26,959 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Dread ProtocolSteam
Disclosure

Localisation: The game's interface text was localised into 11 languages (French, Spanish (Latin America), Italian, German, Portuguese (Brazil), Russian, Simplified Chinese, Korean, Japanese, Polish, Turkish) with the assistance of AI tools. All original English source text was written by the developer. Voice-over: Some in-game voice-over was created using AI voice generation, used alongside recordings from real voice artists. Music: Two background music tracks heard on in-game radios were generated with AI tools, then filtered and edited by the developer in FL Studio. Store art: The capsule artwork combines a hand-made logo created by a commissioned artist with an AI-generated background.

Creator
Meat Lab
Reviews
21
Added
Jun 28, 2026
Crim LudusSteam
Disclosure

The game currently relies on AI for some UI Art Assets, programming, and sound effects.

Creator
Hawk Vision Games LLC
Reviews
-
Added
Jun 28, 2026
Jigsaw Diorama: The Alchemist and the EclipseSteam
Disclosure

This game uses curated, pre-generated AI-assisted artwork and audio. These assets are created before release, then reviewed, edited, processed, and integrated by the developer as fixed in-game images, ambience, and related store or marketing materials.

Creator
Base Metal Games Inc.
Reviews
-
Added
Jun 28, 2026
除靈館Steam
Disclosure

Approximately 90% of Haunted House's content (art, text, narrative, game design, and code) is AI-generated, using ComfyUI / Stable Diffusion with custom LoRA, LLMs, and AI coding assistants. All AI outputs are reviewed, edited, and integrated by Hoppy, the sole developer. Music and sound effects are licensed, not AI-generated. No voice acting. Final creative direction and decisions are by Hoppy.

Creator
改變娛樂工作室
Reviews
-
Added
Jun 28, 2026
Neno HavocSteam
Disclosure

Generative AI was used during development to assist with polishing promotional illustrations and drafting portions of the game's logic code. Some manually drawn promotional artwork was refined with AI assistance to improve less polished areas. AI-assisted code was manually reviewed by the developer, integrated by hand, and verified through local builds and hands-on playtesting before use. The game does not include player-facing real-time AI generation.

Creator
Dusk Quill Studio
Reviews
-
Added
Jun 28, 2026
ArenfallSteam
Disclosure

Some of the game's visual assets (boss artwork, item icons, background illustrations) and store page imagery were created using generative AI tools, then integrated and refined by hand. Gameplay design, balancing, and integration are done manually.

Creator
Enjoy
Reviews
-
Added
Jun 28, 2026
Behind the ScreenSteam
Disclosure

The game does not use any live-generated AI content. All assets, text, audio, and gameplay loops are static and pre-packaged, running entirely local and offline without any dynamic runtime generation.

Creator
AlphaGames
Reviews
-
Added
Jun 28, 2026
Hammered HeroesSteam
Disclosure

Hammered Heroes is a solo-developed game, with all design, direction, and gameplay built by one developer. Some 2D art assets (such as sprites and capsule art) were created with the help of generative AI image tools, then edited and assembled by the developer.

Creator
David Gamble
Reviews
-
Added
Jun 28, 2026
Vape Store Miami: PrologueSteam
Disclosure

This game uses generative AI tools for some pre-recorded NPC voice-over audio. Other voice-over audio was recorded in-house by human performers. All voice lines are fixed, reviewed by the developer, and included in the game build. The game does not use AI to generate content during gameplay. All other game content, including gameplay systems, environments, UI, writing, and store assets, is original and created by the development team.

Creator
EXPERIMENT ONE
Reviews
-
Added
Jun 28, 2026
Warehouse SimulatorSteam
Disclosure

Generative AI may be used for certain promotional materials and future story-related visual content. All AI-assisted content is reviewed and edited by the developer before being included in the game or store page.

Creator
Aulryght
Reviews
-
Added
Jun 28, 2026
Last RailSteam
Disclosure

AI tools were used in a limited capacity during the development of the game, primarily to assist with certain programming tasks and the creation of temporary assets. No AI-generated content is created in real time while playing the game.

Creator
Benar'd Games
Reviews
-
Added
Jun 28, 2026
Dither ParadoxSteam
Disclosure

Dither Paradox is created and directed by Michał Kita. The game's final pixel art, animation, and visual design are made by hand, and every artistic and creative decision is made by people. We use generative AI as a production tool that supports - but does not replace - this work. In the visual layer, AI is sometimes used during the concept and iteration stage - to explore ideas and variations - while the final art assets that ship in the game are made by hand. AI also assists in producing music and voiceover, which are then curated, edited, and approved by the team, as well as some promotional materials. AI also supports the technical side - a significant part of the codebase is built using AI tools, with all oversight, testing, and integration handled by the developer. The story, dialogue, and in-game writing, however, are written by a human. AI lets us reach a higher level of polish in less time, but authorship, art direction, and final responsibility for everything players see and hear remain with the people who make the game.

