Indexed August 11, 2026
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Disclosure Analysis

AI-generated content appears in cinematic cutscenes and creature models, with some store/marketing art derived from cutscene frames.

Where AI appears
AI-made content in the game
Content mentioned
Art
Method disclosed
Generated content Edited content
Evidence

AI-generated content

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

Breathtoll includes some AI-generated content, all of it created during development. Nothing is generated live while you play. Cinematic cutscenes: the video imagery and animation are AI-generated. Creatures: the 3D creature models began as AI-generated base meshes and were hand-refined through multiple Blender passes (cleanup, retopology, and texturing) before use in the game. Store and marketing art: some capsule and store images are composed from frames of the AI-generated cutscenes. All other content is human-made, including the game code, systems, design, all writing (scripts, narration, and story), and the hand-authored card art. We hold the rights to the AI-generated content under the generating tools' commercial licenses. This disclosure reflects the current build. We are in the process of bringing on an artist for human-made renderings, and some of the AI-generated content above will be replaced with human-created work for the full launch. We will update this disclosure as that happens.

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