25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

AFTER SILENCESteam
Disclosure

I am a solo indie developer and programmer. Some of the 2D graphics in the game and its store materials were created with the assistance of generative AI, then reviewed, edited, and integrated by me. No generative AI is used during gameplay.

Creator
Elmiva Games
Reviews
-
Added
Aug 11, 2026
Hero InvestorSteam
Disclosure

Generative AI tools were used during development to create selected pre-generated visual assets, including the application icon, HUD texture, Property Marketplace illustrations, and Legacy Vault artwork. Four background-music tracks were also created using Google Gemini. All AI-assisted content was reviewed by the developer and packaged with the game. Hero Investor does not generate AI content during gameplay or send player data to an AI service.

Creator
SmartAtum
Reviews
-
Added
Aug 11, 2026
Long DivesSteam
Disclosure

Development of this game used AI under human direction and review for the code and game text.

Creator
KazooKat
Reviews
-
Added
Aug 11, 2026
UltracodeSteam
Disclosure

Development is AI-assisted: source code, the procedural asset factories (meshes, MetaSound hero sounds, code-driven UMG) and docs are written with AI tooling under human review in-repo. No external generative-AI image/audio assets are imported; everything ships from the code-authored pipeline.

Creator
Lava Block
Reviews
-
Added
Aug 11, 2026
BreathtollSteam
Disclosure

Breathtoll includes some AI-generated content, all of it created during development. Nothing is generated live while you play. Cinematic cutscenes: the video imagery and animation are AI-generated. Creatures: the 3D creature models began as AI-generated base meshes and were hand-refined through multiple Blender passes (cleanup, retopology, and texturing) before use in the game. Store and marketing art: some capsule and store images are composed from frames of the AI-generated cutscenes. All other content is human-made, including the game code, systems, design, all writing (scripts, narration, and story), and the hand-authored card art. We hold the rights to the AI-generated content under the generating tools' commercial licenses. This disclosure reflects the current build. We are in the process of bringing on an artist for human-made renderings, and some of the AI-generated content above will be replaced with human-created work for the full launch. We will update this disclosure as that happens.

Creator
Josh Winter
Reviews
-
Added
Aug 11, 2026
Dead TubeSteam
Disclosure

Generative AI was used to create a small portion of the game’s artwork.

Creator
DaiFire
Reviews
-
Added
Aug 11, 2026
Green BreachSteam
Disclosure

This game uses generative artificial intelligence (AI) tools to assist in the creation of certain visual assets, promotional store materials, and workflow scripts during development.

Creator
Megazolt Studios
Reviews
-
Added
Aug 11, 2026
ResonurgySteam
Disclosure

Generative AI was used as part of the development pipeline for selected 2D icons and some 3D model source assets. All included assets were reviewed, edited, optimized, and integrated by the developer.

Creator
Manafold Studio
Reviews
-
Added
Aug 11, 2026
Lowbar LegendsSteam
Disclosure

AI tools are used to assist in development, including code, writing, art, and sound effects

Creator
Idleforge Games
Reviews
-
Added
Aug 11, 2026
Click to ObsoleteSteam
Disclosure

AI was used to assist with code, art, and sfx. I have manually edited and polished all AI-assisted elements by hand to make them as unsloppy as I possibly can. If anything feels like slop, please let me know in the Community Discussions / Discord, and I'll do my best to fix it. Thanks! :)

Creator
Shaked Yarkony
Reviews
-
Added
Aug 11, 2026
Setter: Volleyball Manager 27Steam
Disclosure

Setter uses generative AI in a limited way. The portrait images for fictional and youth players were created with AI image tools during development and ship as fixed assets: the game does not generate any content live while you play. Some promotional materials on this store page may also include AI-assisted artwork.

Creator
Setter
Reviews
-
Added
Aug 11, 2026
Stash MayhemSteam
Disclosure

Some of the music in this game was created using AI tools. Text translations for some of the supported languages were also produced with AI tools

Creator
Nauco Labs
Reviews
-
Added
Aug 11, 2026
Myrenvale IdleSteam
Disclosure

This game uses artificial Intelligence to render some of the games artwork, such as 2D sprites and sound effects. I've always loved the idle genre, AI has finally allowed me to create a game even with my somewhat limited artistic abilities.

Creator
Ben Maxwell
Reviews
-
Added
Aug 11, 2026
Steal & Sell SimulatorSteam
Disclosure

Some in-game images were created with limited assistance from AI tools, then refined, adjusted, and completed by human artists.

