25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Monster TacticSteam
Disclosure

Some of the text descriptions on the game’s store page, certain in-game localization texts, and some images used in the test version were generated with the help of AI technology.

Creator
KBZ Studio
Reviews
-
Added
Jun 3, 2026
Kung-Fu Space FightersSteam
Disclosure

Generative AI was used only during production for early concept exploration and the creation of some promotional asset drafts. The game does not use generative AI during gameplay. All core in-game assets were manually reviewed, edited, and reworked by human artists.

Creator
FunFactor
Reviews
-
Added
May 23, 2026
DeeplordsSteam
Disclosure

The static pixel art images of the creatures (Deeplords) and environmental elements were pre-generated using AI tools and subsequently animated with another AI tool based on the developer's specific directions. Leveraging 10 years of professional 3D modeling experience, these assets were then integrated as textures and sprites inside complex 3D environments and dioramas modeled manually by the developer in Blender and structured in Unity. The game's Unity C# scripts were pre-generated using AI co-pilot tools based on the precise gameplay logic requested by the developer, followed by extensive manual debugging, correction, and multi-turn optimization cycles. Lastly, the soundtrack and audio elements were pre-generated using AI tools based on specific genre and stylistic vibes provided by the developer, then manually reviewed and refined to perfectly fit the dark atmosphere of the individual biomes.

Creator
Deeplords Studio
Reviews
-
Added
May 23, 2026
Kick The DungeonSteam
Disclosure

This game uses generative artificial intelligence (AI) to create some of its visual art assets. Certain in-game images and illustrations were partially generated with the assistance of AI-based painting tools.

Creator
Fortuity Studio
Reviews
-
Added
May 23, 2026
Kingdom of Ashes - Fallen EraSteam
Disclosure

Kingdom of Ashes uses generative AI for select visual assets: • Character portraits, enemy sprites, card illustrations, and background art were generated using Microsoft Copilot and then curated, composited, and refined by the developer for use in the game. All gameplay code, mechanics, narrative text, and game design were created by the developer. No AI content is generated live during gameplay, and the game does not connect to any third-party AI service at runtime — all AI-generated visuals were finalized during development and ship as static assets.

Creator
ArcadeDeck
Reviews
-
Added
May 23, 2026
AITA: The Dark DomainSteam
Disclosure

Generative AI was used to create artwork for the game, including visual assets seen by players and/or promotional materials. All AI-generated artwork was reviewed, selected, and edited by the developer before inclusion. The game does not generate AI content live during gameplay.

Creator
Tommyruin
Reviews
-
Added
May 23, 2026
Last EmberSteam
Disclosure

We're a small indie team, and we used generative AI to help make some of the art in Last Ember — card illustrations, backgrounds, character portraits, and a few short animations. We also used it on a handful of sound effects. Everything you see and hear in the game was picked, edited, and signed off by us. The game itself doesn't run any AI while you play — what ships is what you get.

Creator
Last Ember
Reviews
-
Added
May 23, 2026
Are You A PilotSteam
Disclosure

Some visual assets and promotional/store artwork were created or assisted with generative AI tools during development and then manually edited, selected, and assembled by the developer. The game does not use live generative AI during gameplay. Gameplay code, online services, scoring, achievements, purchases, and multiplayer rules are developer-authored.

Creator
Carlos Fierro
Reviews
-
Added
May 23, 2026
RenegadesSteam
Disclosure

This game includes pre-generated AI-assisted assets created during development, including selected background music and some visual art assets. All AI-assisted content was reviewed, curated, and edited by the developer before inclusion in the game. The game does not use live generative AI during gameplay.

Creator
Asarion Games
Reviews
-
Added
May 23, 2026
Organism DetectedSteam
Disclosure

- Two in-game images have been upscaled/enhanced using generative AI: the NeuroLink portrait and one UI border asset. - Achievement icon art is AI assisted. While we prefer to avoid the use of generative AI, its limited use helped improve presentation given the constraints of our team.

Creator
Yulari Games
Reviews
-
Added
May 23, 2026
Monster MeadowsSteam
Disclosure

Generative AI tools were used during the development process to assist in 2D artwork (such as UI elements, icons, and promotional images). All AI-generated assets are pre-rendered and have been manually reviewed and modified by the developer before being integrated into the final game.