Creator
Smartive.games
Reviews
-
Added
Jun 28, 2026
RoguePunkSteam
Disclosure

RoguePunk is an independent project, and its visual and audio content including pixel-art characters, enemies, environments, music, and sound effects was created with the help of generative AI tools, then selected, arranged, edited, and integrated by hand to fit the game's world and feel. I see these tools the way earlier developers saw new engines, samplers, and digital art software: as a way for solo developers to bring an ambitious, fully-realized world to players who might otherwise never get to see it.

Creator
Massif interactive
Reviews
-
Added
Jun 28, 2026
Dimensional BreachSteam
Disclosure

Some 3D models, prop assets, and sound effects in this game were created with the help of generative AI tools and then reviewed, edited, and integrated by our team to fit the game's art style and quality standards. Other art, design, and store/marketing materials were created without generative AI.

Creator
BchaoStudio
Reviews
-
Added
Jun 28, 2026
Laundromat AnomalySteam
Disclosure

Portions of the localization, textures, and sound effects in this product were created with the assistance of artificial intelligence (AI).

Creator
Overay Inc.
Reviews
-
Added
Jun 28, 2026
Net WorthlessSteam
Disclosure

Event illustrations were created with the help of generative AI. They can be hidden in the settings.

Creator
nullary games
Reviews
-
Added
Jun 28, 2026
RefundSteam
Disclosure

Some pre-rendered 2D artwork, icon, and UI/store visual assets were created or assisted with generative AI during development. The game does not generate AI content during gameplay and does not connect to an external AI service.

Creator
GuGuguagua
Reviews
-
Added
Jun 28, 2026
NosteriaSteam
Disclosure

Generative AI was used to create initial art assets (which were then manually retouched), assist with programming, and generate audio elements.

Creator
YONDER JUMP
Reviews
-
Added
Jun 28, 2026
Loot & RushSteam
Disclosure

I use AI to accelerate my development process and improve the composition of my own graphic creations, which are made by hand on a graphics tablet.

Creator
Alex Falx
Reviews
-
Added
Jun 28, 2026
Oops, No Floor!Steam
Disclosure

As an independent development team, we use generative AI tools to assist in creating some of the game’s background artwork and decorative wallpapers. These images are used as supporting visual elements and do not replace the game’s 3D assets, animation, gameplay design, programming, or overall creative direction. All AI-assisted artwork is selected, reviewed, edited, and integrated by our development team to ensure it fits the visual identity of Oops, No Floor. The game does not generate content during gameplay. We respect and value the work of professional artists. Our use of AI reflects the practical resources available to us as a small indie team and allows us to focus our budget and time on building, polishing, and supporting the game.

Creator
71 Studios for Games Development
Reviews
-
Added
Jun 28, 2026
Camp & ConquerSteam
Disclosure

During development, some of the game's art assets (including icons, UI elements, scene backgrounds, and character visuals) were created with the help of AI image-generation tools, then curated, adjusted, and integrated by hand. The game does not generate any AI content in real time during play.

Creator
Maple Leaf
Reviews
-
Added
Jun 28, 2026
Arcadia UnboundSteam
Disclosure

Arcadia Unbound does not use AI-generated artwork, music, sound effects, voice acting, story content, quests, localization, or character dialogue. Arcadia Unbound uses a locally running language model as part of the AURA Framework to interpret player speech during specific conversation sequences. The model analyzes player intent and conversational context, and then selects from developer-authored dialogue responses and narrative outcomes. All artwork, music, voice acting, story content, character dialogue, and gameplay content presented to players are created and curated by the development team and performed by professional voice actors where applicable. No AI system generates any type of dialogue, story events, artwork, audio, or player-facing content.

Creator
Immersion Games Inc.
Reviews
-
Added
Jun 28, 2026
AeroBirdSteam
Disclosure

Some of the graphical assets (logos) are made using AI

Creator
POYANA BRADYLUI
Reviews
-
Added
Jun 28, 2026
The Living AtlasSteam
Disclosure

The Living Atlas uses procedural generation algorithms to create unique fantasy worlds, including terrain, biomes, river systems, and civilization simulation. These systems were developed with the assistance of large language models (LLMs) used during development for code generation and design. The store page copy and marketing assets were also created with LLM assistance. No AI-generated content is produced during gameplay — all in-game content is generated by deterministic procedural algorithms seeded by player input.

