25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SunwardSteam
Disclosure

Some art assets were created with the help of generative AI.

Creator
Voidworks Games
Reviews
-
Added
Jul 8, 2026
Rever4Steam
Disclosure

AI is used in some of the images on the store page and in the game title.

Creator
As-key
Reviews
-
Added
Jul 8, 2026
The Clutch DeckSteam
Disclosure

Generative AI is used solely for generating initial drafts of certain static assets.

Creator
Maodune studio
Reviews
-
Added
Jul 8, 2026
Pixel: The ChallengeSteam
Disclosure

Generative AI tools were used to help create some of the 2D store and marketing graphics (e.g. store capsule images). These assets were reviewed and finalized by the developer, who holds the rights to use them. No generative AI is used for content inside the game, and no AI-generated content is produced live during gameplay.

Creator
pixelplenum.com
Reviews
-
Added
Jul 8, 2026
麦田幸存者Steam
Disclosure

Some non-interactive assets in Harvest Havoc were produced with AI-assisted tools: - Background music tracks were generated via AI music synthesis models, then curated and mixed by the developer. - Sound effects were produced with AI-assisted audio generation tools. - English and Japanese in-game text was drafted with AI translation assistance and then reviewed by the developer. All gameplay code, level design, sprite art, and character animations were created by the developer without AI generation. No AI content is generated at runtime.

Creator
XiaoyaoStudio
Reviews
-
Added
Jul 8, 2026
DEFLEKTSteam
Disclosure

DEFLEKT uses AI-generated assets created during development ("pre-generated"): 3D models for ships, bosses and environment dioramas, background artwork, and portions of the music soundtrack were generated with AI tools and then curated, edited and integrated by the developer. Sound effects are CC0 licensed (Kenney.nl). The game does not generate any content with AI at runtime.

Creator
Mayd-It Games
Reviews
-
Added
Jul 7, 2026
Grenadier CommandSteam
Disclosure

This game uses generative AI during development to assist with selected visual and written content, such as concept art, placeholder materials, localization drafts, and marketing assets. All content included in the game and store materials is reviewed, edited, and approved by the development team before publication.

Creator
kratijun
Reviews
-
Added
Jul 7, 2026
NOVAE: Last LightSteam
Disclosure

The game's music tracks were generated using AI tools (ElevenLabs Music, on a paid commercial plan, and Stable Audio Open) and were curated and edited by the developer. Key art and some promotional images were created with AI image generation (Stable Diffusion) and reviewed by the developer. All gameplay visuals, game design, and code are original work. No AI content is generated at runtime.

Creator
GrazuleX
Reviews
-
Added
Jul 7, 2026
NULLVECTORSteam
Disclosure

Some store page graphical assets and marketing images were created with generative AI and edited manually. The game itself does not use generative AI during gameplay.

Creator
cesogames
Reviews
-
Added
Jul 7, 2026
Shadows of ImalorSteam
Disclosure

Most art has been hand-crafted but some art has been assisted by generative AI. Art assisted by generative AI includes UI Icons, monsters, items and marketing promotional art. All ingame art has been finalized by hand.

Creator
Edling Interactive
Reviews
-
Added
Jul 7, 2026
Goblin GobblersSteam
Disclosure

The NPC's were made with the help of AI. Alongside Translation assistance for multiple languages.

Creator
4Ƶ4
Reviews
-
Added
Jul 7, 2026
Qianli: The Vastscape ScrollSteam
Disclosure

This game utilized AI tools during the development process, primarily to assist in generating character portraits. All AI-generated assets were reviewed and curated by the development team before being implemented into the game.

Creator
Betobe Studio
Reviews
-
Added
Jul 7, 2026
Freeze LineSteam
Disclosure

The artwork, background music, in-game text and story, localizations into all supported languages, and store-page text in this game were created using generative AI tools, then curated, edited, and assembled by the developer. The game contains no live AI generation — all content is fixed and produced ahead of release.

Creator
ZeroTick Studio
Reviews
-
Added
Jul 6, 2026
Cargo Runner: Faction FractureSteam
Disclosure

Some of this game's Steam store and marketing art was created using AI image-generation tools. Specifically, the store capsule images (header, main, small, and vertical capsules), the library artwork (library capsule and hero image), and the logo background were AI-generated. AI was used only for this promotional store art. All in-game content — pixel-art sprites, backgrounds, UI, animations, and effects — is made from licensed, human-authored pixel-art assets and contains no AI-generated content. The game's audio and gameplay contain no AI-generated content.

