26,880 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Star SurgeSteam
Disclosure

During the development of Star Surge, generative AI tools were used to assist in designing certain in-game visuals (such as achievement icons) and promotional materials. AI was utilized as an aid to accelerate the visual production process, and all generated content was adjusted to fit the game's sci-fi theme. The core mechanics and coding of the game were developed entirely by hand.

Creator
Typhoon
Reviews
-
Added
Aug 19, 2026
Monster MavericksSteam
Disclosure

Generative AI tools were used in the creation of some visual assets in the game. Some generated artwork was used directly after review, while other generated artwork was edited, modified, or used as a starting point for final assets.

Creator
Trevor Allen
Reviews
-
Added
Aug 19, 2026
Space IndustrySteam
Disclosure

Generative AI was used to help create certain visual assets and promotional materials. Originally hand-drawn building graphics were processed with AI tools to increase detail and were subsequently manually edited.

Creator
Eirikrson
Reviews
-
Added
Aug 19, 2026
An Unknown LandSteam
Disclosure

Generative AI tools were used to assist in the creation of promotional store assets (such as store banners and visual graphics). Additionally, AI-assisted tools were used during development to help write and optimize procedural C# code for dynamic map generation and environment layout variation. The game itself does not generate content or call external AI models in real-time while running.

Creator
Luiz Augusto Arce
Reviews
-
Added
Aug 19, 2026
TOYARTWARSteam
Disclosure

This game uses AI to assist in generating 3D models, videos, and studies of characters and environments.

Creator
Marco Alemar
Reviews
-
Added
Aug 19, 2026
Davy bonesSteam
Disclosure

Some pre-rendered artwork and marketing assets were created with generative AI tools and then reviewed and edited by the developer before inclusion. The game does not generate new content during gameplay.

Creator
Yona games
Reviews
-
Added
Aug 19, 2026
DEMO IT!Steam
Disclosure

This game uses AI-generated audio effects (via ElevenLabs) for a limited set of sound effects, layered and processed alongside licensed library sounds. As a solo developer on a tight budget, this let me create specific, bespoke sounds without the cost of a full custom audio pack for assets that are only used a handful of times. Some of these may be replaced with human-composed audio as the game develops.

Creator
CrossAge Studio
Reviews
-
Added
Aug 19, 2026
CFS 3Steam
Disclosure

Ai Is used in CFS Music Production and Concepts To Pave A strong Future. Music is all temporary and eventually replaced by hopefully LG And WW

Creator
Orange Juice
Reviews
-
Added
Aug 19, 2026
EncoreSteam
Disclosure

Some of the in-game written text in Encore was created with the assistance of generative AI tools, and was reviewed by the development team.

Creator
Moon Shadow Studio
Reviews
-
Added
Aug 19, 2026
仙路漫漫Steam
Disclosure

The images in this game and the promotional images on the store page are generated using AI.

Creator
Fengshi Games
Reviews
-
Added
Aug 19, 2026
ReliquarySteam
Disclosure

The Current Card Artworks are AI generated. It will Change in the future

Creator
DiaP
Reviews
-
Added
Aug 19, 2026
WildreachSteam
Disclosure

Wildreach is made by a solo developer working alongside AI tools. AI assisted in authoring game logic (Blueprint scripting) and some store/marketing text during development. All 3D art, animation, and audio are licensed asset-pack content made by human artists. No AI content is generated at runtime.

Creator
PickBits.Studio
Reviews
-
Added
Aug 19, 2026
Senti MetricaSteam
Disclosure

Generative AI tools were used only as an editing and proofreading aid for selected portions of the final game text. The original scenario, characters, direction, and final text review were created and handled by the developer.

Creator
NOPAINNOPAY
Reviews
-
Added
Aug 19, 2026
Somnesis: The PSX TapesSteam
Disclosure

Generative AI tools were used during development to assist in creating certain environmental textures and ambient sound effects to enhance the game's atmosphere. All generated assets were reviewed and integrated manually to fit the retro aesthetic of the game.

Creator
DeveloperOFT
Reviews
-
Added
Aug 19, 2026
热血江湖:归来Steam
Disclosure

AI tools including ChatGPT, Lovart, and others were used during development to generate early concept art for characters, weapons, props, UI, and pet animations. All final in-game assets were manually redrawn and refined by our art team.

Creator
上海悦腾网络科技有限公司
Reviews
-
Added
Aug 19, 2026
ScrapBoundSteam
Disclosure

Generative AI tools were used during the development of ScrapBound to assist with the creation of some visual and audio assets. AI-generated imagery was used as a starting point for various game assets, which were then modified, edited, and integrated to fit the game's visual style. Many of these assets will over time be replaced as the development of the game continues.