Creator
Aysimus Games
Reviews
-
Added
May 23, 2026
Beyond the FractureSteam
Disclosure

Beyond the Fracture contains both pre-generated and live-generated AI content. Pre-generated AI content: Some visual, audio, and voice assets were generated with AI tools during development and reviewed, edited, and curated by the developers before being included in the game. This includes selected construct opponent portraits, spoken name clips, character histories, and HERALD-7 commentary voice clips in German and English. Live-generated AI content: During first-time onboarding, the game uses external AI services to generate three candidate player identities live. Each identity includes a generated profile portrait and a generated spoken name introduction. The profile portraits are additionally guided by internal short character descriptions generated from predefined archetypes and prompt templates. This live generation is constrained by predefined prompts, fixed character archetypes, a controlled name system, and no free-form text input from players. The player selects one of the three generated identities. The chosen identity cannot be changed during the current Playtest, and repeated regeneration is not available during normal gameplay. No live AI generation occurs during normal matches after onboarding.

Creator
Turning Rook Games
Reviews
-
Added
May 23, 2026
CrownedSteam
Disclosure

Some artwork and visual assets in Crowned, including card illustrations and background graphics, were created with the assistance of generative AI tools. All content was reviewed, curated and integrated by the developer.

Creator
Stonepath Games
Reviews
-
Added
May 23, 2026
SynergridSteam
Disclosure

Some game and store page text or visual assets were created or refined with generative AI during development. This content is pre-generated and included in the shipped game or store materials. The game does not generate AI content during gameplay and does not connect to external AI services during gameplay.

Creator
Synergrid Studio
Reviews
-
Added
May 23, 2026
女武者Steam
Disclosure

All in-game assets are AI-generated and then undergo secondary processing.

Creator
MYSTERY CROWN
Reviews
-
Added
May 23, 2026
WORJONGSteam
Disclosure

We use AI assistance for translation and dictionary creation. Everything is ultimately reviewed by humans, so you can rest assured.

Creator
Circle KEN
Reviews
-
Added
May 23, 2026
War in AsiaSteam
Disclosure

Certain visual assets were created with the assistance of generative AI.

Creator
Bufo Studio
Reviews
-
Added
May 23, 2026
Hold The GatesSteam
Disclosure

The capsule art includes developer-created imagery that was enhanced and polished using generative AI tools.

Creator
DragonSmashStudios
Reviews
-
Added
May 23, 2026
MeowareSteam
Disclosure

uses midjourney for the pictures used on cards and the pictures for each cat. claude for code assistance or guidance.

Creator
Gamer Games LLC
Reviews
-
Added
May 23, 2026
Mind Prison: The Last WarSteam
Disclosure

Vibe Coded 4x Lite Strategy Game, With Ai Generated images. But hand made UI, Story & Voicelines and Sound Effects

Creator
Rotten Sewer Productions
Reviews
-
Added
May 23, 2026
ANCHOR-13Steam
Disclosure

In this work, we used AI tools to create some of the artwork and music, and to assist in translating text into multiple languages.

Creator
Hyaline Games
Reviews
-
Added
May 23, 2026
FrostwardSteam
Disclosure

This game uses generative AI technology to assist in creating some 2D art assets. All content has been reviewed and edited by humans to ensure it meets our design specifications and is free from inappropriate material.

Creator
KoPoint Games
Reviews
-
Added
May 23, 2026
Days Of Reckoning: Last BattleSteam
Disclosure

During the development of Days Of Reckoning, generative artificial intelligence is used as a supportive tool in certain parts of production. AI has been used primarily for: creating visual references and concept ideas assisting with marketing materials (e.g., text, scripts) experimenting with certain audio or atmospheric elements All content included in the final version of the game is reviewed, refined, and approved by the developer. Generative AI is not used to generate content in real time during gameplay and does not directly influence gameplay mechanics or in-game systems.

Creator
Nice 2 Have
Reviews
-
Added
May 23, 2026
江湖藏锋Steam
Disclosure

This game includes pre-generated content created with the assistance of generative AI tools during development. AI tools were used to assist with some 2D visual assets, icons, background concept art, text drafting/localization, and programming support. All AI-assisted content is reviewed, edited, and integrated by the developer before being included in the game or store materials. The game does not use live generative AI during gameplay.

Creator
machi_studio
Reviews
-
Added
May 23, 2026
Hero CompanySteam
Disclosure

This game was developed with AI assistance. Some visual assets, icons, promotional artwork, in-game text content, and portions of the source code were generated or refined using AI tools. Core game design, mechanics balancing, and final creative direction were handled by a human developer.

Creator
Pana Pororo
Reviews
-
Added
May 23, 2026
SHULERO – Dice RoguelikeSteam
Disclosure

AI was used during development to assist with code generation, some graphical assets, and selected music or audio elements. All content was reviewed and edited by the developer before being included in the game.

Creator
Airem
Reviews
-
Added
May 23, 2026
Crow's FootSteam
Disclosure

AI tools were used to generate some images (mostly cards), which were then edited by hand before being included in the game or its marketing.

Creator
Thelix
Reviews
-
Added
May 23, 2026
大侠博士Steam
Disclosure

Some art assets and music in this game were created with the assistance of artificial intelligence.