Creator
Aech
Reviews
-
Added
Jul 6, 2026
PaddleBoysSteam
Disclosure

AI was used to improve the quality of the code with bug fixes, as well as generate some generic artwork.

Creator
SLEDGE Games
Reviews
-
Added
Jul 6, 2026
Feierabend PokerSteam
Disclosure

Feierabend Poker is developed by a solo creator with the help of AI tools. The story and character dialogue are written with AI assistance and then reviewed and edited by the developer. The game's visuals are 2D vector graphics drawn directly in code rather than produced by image generators, and all sound is created procedurally in code. No AI generates content live while you play.

Creator
Emberholm Games
Reviews
-
Added
Jul 6, 2026
MegaDope 2DSteam
Disclosure

MegaDope 2D uses generative AI assisted tools during development to help create and refine visual assets, character and environment concepts, UI elements, music, sound effects, and promotional/trailer materials. All AI assisted assets are curated, edited, and implemented by the developer as part of the final game. The game does not currently generate new AI content live during gameplay.

Creator
Eternium Forge Studios
Reviews
-
Added
Jul 6, 2026
WeaposySteam
Disclosure

AI Generated Content Disclosure Pre-generated AI: "Artificial intelligence tools were utilized during the development process to generate initial 3D character assets and models. Following the generation, our development team extensively refined the textures, customized the coloring, and completely performed the rigging and weight painting manually."

Creator
Arnon S.
Reviews
-
Added
Jul 5, 2026
StarwhiskerSteam
Disclosure

Starwhisker is a solo indie project. During early development, some placeholder assets and development materials were created with the assistance of AI tools to help prototype ideas quickly and focus resources on gameplay development. As development continues, these assets are being progressively refined, replaced, or supplemented with original work created specifically for the game. The goal is to ensure Starwhisker develops its own distinct artistic identity while remaining transparent about the tools used during its creation.

Creator
Shaun Stone
Reviews
-
Added
Jul 5, 2026
CrossfallSteam
Disclosure

During the development of Crossfall, generative AI is used as an auxiliary tool for creating game content. The following materials have been created or prepared with its help: Images. Some of the game’s visual content has been created using generative AI, including character images, as well as some sprites and icons. Other parts of the artwork were made manually. Text. AI helps me prepare some of the text content, including drafts of item names and descriptions, text for certain in-game events, as well as translation and localization of texts into other languages. Music. The game’s musical soundtrack was created using generative AI. All content generated with the help of AI is reviewed, selected, and, if necessary, refined by me before being added to the game. The game itself does not use generative AI during gameplay: no content is generated in real time on the player’s side, and the game does not require an internet connection or access to any AI services.

Creator
Nethound Games
Reviews
-
Added
Jul 5, 2026
封神演义沙盘模拟器Steam
Disclosure

The capsule images and promotional artworks on the Steam store page of this game are AI-generated. All images have been manually adjusted in composition, refined in details and post-processed with text addition, without any copyrighted third-party materials. No real-time AI content generation during gameplay.

Creator
风驰电掣的土豆
Reviews
-
Added
Jul 4, 2026
Bringers of DarknessSteam
Disclosure

AI-assisted tools were used to help create some ability icons and some HUD elements. The assets were reviewed and integrated into the game by the developers.

Creator
Arcane Celestia
Reviews
-
Added
Jul 4, 2026
Italia 1915–1918 : Great War LogisticsSteam
Disclosure

Generative artificial intelligence was employed during pre-production and development to create concept art, historical background illustrations, and compose the soundtrack. Additionally, AI was used to generate initial base meshes for select 3D models, which were then fully refined, textured, and optimized manually by the development team.

Creator
Carrot Game Studio
Reviews
-
Added
Jul 4, 2026
The Big SuckSteam
Disclosure

AI tools were used to assist with promotional artwork, capsule art, and visual concept iteration for The Big Suck. Final art direction, selection, editing, game design, programming, balancing, and implementation were done by the developer. AI was used as a creative production aid for a small indie project, not as live-generated gameplay content.

Creator
Critics Arcade
Reviews
-
Added
Jul 3, 2026
Mow My WorldSteam
Disclosure

Some store page marketing images, capsule assets, and promotional screenshots were created or edited with generative AI and then reviewed and adjusted for layout, sizing, and text. The game does not use live generative AI during gameplay, and it does not connect to any third-party AI service while players are playing.