Creator
Duckoon Games
Reviews
-
Added
Aug 18, 2026
FISH.OSSteam
Disclosure

A 2D pixel art tool was used for concepting and shaping some assets. The final art was hand created using the AI versions as reference. This was used primarily for the desktop icons. The rest of the game's art, including all fish sprites and item icons, was made without AI.

Creator
ORCO Games
Reviews
-
Added
Aug 18, 2026
Channel 453Steam
Disclosure

The English localization of Channel 453 was produced through a combination of human translation and editing. Some sections of the game, including portions of the demo, were translated by a human translator. For a limited number of sections in the full game, generative AI tools were used only as a first-pass aid for English localization and language editing. These tools were not used to create the original scenario or characters. All AI-assisted English text was subsequently reviewed, revised, and polished by humans before being included in the final game. We are providing this information on Steam in the interest of transparency and to help players make an informed decision about the game. To avoid any misunderstanding: this refers to a test-stage build. The final release will be provided with fully human-translated localization alongside the finalized store page update.

Creator
Bulhwa
Reviews
11
Added
Aug 18, 2026
FlapverseSteam
Disclosure

Generative AI was used to create visual references and process select textures. No content is generated during gameplay.

Creator
Maksim Salin
Reviews
-
Added
Aug 18, 2026
StarfortSteam
Disclosure

Some assets in Starfort, including selected voice lines, artwork, and marketing materials, were created with the help of generative AI tools during development. All such content was reviewed, edited, curated, and finalized by the developer and is pre-generated. Starfort does not generate content during gameplay or connect to external AI services.

Creator
Starfort, Inc.
Reviews
-
Added
Aug 18, 2026
WitherwoodSteam
Disclosure

Generative AI was only used to assist in creating some of the inventory icons and promotional artwork, as TEMPORARY PLACEHOLDERS. The game's environments, gameplay systems, characters, mechanics, world design, and narrative were created by the developer. No AI content is generated during gameplay.

Creator
Cunning Craft LLC
Reviews
-
Added
Aug 18, 2026
Endless BounceSteam
Disclosure

Some of the artwork in this game — including bumper, ball, table and mark sprites — was created with AI-assisted pixel art tools and then reviewed, edited and assembled by hand. The world and boss music comes from licensed artists who state that they work with AI assistance; the sound effects are not AI-generated. Parts of the source code were written with AI assistance. No content is generated by AI while playing.

Creator
TB Pixelworks
Reviews
-
Added
Aug 17, 2026
Sudden Death GolfSteam
Disclosure

- AI coding agents were used to assist with general game programming for Sudden Death Golf in order to iterate over gameplay ideas faster as a solo dev - Some parts of in-game UI/UX design were created with the assist of AI - No 3D models or textures were made with AI. Most were made by hand by me, some were bought or commissioned

Creator
Shrimp Industries
Reviews
-
Added
Aug 17, 2026
Ghostly Late Night ShowSteam
Disclosure

Only text translation and synthesized speech algorithms are used for localization. So that players can experience the game in their own language.

Creator
Miltan Digital Ltd
Reviews
-
Added
Aug 17, 2026
Soldier CatsSteam
Disclosure

Some of the game's 2D artwork (store page graphics and character portraits) was pre-generated using generative AI tools, then reviewed and edited by the developer. The game does not generate any AI content at runtime. All gameplay, level design, and code are human-made.

Creator
DRS Teknoloji AŞ
Reviews
-
Added
Aug 17, 2026
MOO-A-DOODLE-DOOSteam
Disclosure

AI tools were used during the development of this game to assist with programming, and the creation of some sound effects and UI images. All AI-assisted content was reviewed and edited by the developer before being incorporated into the game.

Creator
McDoodle
Reviews
-
Added
Aug 17, 2026
DeskBloomSteam
Disclosure

Some plant artwork and store assets were created with AI-assisted tools and then manually reviewed, edited, and integrated into the game. DeskBloom does not generate AI images, text, audio, or other content during gameplay.

Creator
JIE LIN
Reviews
-
Added
Aug 17, 2026
PUCKVPUCKSteam
Disclosure

Development of PUCKVPUCK was assisted by an AI coding assistant. It helped write and review the game's code — including the sound effects, which are synthesised mathematically in code rather than recorded or sampled — and it drafted text for this store page. No AI image, audio or video generation models were used: the visuals are drawn procedurally by hand-written code, every screenshot and trailer clip is real captured gameplay, and all music was written and performed by the developers. Nothing is generated live while you play.