Creator
DreamWay Games
Reviews
-
Added
Aug 11, 2026
Desert StruggleSteam
Disclosure

The game contains a few voice lines that where generated using a text-to-speech service. I assume this service used some sort of gen-AI. For some translations an AI was used for proofreading.

Creator
CrashDumpSoftware
Reviews
-
Added
Aug 11, 2026
Constellation ClickerSteam
Disclosure

Some in-game graphical elements, such as UI surfaces, sprites and icons were created or modified using generative AI tools.

Creator
Ákos Hornung
Reviews
-
Added
Aug 10, 2026
DeepclaimSteam
Disclosure

Deepclaim was made by a solo developer working with an AI coding assistant (Anthropic's Claude). The AI assisted in writing the game's code, which draws all of the game's visuals procedurally at runtime (the game ships with no image files) and synthesizes all of its audio procedurally (no audio files). AI assistance was also used for some in-game text, the Steam store page description, and the store/marketing capsule images. All AI-assisted output was directed, reviewed, and edited by the developer.

Creator
chasethelightgames
Reviews
-
Added
Aug 10, 2026
Magnet to PlanetSteam
Disclosure

AI was used only during early development for temporary placeholder assets. These materials are not intended to be included in the final shipped game. The game does not use live-generated AI content during gameplay.

Creator
Magnet to Planet
Reviews
-
Added
Aug 10, 2026
Operation: HorumusSteam
Disclosure

Operation: Horumus is a "vibe coding" experiment. Most of the game's content — code, game design, pixel art, sound effects, procedural music, narrative writing, and all four language localizations (English, Korean, Japanese, Simplified Chinese) — was developed with extensive use of generative AI tools, under the developer's direction. Every creative and technical decision was made by the developer, and all AI-generated output was reviewed and curated before inclusion. No AI is invoked during gameplay. The game runs entirely offline and makes no calls to external AI services. This is a parody experiment, and the use of AI is part of the experiment itself. We disclose it here so you can decide whether that approach is interesting to you.

Creator
Park JongHwa
Reviews
-
Added
Aug 10, 2026
Rotary KnightsSteam
Disclosure

Portions of this game's artwork were created with generative AI tools under human direction, curation, and editing — including aircraft counter sprites, scene illustrations, character portraits, achievement icons, and some store/marketing images. The store trailer's narration is AI-generated voiceover. Some code was developed with AI assistance and human review. The game does not generate any content with AI while running.

Creator
ChoiceRealms
Reviews
-
Added
Aug 10, 2026
Irish Sport ManagerSteam
Disclosure

Some in-game text and store page copy was drafted with an AI assistant and edited by the developer. No generative AI runs in the game or generates content at runtime. All artwork is programmatically composited from photographs taken by the developer.

Creator
Loophead Labs
Reviews
-
Added
Aug 8, 2026
Ode to WarSteam
Disclosure

Parts of this game's source code and in-game text were produced with the assistance of generative AI tools during development. The planet itself is not AI-generated. It is built by conventional deterministic algorithms : noise functions, Voronoi tessellation, plate tectonics, erosion and climate simulation (the same family of techniques used in procedural generation for decades. Every world is reproducible from its seed). No AI runs while you play, and the game never connects to an external AI service.

Creator
Joran Batty
Reviews
-
Added
Aug 8, 2026
Harvesys: Farming FactorySteam
Disclosure

Some BGM are AI-generated. Additionally, some textures were AI-generated based on human designs and fully refined by hand. AI tools were also used for translation and general development assistance.

Creator
W77Games
Reviews
-
Added
Aug 8, 2026
Next Level: Tower DefenseSteam
Disclosure

This game uses generative artificial intelligence in its development. Some visual assets — including character sprites, unit artwork, and related game graphics — were created or assisted with generative AI tools and then integrated into the game. AI was also used during development to assist with programming and production workflows. Generative AI is not used to create content live during gameplay. The game does not connect to external AI services while you are playing.

Creator
Ronnie
Reviews
-
Added
Aug 8, 2026
Procession EngineSteam
Disclosure

Procession Engine is a hand-designed game that uses AI tools to speed up development. Every card, faction, and system was designed, balanced, and playtested by its developer. Generative AI tools were used under human direction as part of the production pipeline: 2D artwork (card illustrations and icons) and 3D model bases were generated to the developer's specifications and then reviewed, curated, and integrated by hand. Sound effects were produced with AI audio tools and individually selected and mixed. Portions of the game code were written with AI assistance and reviewed by a human. No AI content is generated at runtime.