Creator
A.R.B. Andrews
Reviews
-
Added
Jun 28, 2026
1/16384Steam
Disclosure

This work includes content generated by AI for coding assistance.

Creator
MikageGames
Reviews
-
Added
Jun 28, 2026
Ore ShattererSteam
Disclosure

Generative AI was used solely for the creation of pre-rendered visual assets (store page illustrations, library assets, and in-game images).

Creator
Kornux Games
Reviews
-
Added
Jun 28, 2026
Keep Drawing: Webtoon TycoonSteam
Disclosure

Keep Drawing was developed by HuDoes Interactive with AI-assisted tools used as part of our workflow — not as a fully automated production pipeline. Some in-game visuals and UI elements were created or refined with generative AI during development. All such assets were reviewed, edited, and integrated by the developer before release. Store and marketing graphics (including Steam capsule artwork) were also created with AI assistance and then manually adjusted for quality and consistency. AI-assisted coding tools were used to help write and refactor parts of the game's source code. The design, game systems, balance, and final implementation remain developer-directed.

Creator
HuDoEs
Reviews
-
Added
Jun 28, 2026
Travelling SpacerSteam
Disclosure

This game utilizes AI tools to assist in the creation of pre-generated assets. AI image generation was used to conceptualize and assist in creating 2D graphical assets. Additionally, AI audio tools (Suno) were used to master, polish, and upgrade the quality of the game's chiptune soundtrack.

Creator
Code Urchins
Reviews
-
Added
Jun 28, 2026
AFTER THE SILENCESteam
Disclosure

Some visual assets and concept artwork used in the game were created or assisted by generative AI tools and further modified by the developer. All gameplay systems, story content, level design, and interactive features were created by the developer.

Creator
BrainRampage
Reviews
-
Added
Jun 28, 2026
Tamo&TamerSteam
Disclosure

This game used generative AI tools as an aid in creating some of its visual assets, such as background illustrations and character/environment pixel art. All AI-generated output was reviewed, refined, and edited by the developer before being included in the game. No content is generated by AI in real time during gameplay.

Creator
OFFtheREAL
Reviews
-
Added
Jun 28, 2026
Shrunk WildsSteam
Disclosure

Some visual assets and artwork used during the development of Shrunk Wilds were created with the assistance of AI image generation tools. All generated assets are manually reviewed, modified, and curated by the developer before being implemented into the game. Players do not interact with AI systems during gameplay, and the game does not generate content in real time.

Creator
Metallicus Media
Reviews
-
Added
Jun 28, 2026
AquaDucked!Steam
Disclosure

Some of the content in AquaDucked! was created with the help of generative AI tools: - Some background music was created using AI music-generation tools. - The blurred background images behind each theme were created or refined with AI tools. - Portions of the store page and marketing text were drafted with AI assistance. The core game art — the ducks, tools, and objects you play with — is either original, hand-painted watercolor, or photo-generated, not AI-generated. All AI-generated content is pre-generated during development. AquaDucked! does not generate any content live during gameplay and does not connect to any external AI services while you play. We've made commercially reasonable efforts to ensure this content is appropriate and does not infringe on the rights of others.

Creator
NickTheDuck
Reviews
-
Added
Jun 28, 2026
MicrocosmSteam
Disclosure

The in-game interface text is translated into the supported languages using AI / machine translation. Parts of this store page description were drafted with AI. Parts of the source code were written with the help of an AI coding assistant.The in-game interface text is translated into the supported languages using AI. Parts of this store page description were drafted with AI. Parts of the source code were written with the help of an AI coding assistant.

Creator
tifu.xyz
Reviews
-
Added
Jun 28, 2026
Immortal Sect GuardianSteam
Disclosure

Generative AI was used during development to assist with creating some art assets, music, sound effects, gameplay prototypes, text, and code iteration. All AI-generated content used in the game has been manually reviewed, edited, integrated, and tested before inclusion.

Creator
Programmer Xiaohui
Reviews
-
Added
Jun 28, 2026
Gap StormSteam
Disclosure

Some of Gap Storm's assets — including card art, character/enemy avatars, table and background art, certain UI icons, and some audio — were created with the assistance of generative AI tools (Google Gemini) during development. These assets were reviewed, edited, curated, and integrated by the developer. Gap Storm does NOT generate any AI content live during gameplay; all AI-assisted content is pre-made and fixed in the build.

Creator
Peace War Found
Reviews
-
Added
Jun 28, 2026
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