25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Edge3Steam
Disclosure

Generative AI is used as a translation aid for some in-app text and the English localization of the store page. This application does not include any features that use generative AI.

Creator
Takabo Soft
Reviews
22
Added
May 23, 2026
CARGO CRUSH ZEROSteam
Disclosure

CARGO CRUSH ZERO is developed with the assistance of AI tools throughout its production. Game code is implemented using Claude (Anthropic) as a development assistant. Background music is generated with AIVA. Visual assets are created using AI image generation tools and further edited by the developer. All creative direction, design decisions, and final output are overseen by the developer.

Creator
MIKADO WORKS
Reviews
-
Added
May 23, 2026
Creepy ScarySteam
Disclosure

Artificial intelligence was used to create icons and sound effects.

Creator
SoerGameStudio
Reviews
-
Added
May 23, 2026
FindHumanSteam
Disclosure

Some assets in this game, including music and sound effects, were created with the assistance of generative AI tools. All AI-generated content was reviewed and curated by the developer before inclusion in the game.

Creator
euddonsangja
Reviews
-
Added
May 23, 2026
Iron BirdSteam
Disclosure

Generative AI was used during development to assist with initial pixel art drafts and multilingual translation drafts.

Creator
Wonder Road
Reviews
-
Added
May 23, 2026
Mentiss: Werewolf - Human vs AISteam
Disclosure

This game uses generative AI as its core gameplay mechanic. AI players are powered by large language models (including Claude, GPT, Gemini, Grok, and others) that generate all in-game dialogue, accusations, defenses, and strategic decisions in real time during gameplay. Each AI player reasons, debates, and votes autonomously. Some store page artwork was also generated using AI image generation tools.

Creator
jmentiss
Reviews
-
Added
May 23, 2026
Sphere TDSteam
Disclosure

I'm Alex, a solo developer. Most of Sphere TD is handmade by me: towers, mods, UI, maps, game design, and core gameplay art. A small amount of AI assisted creation is used for flavor: optional map background images (off by default), and music tracks that combine indie production with AI assisted composition. I also have a no AI assets switch in Settings to toggle off generated content if you prefer.

Creator
Standard Issue Games
Reviews
-
Added
May 23, 2026
TerrastoneSteam
Disclosure

This game uses generative AI during development for certain 2D icons, concept art, placeholder graphics, and text. All AI-generated content has been manually reviewed, edited, and adapted by the developer before being included in the final game.

Creator
Polarpaw
Reviews
-
Added
May 23, 2026
Hide and ShootSteam
Disclosure

The logo and some of the art surrounding the logo on the main menu screen is partly made using Photoshop Generative AI feature.

Creator
Eneas Wollbekk-Grande
Reviews
-
Added
May 23, 2026
RankbreakerSteam
Disclosure

In development and early prototyping, Rankbreaker used some generative art assets. These are being actively replaced with original work created by professional artists, and this transition is already underway. Current contributions include: Leonardo Veronesi: Disruptors “Void,” “Raven,” “Recoil,” and character card “Axl Rydell” Samuele Colombini: Character cards “Bloodthirst,” “Ironjaw,” “Riff the Cat,” and “Stonewhal” Richard Kessler: Location art “Deadspace,” “Sepulcher,” and “The Arc” All generative assets are being phased out in favor of fully original artwork as development continues.

Creator
RHEND Studios
Reviews
-
Added
May 23, 2026
PROTOCOL: Zero-daySteam
Disclosure

Generative AI tools were utilized during the pre-production and development phases to assist a solo developer in establishing the visual concepts, background art, and base textures for the cyber-apocalyptic world. All AI-generated base assets were subsequently reviewed, heavily curated, and manually integrated into the game engine to ensure they perfectly match the strict artistic direction and gameplay requirements of PROTOCOL: Zero-day.

Creator
CRYPTOS Interactive
Reviews
-
Added
May 23, 2026
Spa WorldSteam
Disclosure

Spa World was developed with AI-assisted tools used during the development process, including code assistance and content drafting. All game design, creative direction, artwork, and final decisions were made by the developer. The game itself does not use or generate AI content during gameplay.

Creator
Paul Driessen
Reviews
-
Added
May 23, 2026
AB.NetSteam
Disclosure

All Store images built with a baseline of Genertive AI and heavly modified before upload Some Code mainly underlying Features are Made With Generative AI

Creator
Timothy Hacquebord
Reviews
-
Added
May 23, 2026
Knight SurvivorSteam
Disclosure

Generative AI was used to create the 2D promotional artwork for the Steam store page (including the capsule images, library assets, and marketing GIFs). The AI generated these marketing assets using screenshots of actual in-game pixel art as a direct reference to ensure an accurate representation of the gameplay.