Creator
StormRainbow Gaming
Reviews
-
Added
Aug 17, 2026
DARKVEINSteam
Disclosure

Some of this store page's assets were drafted with AI assistance for speed and only as placeholders. All in-game content, models, animations, shaders, effects, and every system you play is hand built, licensed, or generated by procedural code written for this game; no AI image, voice, or video generation is used in SINISTERVEIN itself.

Creator
No Pain. All Game
Reviews
-
Added
Aug 17, 2026
TombslayersSteam
Disclosure

Some of the background music and SFX were generated using generative AI (pre-rendered).

Creator
Phantom Realm
Reviews
-
Added
Aug 17, 2026
StarhandSteam
Disclosure

The visual art, music, sound effects, pilot voice lines and written text in Starhand were created using generative AI tools — Recraft for illustration, Suno for music, and ElevenLabs for voice and sound effects — and were then selected, edited and assembled by the developer. All of it is generated ahead of time and ships as fixed assets: the game does not generate any content while you play, and it does not connect to any AI service at runtime.

Creator
Christopher Hinckley
Reviews
-
Added
Aug 17, 2026
SuperpositionSteam
Disclosure

This game uses generative artificial intelligence tools solely to assist in creating internal dialogue fragments and brief narrative texts.

Creator
Olakeay
Reviews
-
Added
Aug 17, 2026
Starwood: LanternSteam
Disclosure

Starwood: Lantern was built almost entirely using generative AI tools, under human direction. This includes extensive use of AI in development and in creating the pre-generated artwork and other content used in the game and its marketing. The game does not generate AI content during gameplay.

Creator
Coronal Magic
Reviews
-
Added
Aug 17, 2026
Cyber Classics CollectionSteam
Disclosure

Some shipped content was created with the help of generative AI tools and then reviewed and edited by the developer: parts of the store and marketing artwork, the trailer music, and the first drafts of the interface translations (German, Spanish, French, Polish, Brazilian Portuguese). All gameplay, rules logic and code are deterministic and human-reviewed. The game does not generate any AI content at runtime.

Creator
Blacksmith Forge
Reviews
-
Added
Aug 17, 2026
Magna ConquestSteam
Disclosure

Generative AI was used to assist in creating some UI elements. No AI-generated content was used as-is; all assets were manually reviewed, refined, and polished by our designers before inclusion in the game.

Creator
CH4WORKS
Reviews
-
Added
Aug 17, 2026
Ricochet WitchSteam
Disclosure

Ricochet Witch includes content created with the assistance of generative AI tools. Every AI-assisted element was directed, selected and edited by the developer, and all of it was reviewed before release. - 2D artwork (title illustration, game logo, clear end card, scoreboard background, and the application icon, which is a crop of the title illustration): generated with Google Gemini and OpenAI ChatGPT, then selected and edited by the developer. - Achievement icons: base images generated with OpenAI ChatGPT; the grayscale (locked) versions were made by the developer in Photoshop. - The player character 3D model: generated with Meshy AI, then adjusted and integrated into the game by the developer. - English localization text: translated with the assistance of a generative AI tool (Anthropic Claude), then reviewed and adjusted by the developer. - Store page description text (Simplified Chinese, Korean, Traditional Chinese, Brazilian Portuguese, German and Spanish): translated with the assistance of generative AI tools (OpenAI ChatGPT and Anthropic Claude), then reviewed and adjusted by the developer. - Store page images: these use the AI-assisted artwork described above. No content is generated by AI while the game is running.

Creator
MisoSoupW
Reviews
-
Added
Aug 17, 2026
Grim LootersSteam
Disclosure

The visual assets in Grim Looters — character, monster, item and card artwork, plus the store and marketing images — were created with the assistance of generative AI image tools and then curated, edited, and assembled by the developer. Some background music was AI-assisted. All AI-generated content is reviewed by the developer to ensure it is appropriate and cleared for use. No AI content is generated live during gameplay.

Creator
katapeltis
Reviews
-
Added
Aug 17, 2026
Iris's Idle LogSteam
Disclosure

Generative AI tools were used to create visual concepts and initial drafts for most of the game's artwork. These drafts were used as references and starting points for the final pixel art assets, which were manually created, reviewed, edited, and refined by the developer before being included in the game or its marketing materials. Generative AI tools were also used to assist with localization and the creation of some in-game names and text. All AI-assisted text was manually reviewed and edited by the developer before being included in the game. The game does not use generative AI to create content during gameplay.

Creator
Eary Studio
Reviews
-
Added
Aug 17, 2026
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