Creator
一刀叔
Reviews
-
Added
May 23, 2026
ARB: Alien Races BattleSteam
Disclosure

ARB: Alien Races Battle is developed by a solo human author (Raphael Tremblay) with assistance from Anthropic's Claude AI as a coding, art, and writing collaborator throughout production. Specifically: - Some pixel-art unit sprites, ability icons, and UI elements were generated as SVG code with Claude's help, then reviewed, edited, and approved by the developer. - In-game ability descriptions, Field Manual codex entries, and supplementary lore text were written with Claude as a writing collaborator, all building on the existing canon of The Alien Races Book (a separate, fully human-authored book by the same author that predates this game by years). - Game code (gameplay engine, multiplayer infrastructure, UI logic) was developed with Claude as a coding-pair assistant. Every piece of AI-assisted content was reviewed and edited by the human developer before shipping. The game's core IP — the 60+ documented alien races, their homeworlds, and their first-contact records — comes from The Alien Races Book and is entirely human-authored. ARB does not use AI to generate content live during gameplay. All in-game content (units, sprites, abilities, sound, text, music) is finalized at build time and shipped as static assets.

Creator
Raphael Tremblay
Reviews
-
Added
May 23, 2026
WaywardensSteam
Disclosure

Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning, and visual refinement. AI-assisted visual workflows were used to explore, refine, or produce some visual elements. All such content was reviewed and integrated manually by the developer. Waywardens does not use live generative AI during gameplay. The game does not generate AI content at runtime and does not send player input to AI services.

Creator
Meehnior
Reviews
-
Added
May 23, 2026
Regulea: Infection Card WarsSteam
Disclosure

AI tools were used as a support during development. - Assistance with coding and English localization - Some character artwork was initially sketched by the developer, then refined using AI tools and further manually adjusted All final content was reviewed and edited by the developer.

Creator
TBCATGAMES
Reviews
-
Added
May 23, 2026
Soulwoven PrincessSteam
Disclosure

Character portraits, world objects, and background artwork utilize generative AI as a foundational base. However, every visual asset undergoes heavy, manual editing and refinement through multiple iterations by myself to achieve the game's specific art style.

Creator
Past Tense GO
Reviews
-
Added
May 23, 2026
IrsenSteam
Disclosure

Some visual assets and materials used in the game were created or enhanced with the help of AI tools during development. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not use AI to generate content during gameplay.

Creator
Datchannin
Reviews
-
Added
May 23, 2026
Prison QueenSteam
Disclosure

The game uses a generative AI model to evaluate the sentences players construct during verbal battles. The AI analyzes the player's input sentence for grammatical coherence and contextual appropriateness, and returns a grade (e.g., 'Good', 'Great', 'Excellent'). The raw AI output is not displayed to players — only the graded result affects gameplay. No AI-generated text, images, or audio is shown directly to the player.

Creator
Sassy Bananas
Reviews
-
Added
May 23, 2026
Heart DuelsSteam
Disclosure

Heart Duels is a solo-developed game. I use AI-assisted tools for some art and audio. All assets are curated and integrated by me to create a cohesive experience.

Creator
Encased Heart
Reviews
-
Added
May 23, 2026
Hollow DescentSteam
Disclosure

This game uses generative AI tools as part of the creative process, primarily during the creation of certain visual and musical elements. All assets have been manually edited, adapted and integrated by the developer to ensure artistic consistency and quality within the game.

Creator
Hollow Descent Studio
Reviews
-
Added
May 23, 2026
Chess 2Steam
Disclosure

Cover art and localizations were made with the help of generative artificial intelligence.

Creator
Proper Puppy
Reviews
-
Added
May 23, 2026
武俠人生Steam
Disclosure

All in-game visual art assets in this title — including item icons, equipment artwork, character portraits, story illustrations, and UI decorative elements (frames, icons, and background textures) — are produced using OpenAI's ChatGPT image generation and xAI's Grok image generation API as core tools within our ink-wash and gongbi-style art pipeline. Every generated asset is reviewed, curated, manually retouched, and compositionally adjusted by the developer before being incorporated into the game. No real person's likeness has been used. The game's source code is written by the developer, Kevin Chen, with OpenAI Codex and Anthropic Claude Code used as coding assistants during development. In-game narrative and dialogue text are written by the developer, with portions assisted by Anthropic Claude for polishing and proofreading.

Creator
肉's Lab
Reviews
-
Added
May 23, 2026
GridholmSteam
Disclosure

Gridholm uses AI-generated imagery for its card art, champion portraits, and 3D models. As the sole developer, it's how I bring a full 250+ card game to life with a cohesive, painterly dark-fantasy look.

Creator
Logos Nova
Reviews
-
Added
May 23, 2026
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