Creator
BotDance LLC
Reviews
-
Added
Jul 3, 2026
This Little WorldSteam
Disclosure

This game actively supports human creativity, notably musicians and programmers - but uses AI in the design of marketing materials and some aspects of software development. Neither the game itself - nor the procedural generation techniques used to create the world, music, or audio - use AI or AI-generated art.

Creator
nash.audio
Reviews
-
Added
Jul 3, 2026
细胞幸存者Steam
Disclosure

Some art assets in this game were created with the assistance of generative AI, used for concept design and texture generation of characters, enemies, and environments. All gameplay logic, code, balance tuning, and game design were hand-crafted.

Creator
LLEC
Reviews
-
Added
Jul 3, 2026
WALLOPSteam
Disclosure

Generative AI (a large language model) was used to assist in drafting text content — store page descriptions, in-game text, and marketing copy — and to assist with code. All output was reviewed and edited by the developer. Game art is from licensed/CC0 asset packs and procedural rendering; audio is procedurally synthesized. No AI-generated imagery or audio ships in the game, and no AI is generated live at runtime.

Creator
Pizza Hero Gaming
Reviews
-
Added
Jul 3, 2026
Sparky's EscapeSteam
Disclosure

AI generation tools were used to assist in creating 2D asset designs, specifically the main menu background artwork, enemy sprites, and power-up graphics. All code, level design, and core gameplay mechanics were traditionally developed.

Creator
Gerd Gaiser
Reviews
-
Added
Jul 3, 2026
Los Cuentos de FroxSteam
Disclosure

Generative artificial intelligence has been used to create and assist with pre-rendered graphic assets included in the final product. Specifically, it was employed to generate loading screen illustrations, the cover art design (acting as a filter), and sprites for certain enemies and minor environmental elements. All content was reviewed, edited, and statically packaged prior to distribution and use in the game.

Creator
Cristian Verdú Perulero
Reviews
-
Added
Jul 2, 2026
Critical WardSteam
Disclosure

Artificial intelligence tools were used to refine part of the game's music and certain sound effects, as well as specific graphical assets, support programming, debugging, and bug-fixing tasks

Creator
BiEsEl
Reviews
-
Added
Jul 2, 2026
Stick Picker SimulatorSteam
Disclosure

Some of the games text was drafted with the assistance of generative AI and then edited by hand by developers before inclusion. The game's audio is procedurally synthesized in-engine (algorithmic DSP) and layered with real & recorded audio by the developers. not produced by a generative AI model. Some of the games 3D model primitive shapes were drafted with the assistance of generative AI, but finalized by hand.

Creator
Some Assembly Games
Reviews
-
Added
Jul 2, 2026
Spectrum DefenseSteam
Disclosure

Generative AI was only used for 2D artworks such as UI icons, game logo and store materials.

Creator
FrostSnake
Reviews
-
Added
Jul 2, 2026
XalvorynthiumSteam
Disclosure

Xalvorynthium does not use generative AI during gameplay and does not connect to any external AI service while the game is running. Some pre-generated visual assets used for store marketing, promotional artwork, capsule images, logos, or related presentation materials may have been created or assisted with generative AI tools. These assets were reviewed and selected by the developer before use.

Creator
D3a1hXSaga Studios
Reviews
-
Added
Jul 2, 2026
Miner SurvivorSteam
Disclosure

Some visual assets used in this game were created or assisted using generative AI during development and have been reviewed and edited by the developer before being included in the final game. The game does not use generative AI during gameplay and does not generate content in real time.

Creator
cksiow
Reviews
-
Added
Jul 2, 2026
Steel CrawlersSteam
Disclosure

Generative AI tools were used during development to assist with drafting, revising, and refactoring portions of the game’s source code. It was reviewed, edited, compiled, and tested by the developer before inclusion.

Creator
Artcodeup
Reviews
-
Added
Jul 2, 2026
Caïssa BoardSteam
Disclosure

AI was utilized in the following areas: * Art Assets: Two textures (the move marker and UI background) were generated using AI tools. * Development: AI was primarily used for code review, debugging, and localization support. * Audio: Some musical tracks and voices may have been AI-generated. Text: Help text was generated and proofread with AI assistance. * In-Game Feature: The game includes llama.cpp, enabling an experimental feature where players can consult an AI about chess moves.

Creator
Dominique Lorre
Reviews
-
Added
Jul 1, 2026
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