Creator
H1GHP3R
Reviews
-
Added
May 23, 2026
MAKENSteam
Disclosure

We used AI to create the icons and some textures.

Creator
9E GAMES
Reviews
-
Added
May 23, 2026
Bow-wow BattleSteam
Disclosure

Artwork (character sprites and backgrounds) was created using generative AI (nanobanana). Some BGM tracks were also created using generative AI (ACE-Step). No AI generates content in real-time during gameplay.

Creator
M.Katsu
Reviews
135
Added
May 23, 2026
JUMP & MOWSteam
Disclosure

Generative AI tools were utilized during the development of this game to assist in creating pre-generated content. Specifically, AI was used to aid in generating baseline code structures, composing background music tracks, and generating initial concepts and assets for 2D/3D art, UI elements, and promotional materials. All AI-generated outputs were heavily curated, modified, and refined by the developer to ensure they align perfectly with the game's creative vision, artistic style, and performance standards. The game does not utilize any live-generated AI content during runtime.

Creator
SparklingFishStudio
Reviews
-
Added
May 23, 2026
ESCAPE THE NESTSteam
Disclosure

The game does not use generative AI in its content. Only the logo was created using AI tools.

Creator
Alice Games
Reviews
-
Added
May 23, 2026
O-COPSteam
Disclosure

The content on this Steam Store page was translated using Artificial Intelligence (AI).

Creator
Palm with an L
Reviews
-
Added
May 23, 2026
Friend and foeSteam
Disclosure

This game provides an option to use simple icon for enemy & card art, or to use AI generated image for them.

Creator
Seven province
Reviews
-
Added
May 23, 2026
均灵牌Steam
Disclosure

This game uses AI to create assets(in game assets and steam shop) and vibe coding

Creator
IndieCain
Reviews
-
Added
May 23, 2026
CrazyLobsterSteam
Disclosure

The store's promotional page uses images generated by Tencent Yuanbao as material.

Creator
Shenzhen Yiling Industrial Design Center
Reviews
-
Added
May 23, 2026
粒子战争 Particle WarsSteam
Disclosure

This game expands upon an open-source fluid physics framework, implementing real-time multi-particle physics simulation and strategic gameplay. Generative AI tools were used during development to assist with UI interface coding. Important Note: The game does NOT contain any AI-generated content during runtime. All particle physics are procedurally simulated using SPH (Smoothed Particle Hydrodynamics) methods, with core physics calculations derived from open-source implementations.

Creator
jizai
Reviews
-
Added
May 23, 2026
Relic ReaverSteam
Disclosure

One developer. AI tools helped with images and text because some things are bigger than one pair of hands. Everything you see reflects my own creative decisions.

Creator
Collective One
Reviews
-
Added
May 23, 2026
The King Must FallSteam
Disclosure

A pre-generated AI tool was used during development to help create the main menu background image. The final selected image was curated and integrated by the developer. No live AI-generated content is present in gameplay.

Creator
Cinderleaf Games Studio
Reviews
-
Added
May 23, 2026
Idle XanxiaSteam
Disclosure

Some visual assets and marketing materials for Idle Xanxia were created with the assistance of generative AI tools and refined by the developer.

Creator
Cezae
Reviews
82
Added
May 23, 2026
SkyChart: Airline ExecutiveSteam
Disclosure

AI is being used to do automated testing and code review. AI and Google Translate were used to generate the initial set of translations. There are currently people working on localization - it is just going to take time. If you would like to help with the localization please see: https://weblate.kuhnflix.app/ (I would appreciate your assistance!)

Creator
Casey Jones Labs
Reviews
-
Added
May 23, 2026
The Apostle's AscentSteam
Disclosure

AI tools assisted with game design documentation, initial draft text content, and development planning. The initial AI-generated in-game texts have been replaced with hand-written translations (German complete; English replacement in progress). All in-game content is reviewed and curated by the developer. No AI is used during gameplay.

Creator
CyberSanctum Games
Reviews
-
Added
May 23, 2026
DarkStone RestorationSteam
Disclosure

This game uses generative AI only during development to upscale certain videos. No AI-generated content is produced in real time during gameplay.

Creator
Paul Cuisset
Reviews
56
Added
May 23, 2026
Dead Reckoning: The Long DriftSteam
Disclosure

Dead Reckoning is written, and designed by one person. I want to be precise about where AI tools do and don't appear in it. Creative content — no generative AI. All writing, narrative, and design is mine. I've worked as a technical writer for twelve years; the game's voice is my own. All art and visual assets are hand-made or licensed from named human artists. All music and sound effects are licensed from named human creators (public domain / Creative Commons) — none of it is AI-generated. This is a hard line and I intend to keep it. Development & release tooling — where AI assists. I use AI in the engineering and release pipeline only, never to author the game itself: - Coding assistance while writing the game's GDScript. - An automated QA/test harness that plays the simulation thousands of times to catch crashes and balance regressions. - Assistance in building linters (Valve YAML sheets) that check the project's text. - Drafting and summarizing the release notes (patch notes) from the project's changelog. None of this creates any of the writing, art, audio, or design inside the game. Localization. The four translations (German, French, Italian, Spanish) are machine-translated by DeepL from my English source, with automated guards that fall back to English wherever a translation would break. This is an accessibility vs. quality decision, and I decided on the former. Proper localizations are planned and will be contracted out if the budget allows.