Creator
Not Applicable Games
Reviews
-
Added
Aug 8, 2026
HR HellSteam
Disclosure

This game uses generative AI to create some of its visual assets, including artwork, background imagery, and marketing graphics. All AI-generated images are reviewed and edited by a human before release.

Creator
playerboot
Reviews
-
Added
Aug 8, 2026
CAPITALIUMSteam
Disclosure

This game uses AI-generated art and audio assets created during development.

Creator
WinFive Games
Reviews
-
Added
Aug 8, 2026
CircuitVeilSteam
Disclosure

Narrative dialogue and story text were generated with AI assistance. Placeholder textures generated with AI appear in store page screenshots and marketing assets.

Creator
Tylerlee Burhans
Reviews
-
Added
Aug 8, 2026
Backrooms: Archive - 后室档案Steam
Disclosure

This title uses generative artificial intelligence in software development, the creation of art assets, and foreign-language localization. Given the constraints of our production schedule, the size of our team, and the professional responsibilities of our members outside this project, we chose to incorporate generative AI into certain parts of development in pursuit of a more complete and polished game. However, our team firmly believes that generative AI should help creators produce better work. It should never become an excuse for cutting corners, disregarding the creative process, or replacing skilled professionals. While working to deliver the most complete experience possible, these technologies enabled our engineers to explore directions that had previously been difficult to pursue because of limited time and manpower. These efforts include machine-learning-based image segmentation and depth mapping using motion-aware techniques, as well as redesigning low-level director systems and asset-management systems for art and text beyond the assistance provided by conventional game-engine tooling. We also recognize that the experience and judgment of professional creators cannot be replicated. Throughout the production of our artistic assets, the team has actively sought guidance from artists, engineers, and experienced professionals in relevant fields, and has continuously reviewed the final content in accordance with their professional advice. All generated output is subject to human review, selection, and adjustment. No generated material is included in the game without first being inspected. With regard to our art assets, we take copyright and creators’ rights in connection with generative AI very seriously. We believe that artists’ creative work and aesthetic expertise deserve stronger copyright protection. We have never trained models on others’ work without authorization, nor have we used LoRA models of unknown or unverifiable origin. We will not use an artist’s name, work, or distinctive style to train models or create imitations without permission, and we will never claim another creator’s work as our own. We understand that players may hold different views regarding generative AI, and we are committed to being transparent about how and where it has been used in this title, as well as the principles that guide our use of it. We will continue striving to ensure that both our own technology and generative AI serve as tools for creating a more complete work—not as excuses for avoiding creative responsibility, undermining the trust between creators and consumers, or producing inexpensive imitations. Finally, we sincerely thank you for your understanding and for holding us accountable.

Creator
Autelume
Reviews
-
Added
Aug 8, 2026
Harvest DeadlineSteam
Disclosure

Einige visuelle Elemente des Spiels wurden mithilfe generativer KI-Tools erstellt und anschließend vom Entwickler ausgewählt, bearbeitet und integriert. Während des Spielablaufs kommt keine generative KI zum Einsatz.

Creator
Deadline Forge
Reviews
-
Added
Aug 8, 2026
FrontacticsSteam
Disclosure

Generative AI tools were used during development to assist with the refinement of certain visual assets and to improve the quality and consistency of translations. All AI-assisted content was reviewed and edited by the developer before being included in the final game. No generative AI is used to create content dynamically during gameplay.

Creator
Molba Studio
Reviews
-
Added
Aug 8, 2026
BankrSteam
Disclosure

Some character portrait sprite sheets and brand/division imagery shipped with Bankr are produced with generative AI tools during development, then reviewed and edited by the team before inclusion. All game text, simulation code, balance-sheet math, ratio logic, and gameplay systems are human-authored. No content is AI-generated at runtime — every asset is pre-rendered and pinned in the build.

Creator
Wend Games & Entertainment
Reviews
-
Added
Aug 8, 2026
Market Manager SimulatorSteam
Disclosure

AI was used for some translations and visual assets. The game does not generate AI content during gameplay, and AI was not used to write the game's code.

Creator
Bugurca Game Studio
Reviews
-
Added
Aug 8, 2026
Fate & FeltSteam
Disclosure

Generative AI tools were used to create and refine some pre-generated 2D artwork and Steam store graphical assets. All outputs were reviewed, curated, and edited by the developer before inclusion. The game does not generate AI content at runtime or connect to external AI services.

