25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Loaded Dice - A Yahtzee RoguelikeSteam
Disclosure

Artificial Intelligence was used to generate concept art and placeholder music during the development phase. These assets are currently used as temporary measures until the project secures enough funding to commission professional human artists.

Creator
Yvantis
Reviews
-
Added
Jun 3, 2026
Blightened: Relic KeeperSteam
Disclosure

AI-assisted tools were used during portions of concept exploration and creative iteration for certain visual and writing workflows. All game systems, gameplay implementation, worldbuilding, design direction, editing, integration, UI construction, narrative structure, and final production decisions are created and directed by the developer. AI tools are used as part of an assisted creative workflow rather than as fully autonomous content generation.

Creator
xombis
Reviews
-
Added
Jun 3, 2026
Синеморск oil inclusiveSteam
Disclosure

Artificial intelligence was used to create the game. With the help of ChatGPT, we were able to analyze and organize several thousand messages from eco-volunteer chat groups, as well as dozens of media articles, podcasts, and vlogs about the spill. All of this was necessary to identify key events, troubling themes, and the moods of people involved in disaster response, and was used by a human author to further develop the plot and dialogue. The images were created using Midjourney. Photos of real landscapes, but not people, were used to generate prompts. The game’s music was generated in Stability AI. The code to adapt the existing game structure to the Ren’py framework was written using Cursor AI.

Creator
7x7 Games
Reviews
-
Added
Jun 3, 2026
The Moment of PanicSteam
Disclosure

The Moment of Panic uses generative artificial intelligence during gameplay to power its AI advisor characters. These locally running, open-source LLM-based advisors respond to intelligence signals, argue from assigned personalities, and attempt to influence the player’s decisions. Core game logic, threat truth, scoring, win/loss conditions, and outcomes are controlled by the game itself, not by the language model. Generative AI is used for dynamic in-game text responses only, and for some images shown alongside that text. Images are not generated at runtime.

Creator
Badinc, LLC
Reviews
-
Added
Jun 3, 2026
海王模拟器Steam
Disclosure

Some visual assets used in this game, including character artwork, background images, UI-related artwork, and promotional images, were created or enhanced with the assistance of generative AI tools during development. All AI-assisted assets were reviewed, selected, edited, and integrated by the development team before being included in the final game. The game does not generate AI content in real time during gameplay.

Creator
Shanghai Shiyi Network Tech. Co., Ltd.
Reviews
-
Added
Jun 3, 2026
The ConvergenceSteam
Disclosure

Only parts of audio have been created using AI. This includes narration, background music and some sound effects

Creator
resvagames
Reviews
-
Added
Jun 3, 2026
10000 BCSteam
Disclosure

Generative AI tools were used during development for ideation, development assistance, and promotional exploration. All final gameplay systems, game logic, and in-game content were created and reviewed by the developer.

Creator
Tinktinfox
Reviews
-
Added
Jun 3, 2026
Wild East: The Straw ManSteam
Disclosure

This game uses pre-generated AI-assisted assets in some development and marketing materials, including draft visuals, voice work, localization support, and production references. Final content is reviewed and curated by the developer. The game does not generate AI content during gameplay.

Creator
David Zacik
Reviews
-
Added
Jun 3, 2026
Master of the Ages: Foundations of HistorySteam
Disclosure

Master of the Ages is a grand strategy game engineered by a solo developer with 15+ years of senior software engineering and programming competition experience. To achieve grand-strategy scale as a single creator, a generative AI workflow was utilized to co-design the code architecture and write the codebase under the developer's supervision, backed by a rigorous framework of over 2,500 automated tests to catch edge-case bugs and prevent regressions during development. Generative AI was also used to produce all player-facing graphics (including all unit, building, and technology assets) and generate the historical text layers.

Creator
Sovereign Era Games
Reviews
-
Added
Jun 3, 2026
The Hidden CampSteam
Disclosure

Some character dance music tracks were created using generative AI tools. These tracks are pre-generated audio assets and are not generated dynamically during gameplay.

Creator
E and B Games
Reviews
-
Added
Jun 3, 2026
TESSERACT: Echoes of the NorthSteam
Disclosure

AI tools were used during development for assistance with programming and creation of promotional visual assets. AI-assisted code generation was used to help implement gameplay systems and scripting within the Godot engine. All code was reviewed, integrated, and tested by the developer. Generative AI was also used to create certain marketing and promotional images used in trailers and store presentation materials. No AI-generated assets are included directly in gameplay.

