Disclosure analysis
AI content is included in the game
AI assistance was used for source code, in-game and store text, store/library artwork, and music/sound effects; no runtime AI is disclosed.
- Process
- AI-generated and AI-assisted, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“AI assistance was used for the source code, the in-game and store text, the store and library artwork”
“Nothing is generated while you play”
- Development workflow
- Code help
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Parts of this game were made with the help of generative AI tools. AI assistance was used for the source code, the in-game and store text, the store and library artwork, and the music and sound effects. Everything generated was reviewed and edited by the developer before it shipped. Nothing is generated while you play: the game ships fixed assets and makes no calls to any AI service.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,039 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 70.9%
- 18,098 of 25,532 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 27.9%
- 7,274 of 26,039 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
OPERATOR
In-game content art text audio codeOur team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.
-
S.O.L School Of Labyrinth
In-game content art audio text codeGenerative AI tools were used in a supporting role during certain parts of the development of this game. Their primary uses included programming assistance (such as code generation…
-
Idle Crown
In-game content code text art audioAI tools are used to assist in development, including code, writing, art, and sound effects
-
Wheelborne
In-game content art audio code textApp uses pre-rendered AI content.
Source and record
- First indexed
- Sep 4, 2026
- Source last checked
- Sep 4, 2026
- Automatic analysis updated
- Sep 4, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.