Creator
PixFlow
Reviews
-
Added
Aug 8, 2026
The Potion Stand : Brewing for SpritesSteam
Disclosure

I received assistance from text-generative AI (LLM) for the English translation (localization) of all in-game text (dialogues, UI, system messages) and for writing the English description on the Steam store page.

Creator
Warm Cup Studio
Reviews
-
Added
Aug 7, 2026
Liminal AngelSteam
Disclosure

During the development process, I use procedural and AI-based tools to assist with content creation. In all such cases, the final product reflects my own creativity and vision as a solo developer. Examples include utilizing AI tools to help generate and refine certain textures and 3D models in the game.

Creator
Qmpel Studio
Reviews
-
Added
Aug 7, 2026
ONE MORE FISHINGSteam
Disclosure

One More Fishing contains selected pre-generated content created or refined with generative AI tools during development. This includes selected in-game artwork and UI assets, selected Steam store and marketing artwork, audio assets such as music, ambience, sound effects and selected character voice lines, plus assistance with narrative and quest drafting and localization. All shipped content is selected, edited and integrated before release. The game does not use live-generated AI. It does not contact generative AI services while running and does not send player prompts or player data to such services. At runtime it only loads, selects, animates, processes and mixes fixed content prepared before shipping.

Creator
Linewake Studio
Reviews
-
Added
Aug 7, 2026
MergeopolisSteam
Disclosure

Generative AI was used throughout nearly every aspect of this game's development and production. AI and a human developer formed an unholy union of sound and mind (a merge, if you will) to birth this production. No generative AI runs during gameplay. Its contributions were created during development.

Creator
Obsolete Robot
Reviews
-
Added
Aug 7, 2026
Alice ou o Mundo?Steam
Disclosure

Algumas imagens presentes neste jogo foram criadas com auxílio de inteligência artificial generativa e posteriormente revisadas, editadas e integradas pelo desenvolvedor. Todo o restante do jogo, incluindo programação, design, mecânicas e direção criativa, foi desenvolvido manualmente.

Creator
Poeira Estelar Game Studios
Reviews
-
Added
Aug 7, 2026
Bulwark Tower DefenseSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 7, 2026
Planet IncSteam
Disclosure

During the development of this game, pre-generated AI tools were utilized to assist with text translations, programming scripts and optimization, and the creation of 2D artwork assets. All AI-generated content was directly reviewed, refined, and applied to the game by the developer.

Creator
Saeron
Reviews
-
Added
Aug 7, 2026
KERF: Sawmill TycoonSteam
Disclosure

Kerf - Sawmill Tycoon was made almost entirely with AI tools. The developer directed the work, chose what went into the game and approved every result, but did not model, rig or write code by hand. What that means for the content that ships in the game: - Code: written by an AI coding assistant. - Characters: generated by an AI 3D tool from AI-generated reference images, then rigged and set up in the game by the AI assistant. - Other 3D models: some came from an AI 3D tool - a vehicle and environment props such as rocks, mountains and bushes. The rest, including the valley, the buildings, the machines and the trees, were built in 3D software by the AI assistant writing scripts. - Animation: all character animation was generated with an AI motion tool. - Music: all of the in-game music was generated with an AI music tool. - Sound: some sound effects were generated with an AI sound tool; the rest were sourced from sound libraries by the developer. - Text: the in-game text was written with AI assistance, and the translations from English and Polish into the other 13 supported languages were made with AI. Everything was reviewed and approved by the developer before release. No content is generated by AI while the game is running. The Twitch integration only displays messages typed by real viewers.

Creator
MGDB Studio
Reviews
31
Added
Aug 7, 2026
Business And Life SimulatorSteam
Disclosure

Business And Life Simulator, uses generative AI-assisted artwork in some packaging visuals for in-game products/items. Generative AI is not used in any other part of the game, and we are working to remove these AI-assisted visuals before the full release.

Creator
EE GAMES
Reviews
-
Added
Aug 7, 2026
Rot & BloomSteam
Disclosure

Some visual assets were created with the help of generative AI and then hand-finished: the store capsule/key art and a short promotional video are AI-assisted, and a small set of in-game background and decoration art (tile textures, decals) started from AI-generated images that were manually edited and integrated. All game code, game design, writing and gameplay systems are human-made. Screenshots on this page show real gameplay. The game does not generate any content with AI at runtime.

Creator
Loam
Reviews
-
Added
Aug 7, 2026
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