Creator
MillerWorks Studio
Reviews
-
Added
Jun 3, 2026
流転のジェミニSteam
Disclosure

This game makes use of generative AI as a creative assistant during development. All AI-assisted output is reviewed, edited, and approved by the developer before being included in the final game. No content is generated live during gameplay. Source code: Drafted with AI coding tools, then reviewed, tested, and integrated by the developer. Visual assets: All main character designs and key visuals are based on the developer's hand-drawn illustrations. Some assets combine the developer's artwork with AI-assisted generation or refinement. Scenario text: Story, dialogue, and worldbuilding are written by the developer, with AI used for drafting support, rewriting, and consistency checks. Music: A portion of the in-game music is produced with AI assistance; the developer selects, edits, and finalizes all tracks used in the game. Localization: The English translation is produced with AI assistance and reviewed by the developer.

Creator
kanae
Reviews
-
Added
Jun 3, 2026
Crown Caps SoccerSteam
Disclosure

Crown Caps Soccer uses generative artificial intelligence tools for part of its content. Specifically, we use AI to generate and translate interface text and descriptions, as well as to assist in creating certain in-game content. All AI-generated content is reviewed by our team before publication.

Creator
AATSOFT
Reviews
-
Added
Jun 3, 2026
Super MonsterdoomSteam
Disclosure

During the development of Super Monsterdoom, generative AI tools were used to support text creation, visual exploration, and mechanical iteration. As a solo developer, these tools were key to accelerating and expanding the process, but every final asset, text, and design decision went through extensive human editing, refinement, and hands-on work.

Creator
Magical Mistery Shop
Reviews
-
Added
Jun 3, 2026
Ten Days NightmareSteam
Disclosure

Partial UI assets are generated by AI. Core game art, plot and models are manually created or use CC‑BY 4.0 open‑source licensed materials.

Creator
FENG LI ZE
Reviews
-
Added
Jun 3, 2026
Herald of MoiraSteam
Disclosure

Some temporary music tracks used in the game were created with the assistance of generative AI tools. (Suno)

Creator
Icelot Project
Reviews
-
Added
Jun 3, 2026
Demon RisingSteam
Disclosure

Demon Rising uses generative AI for part of its content: Live-generated narrative — The game includes a local AI language model that runs fully offline on your PC; no internet connection is required and no data is sent anywhere. During play it generates dynamic dialogue for your demon officers, war-council debates, prisoner interrogations and boss encounters, keeping conversations varied across runs. All generated text is constrained by the game's prompts to in-game characters and situations and is bounded by built-in safeguards. If the AI model is unavailable, the game automatically falls back to hand-written dialogue, so the full game is playable either way. Pre-generated artwork — Some character portraits and illustrations were created with the help of AI image-generation tools, then selected and edited by the developer. All AI-assisted content is curated and reviewed by the developer.

Creator
Demon Castle Games
Reviews
-
Added
Jun 3, 2026
DelphiSteam
Disclosure

Delphi uses Midjourney for illustrated artwork (cards, events, key art, capsule art) and Kling for image-to-video trailer animation, all curated and edited by the developer. UI artwork is hand-made by a credited human artist. No AI is used in design, writing, narrative or gameplay, and no AI runs at runtime — all in-game content is human-written static data.

Creator
Blasckout Studio
Reviews
-
Added
Jun 3, 2026
Echo PandemicSteam
Disclosure

The game itself is made entirely by human hands. All in-game art, music, sound design, and writing are created or directed by human authors without generative AI. All gameplay footage shown on this store page is real, captured from the actual game. Generative AI is used for some marketing materials — including promotional images, social media assets, and capsule art — to support a small independent studio's marketing within budget constraints. These AI-generated images are intended to represent the game's existing hand-made art style. No AI-generated content is shipped inside the game itself. If Echo Pandemic recovers its development costs, capsule images and marketing material will be replaced with commissioned human work.

Creator
Fooldog Studios
Reviews
-
Added
Jun 3, 2026
On the Green: Endless GolfSteam
Disclosure

I'm a solo developer using Generative AI as a supportive tool to realize my gameplay vision. The game has been crafted with human intent and is still firmly anchored in manual craftsmanship. Generative AI has helped with coding, some art assets, and the recording of voiceover narration.

Creator
Jamopolis
Reviews
-
Added
Jun 3, 2026
The Disclosure LoopSteam
Disclosure

Some visual assets in this game, including achievement icons and video content, were created with the assistance of AI image generation tools.

Creator
IonianCore
Reviews
-
Added
Jun 3, 2026
Sprawl LifeSteam
Disclosure

Sprawl Life uses AI generated artwork, music, sound effects, story, and development tools.

Creator
Hologram Nation
Reviews
-
Added
Jun 3, 2026
Potions & Passions: Therapist for MonstersSteam
Disclosure

Some of the in-game 2D textures and visual effects were created using AI-based tools. These elements are modified in terms of art and development throughout the production process to ensure they meet our quality standards and creative vision.

