a mix of both.

Creator
Furious AS
Reviews
-
Added
Sep 4, 2026
V.E.L.O.Steam
Disclosure

Generative AI tools were used during development to assist in the creation of selected background images, illustrations, character assets, UI assets, rhythm game music, and background music. These are pre-generated assets included with the game. No generative AI is used to create content during gameplay, and the game does not connect to external AI services while being played.

Creator
PROJECT: V.E.L.O.
Reviews
-
Added
Sep 4, 2026
PALM CITYSteam
Disclosure

AI-assisted development tools were used during production to help write game code, in-game text, and the English localization. All AI-assisted content was reviewed and tested by the developer.

Creator
ELVORIS
Reviews
-
Added
Sep 4, 2026
日落萍江Steam
Disclosure

Generative AI tools were used during development to assist with the creation of some character illustrations, visual art assets, and portions of the game’s code. All AI-assisted content was reviewed, edited, and integrated by the development team before being included in the final product. The game does not use generative AI to create content in real time during gameplay.

Creator
大狙
Reviews
-
Added
Sep 4, 2026
Click StartSteam
Disclosure

Generative AI tools were used during development to enhance and refine selected existing in-game artwork and music. These assets were not generated from scratch; AI was used only as part of the editing and improvement process. All AI-assisted outputs were reviewed and approved by the developer. The game does not generate AI content at runtime.

Creator
Tech-AM Studio
Reviews
-
Added
Sep 4, 2026
CatstanbulSteam
Disclosure

During the visual development process, I used generative AI tools (Leonardo AI, ChatGPT, etc.) to generate initial concept art and ideas. Using these concepts as a foundation, I manually redrew and refined every pixel in Aseprite, split them into layers for parallax effects, and converted them into functional game assets for Unity. — Esra Soner (Catstanbul's Developer)

Creator
Esra Soner
Reviews
-
Added
Sep 4, 2026
HELL IS FUELSteam
Disclosure

Parts of this game were made with the help of generative AI tools. AI assistance was used for the source code, the in-game and store text, the store and library artwork, and the music and sound effects. Everything generated was reviewed and edited by the developer before it shipped. Nothing is generated while you play: the game ships fixed assets and makes no calls to any AI service.

Creator
GlobalTech LLC
Reviews
-
Added
Sep 4, 2026
GridEnergySteam
Disclosure

Artificial intelligence was used as a development assistant to generate the game's source code, as well as to write and translate the interface text (localization).

Creator
General Studios
Reviews
-
Added
Sep 4, 2026
Epoch StudioSteam
Disclosure

Epoch Studio is a private writing and worldbuilding studio. When you ask it to, it can generate text suggestions and illustrations to help you develop your own manuscript. All generation runs locally on your own machine using bundled, permissively-licensed AI models — or optional cloud providers you connect with your own API key. Nothing is generated on its own: every suggestion is a deliberate action you take, and you review, edit, and decide what becomes part of your book. Your writing never leaves your device and is never used to train any AI model.

Creator
Epoch Works LLC
Reviews
-
Added
Sep 4, 2026
Cardboard GladiatorsSteam
Disclosure

AI helps us bring our creative ideas to life. In true indie fashion, we are two starving game developers—figuratively, and occasionally quite literally. It’s the only way for us to produce the art we need while saving our remaining coins for developing the game. If the budget grows, we’ll consider buying the better cheese from the local market.

Creator
150 Beanies
Reviews
-
Added
Sep 4, 2026
AnispoSteam
Disclosure

A large chunk of the netcode was ai assisted as well as many in game features

Creator
Devin Nickell
Reviews
-
Added
Sep 4, 2026
VOID CLICKER: Infinite PrestigeSteam
Disclosure

Towards the end of development, we used modern tools to find bugs faster and further improve the player experience. Some graphics are still temporary and will be replaced with original artwork before the full release. These tools will continue to support testing, bug hunting, and technical optimization.

Creator
TrashPanda Interactive
Reviews
-
Added
Sep 4, 2026
复苏王国Steam
Disclosure

Generative AI tools were used during development to assist with early visual concepts, selected promotional artwork, and development support. All AI-assisted materials included in the final product were reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay and does not send player input to external generative AI services.