Creator
Garan Lorn
Reviews
100
Added
May 23, 2026
ZomdiedSteam
Disclosure

As a solo-indie developer with no budget, sound was provided for the development of the game.

Creator
BC Gamez
Reviews
-
Added
May 23, 2026
Centre 18Steam
Disclosure

This game includes some pre-generated visual assets created or assisted with generative AI (including certain promotional images on the Steam store page and library). All AI-generated content is static and was reviewed and edited by the development team before release. The game does not generate AI content in real time during gameplay and does not connect to external AI services while playing.

Creator
Lucas
Reviews
-
Added
May 23, 2026
KarlessSteam
Disclosure

Generative AI was used in the creation of assets and the development of this game.

Creator
Pagecall
Reviews
-
Added
May 23, 2026
Project YHSteam
Disclosure

This game uses AI only for a limited portion of background images and certain artwork in Story Mode.

Creator
Creamel Studio
Reviews
-
Added
May 23, 2026
团战不能输Steam
Disclosure

本游戏的部分美术资源(角色立绘、场景背景)使用了 AI 辅助生成,所有素材均经过人工筛选和调整。游戏运行时不包含实时 AI 生成内容。

Creator
弈人
Reviews
-
Added
May 23, 2026
Yuki JumpSteam
Disclosure

Generative AI was used to help create some assets for the store page and game placeholders, such as concept images and promotional visuals. No AI-generated content appears in the final gameplay itself.

Creator
YukiGames
Reviews
-
Added
May 23, 2026
G-VoraSteam
Disclosure

The following content is created with generative AI: character portraits, background music, and cover/promo material (hand-made in-game screenshots edited/overpainted with AI-assisted tools). All other content (code, game mechanics, driving physics, 3D assets, sound effects, text, track design, gameplay) is hand-made without AI generation.

Creator
mañana studios
Reviews
-
Added
May 23, 2026
Medic Simulator: Combat ZoneSteam
Disclosure

Some 2D assets and audio used in the game were created with the assistance of AI tools and later reviewed, edited, and integrated by the developers as part of the final game content.

Creator
Code Lab
Reviews
-
Added
May 23, 2026
Animal CompanySteam
Disclosure

Generative AI is used in the creation of some in-game assets such as textures.

Creator
Wooster Games
Reviews
691
Added
May 23, 2026
Super BumpersSteam
Disclosure

We have used generative AI tools to assist in the creation of several game assets, including background music (BGM), environment background images, and various UI elements such as icons and store banners. All AI-generated content has been thoroughly reviewed and refined by our development team to ensure high quality and to confirm that it does not contain any illegal or infringing material. The final assets are integrated into the game as static files and are not generated in real-time during gameplay.

Creator
77GAME STUDIOS
Reviews
-
Added
May 23, 2026
Three Kingdoms : AliasSteam
Disclosure

This game was made with the help of generative AI. AI tools assisted in various parts of development, including code, art, and music.

Creator
Plotrick
Reviews
333
Added
May 23, 2026
Recall RogueSteam
Disclosure

Generative AI was carefully used for structuring the majority of content available in the decks, given the vast breadth of the topics/languages available. However, every piece of information was extracted from publicly available curated sources, where AI was used for the re-writing the facts into questions. Also, in general the distractors (wrong answers) are intelligently chosen at runtime based on similar answers of similar length, however it can occur that certain answer pools where too small for reasonable gameplay. For this, fake answers were generated by AI as well, albeit rarely.

Creator
BramblegateGames
Reviews
-
Added
May 23, 2026
Community ButtonSteam
Disclosure

AI tools were used during development to help generate select visual assets and concepts. These assets were reviewed, refined, and integrated into the game by the developer to ensure consistency with the overall style and experience.

Creator
RecursionSplash
Reviews
40
Added
May 23, 2026
Bulletreign: SurvivorsSteam
Disclosure

This game was developed with AI assistance for visual assets, sound effects, localization, and code. All AI-generated content was pre-generated during development and reviewed by the developer. No real-time AI content generation occurs during gameplay.

Creator
Semih Cagatay
Reviews
-
Added
May 23, 2026
3,956 results
Page 34 of 80
Missing a product? Let us know