Creator
Fronty Games
Reviews
-
Added
Jun 3, 2026
Pegs & SorcerySteam
Disclosure

This game utilizes pre-generated AI content across multiple disciplines, including visual assets, code optimization, and audio design. These tools were used strictly to assist a solo developer in the production process. All AI-assisted assets have been thoroughly vetted to ensure they adhere to copyright and intellectual property standards, and no live-generation tools are present in the build.

Creator
SuperBlast
Reviews
-
Added
Jun 3, 2026
Chrome SurvivorSteam
Disclosure

We have some assets made with AI that we are still working on replacing. Replacing these is our top priority!

Creator
N3XUS LABS LLC
Reviews
-
Added
Jun 3, 2026
Karnage: The Legend GrowsSteam
Disclosure

A few visual assets are hand-drawn but most of the assets were created by either Perchance or ChatGPT and then heavily cleaned/edited in photoshop by myself to fit into the game. Music was created by Suno and edited in Audacity. Coding was done from scratch, no AI used in that at all.

Creator
Land's End Games
Reviews
-
Added
Jun 3, 2026
Atlas ZoneSteam
Disclosure

AI was used to create the visual elements on the Steam store page.

Creator
StoneBreaker Studios
Reviews
-
Added
Jun 3, 2026
GREEN WITCH WAGONSteam
Disclosure

AI tools were used to assist with code generation. All visual art is hand-drawn by the developer. All AI-assisted content has been manually reviewed and refined.

Creator
TunderWunder
Reviews
-
Added
Jun 3, 2026
All Night AscensionSteam
Disclosure

The art and music assets in this game were created with the assistance of generative AI technology. As a registered architect in my day job, I am used to using tools like CAD to aid my designs. In game development, AI plays the exact same role—it is a tool, but the soul of the design comes from the human creator. I do not allow any rough, unpolished assets into my game. Therefore, all AI-generated content has gone through my strict "manual inspection": rigorous prompt tuning, meticulous manual overpainting, and audio trimming. I carefully polish every visual and auditory "brick" to build the perfect cultivation world, pouring my true craftsmanship entirely into the core "Eight Trigrams Array" deck-building experience.

Creator
FlowFire Studio
Reviews
-
Added
Jun 3, 2026
Final ShelterSteam
Disclosure

The game uses generative AI solely for the creation of certain visual and text assets. AI does not affect gameplay, player behavior, or core game mechanics.

Creator
Syndicate Corp.
Reviews
-
Added
Jun 3, 2026
Cascade: HindcastSteam
Disclosure

AI assisted assets and text are developer edited. The core game is playable without AI. Optional advisor commentary can use local Ollama or Anthropic only if the player enables it and provides their own key.

Creator
Herni Dedalvs
Reviews
-
Added
Jun 3, 2026
Again:LoopSteam
Disclosure

This game contains pre-generated AI content. Visual assets, including backgrounds, UI elements, achievement icons, and certain in-game illustrations, were created with the assistance of generative AI tools and integrated into the final game by the developer.

Creator
FASTx3
Reviews
-
Added
Jun 3, 2026
Biosphere SimulatorSteam
Disclosure

The game content, including gameplay mechanics, visuals, and audio, as well as the store page content — including descriptions, images, and other assets — were generated with the assistance of AI tools.

Creator
ioStudios
Reviews
-
Added
Jun 3, 2026
EldaraSteam
Disclosure

The development of Eldara incorporated AI-generated content. Specifically, AI image generation tools were used to create certain in-game visual assets, including monster portraits, pet illustrations, item icons, and character artwork. All AI-generated assets were manually reviewed, curated, and integrated by the developer before inclusion in the final product. No real-world copyrighted artwork was intentionally used as input to the AI generation process. No AI is used live during gameplay — all assets are pre-generated and shipped with the game. There is no live AI generation, AI dialogue, or AI-driven content while playing.

Creator
Eldara Games
Reviews
212
Added
Jun 3, 2026
SlammoSteam
Disclosure

As a small indie studio, we use generative AI tools to assist in parts of our art creation process. This helps us improve the quality and consistency of artwork while allowing our team to work more efficiently. All AI-assisted content is reviewed, refined, and integrated by our developers to ensure it meets the artistic vision and quality standards of the game.

Creator
Annoyed Studio
Reviews
-
Added
Jun 3, 2026
are you humen?Steam
Disclosure

This game uses generative AI for code writing and text work. All final content is manually reviewed and edited.

Creator
BD patch game
Reviews
-
Added
Jun 3, 2026
Rysk of PainSteam
Disclosure

This game uses AI for rapid prototyping, all AI assets should be replaced upon launch. Please report any missed assets on our discord.

Creator
£SiO2
Reviews
-
Added
Jun 3, 2026
3,145 results
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