Creator
1+1=2
Reviews
-
Added
Sep 4, 2026
Dodgeball BashSteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, and selected visual and marketing assets. All AI-assisted code and content were reviewed, tested, and edited by the developer. No content is generated during gameplay.

Creator
SaltyGames
Reviews
-
Added
Sep 4, 2026
Train PartySteam
Disclosure

This game was developed with the assistance of generative AI tools. AI was used during development to help write and refactor portions of the game's code, and to assist with design iteration. Some in-game assets (such as placeholder art, sound effects, or text) may have been created or refined with AI assistance. All AI-assisted content was reviewed and edited by the developer before inclusion. The game does not generate any content using AI at runtime, and no live AI features are present in the released product.

Creator
PTLH
Reviews
-
Added
Sep 4, 2026
ASCII Dungeon CrawlSteam
Disclosure

AI was used to create the full scores from chords and melody provided to create retro feel. All art and animations were drawn meticulously character by character using a personal editor I made, but I drew inspiration from generative AI to get the right feel or angles.

Creator
Andrew Bellinger
Reviews
-
Added
Sep 4, 2026
装甲生涯Steam
Disclosure

Generative AI tools were used during development to assist with portions of the game's code and some in-game text, including interface descriptions and procedural name pools. All AI-assisted content was reviewed, edited, and tested by the developer before inclusion.

Creator
FurAnt
Reviews
-
Added
Sep 4, 2026
Idle MisadventuresSteam
Disclosure

Visual Assets: As a solo developer, I use generative AI to create initial variations for scenery, textures, character sprites, and UI. No raw AI output ships in the game — every asset is hand-edited, composited, and cleaned up to match the game's aesthetic. Music: The soundtrack and ambient music are created with AI audio tools, then curated and sequenced into a cohesive, atmospheric score.

Creator
Double Trouble Games
Reviews
-
Added
Sep 4, 2026
Brainrot FireSteam
Disclosure

Brainrot Fire uses generative AI to assist with translating in-game text and interface content into multiple languages, helping us support a wider range of players around the world.

Creator
Rixn Games
Reviews
-
Added
Sep 4, 2026
Shirt Happens!Steam
Disclosure

Shirt Happens! was made with the help of generative AI. We used it to write and review code, to bring the game's mechanics online, to support our UI work, to generate visual assets and reference images for our 2D and 3D art, to draft written text including parts of this store page, and as a sounding board for design ideas. Everything it produced was reviewed, edited and finished by us before it shipped.

Creator
Duigrind
Reviews
-
Added
Sep 4, 2026
Neural DefenseSteam
Disclosure

Neural Defense was developed by a five-person indie team using a combination of hand-crafted work and generative AI tools. Generative AI was used during development to assist with music composition, concept art, portions of the game's code, and the editing and expansion of some narrative text. All final in-game assets — including 3D models, textures, and visual art seen during gameplay — were hand-crafted by the studio's artists. No content or code is generated live during gameplay; everything was created, reviewed, and finalized by the team prior to release.

Creator
Synapse Game Studios
Reviews
-
Added
Sep 4, 2026
Your LiarSteam
Disclosure

Generative AI was used during the development of this game. AI-assisted tools were used to create or assist with visual assets, UI elements, backgrounds, in-game text, localization, and portions of the game's code and development process. Music used in the game was not generated by AI. All AI-assisted content was created during development. The game does not use generative AI to create content in real time during gameplay.

Creator
MAgaming
Reviews
-
Added
Sep 4, 2026
Dream SimulatorsSteam
Disclosure

Dream Simulators uses generative AI to create dynamic dialogue, story continuations, characters, missions, and narrative events based on player input and the active Lore system. Each Expansion Pack features its own world, Lore, characters, and adventures, creating a unique storytelling experience. The AI also generates creative scene descriptions and prompts that players can use as inspiration for creating images and videos. Because the experience is driven by player input, generated content may vary between playthroughs.

Creator
Angelkiss Games
Reviews
-
Added
Sep 4, 2026
Sudoku SolaceSteam
Disclosure

This game uses generative AI-assisted tools for certain visual assets and promotional materials, including some artwork shown in the store page and trailer. All AI-assisted content has been reviewed, selected, edited, and integrated by the developer.

Creator
Bonzeux
Reviews
-
Added
Sep 4, 2026
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