25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Echoes of Creation: OriginSteam
Disclosure

- Pre-generated: "3D character/monster models generated via Tripo3D from concept art, textures via Ludo AI. All assets reviewed and integrated by developer. No live AI generation at runtime." - Guardrails: Human review of all generated assets before shipping.

Creator
Mark
Reviews
41
Added
May 23, 2026
Eternal QuestSteam
Disclosure

I believe in being fully transparent with my players regarding the tools used to bring this project to life. As a solo developer and non-native English speaker, I have utilized AI as a supportive tool to enhance the experience, though the core vision and logic of the game remain my own. Art & Visuals: To ensure the game has a polished aesthetic, I used AI to refine my hand-drawn concepts into final assets. This allowed me to translate my original sketches into high-quality visuals that I otherwise could not have afforded as an independent creator. Language & Localization: With over 1,500 unique glyphs and numerous Rune combinations, I used AI to assist with naming and linguistic consistency. This ensures that the English translation is natural and clear for all players. Real-Time Community Chat: To foster an inclusive community, the game features an integrated translation tool. This allows players to chat in their native languages while providing instant translations for others, ensuring everyone can participate in the conversation. Development & Optimization: AI assisted in proofing my original combat code and expanding on my base mechanics to create more diverse gameplay options. It also serves as a diagnostic tool to help me identify and patch bugs quickly, ensuring a stable and fair experience for everyone. AI is a tool to empower my creativity, not a replacement for it. My goal is to use these technologies to deliver a deeper, more polished game than a solo project would typically allow.

Creator
Mark Horvath
Reviews
-
Added
May 23, 2026
Billionaire MAXSteam
Disclosure

Billionaire MAX is an indie game where the core game design, mechanics, balance, and creative direction were authored by the developer, while the implementation work was assisted by AI tools. The following content was created with AI assistance: - Source code: Game logic, UI, networking, and other code was written with the help of AI coding assistants. All code was reviewed, tested, and integrated by the developer. - Visual assets: Achievement icons, sector illustrations, and in-game card art were generated with AI image generation tools. The developer curated, edited, and selected every asset before inclusion. - Sound effects: Created with AI audio generation tools. The developer curated and selected each sound effect before inclusion. - Localization: Initial drafts of English, Korean, and Simplified Chinese translations were produced with AI assistance, then proofread and refined by the developer. The following content was NOT created with AI: - Game design and rules - Music - Final QA and gameplay tuning No AI generation occurs at runtime. The game does not invoke any AI service during gameplay; players never see content produced live by AI.

Creator
Bunijia
Reviews
-
Added
May 23, 2026
我为你种田Steam
Disclosure

Some image assets and visual resources were created with the assistance of generative AI, then reviewed, edited, and refined by the developer. No live generative AI content is included during gameplay.

Creator
WaterDropStudio
Reviews
-
Added
May 23, 2026
OmnicoreSteam
Disclosure

Generative AI tools may be used during development to assist with translations for supported languages. These translations may appear as in-game text. The game does not use live-generated AI content during gameplay.

Creator
SwabbieGames
Reviews
-
Added
May 23, 2026
Armored MayhemSteam
Disclosure

AI assets are used as placeholders during the development of the game, being replaces trough freelancer work until release.

Creator
Self
Reviews
-
Added
May 23, 2026
Grim DiceSteam
Disclosure

Generative artificial intelligence was partially used to create the game’s soundtrack and graphics

Creator
ZFteam
Reviews
-
Added
May 23, 2026
Infinite BackroomsSteam
Disclosure

Some 3D assets were created using AI generation tools (Meshy) as a starting point and manually refined for use in the game.

Creator
ww_azevedo
Reviews
17
Added
May 23, 2026
WinBoloSteam
Disclosure

WinBolo's core engine and gameplay code was originally written by John Morrison between 1998 and 2008. The 2.0 modernization — including build system updates, the networking rewrite and platform ports — was developed with assistance from AI coding tools, with all architectural decisions, code review, and final integration handled by John Morrison. Some non-gameplay marketing materials — including images and video elements used in trailers, social media, and the store page — were created using AI image generation as a starting point, with composition, editing, effects, and final selection done by hand. Gameplay screenshots and video footage are unedited captures from the actual game. The game itself contains no generative AI content at runtime. Player-facing in-game assets (graphics, sound, music, text, UI) are human-created. The in-game AI opponents ("Brains," including NewAutopilot and future ML-trained agents) use traditional game AI techniques and trained reinforcement-learning models — they don't generate text, images, or audio during play.

Creator
John Morrison
Reviews
13
Added
May 23, 2026
Capybara BingoSteam
Disclosure

We used AI to help make the store page artwork, some of the in game items, and some of the capybaras.

Creator
Cozybara
Reviews
-
Added
May 23, 2026
Snt计划Steam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated 2D artwork and static visual assets included in the game, Steam store page, and marketing materials. AI tools were also used as development assistance for portions of the code. All resulting content was completed and integrated before release. The game does not use generative AI during gameplay, does not connect to external generative AI services, and does not generate text, images, audio, or other content at runtime.

Creator
Sn兔子
Reviews
-
Added
May 23, 2026
Mycelium ConquestSteam
Disclosure

As a solo developer, I used AI tools as a foundation to expand the game's scope, manually refining and finalizing every asset to ensure the final result is a high-quality, handcrafted experience.

Creator
YCF Productions
Reviews
12
Added
May 23, 2026
Heart DuelsSteam
Disclosure

Heart Duels is a solo-developed game. I use AI-assisted tools for some art and audio. All assets are curated and integrated by me to create a cohesive experience.

Creator
Encased Heart
Reviews
-
Added
May 23, 2026
NUMBAKO-なんばこ-Steam
Disclosure

This game uses AI technologies such as Antigravity and LLM for programming, as well as for translating the story and UI.

Creator
CarasOhmi
Reviews
-
Added
May 23, 2026
Chess 2Steam
Disclosure

Cover art and localizations were made with the help of generative artificial intelligence.

Creator
Proper Puppy
Reviews
-
Added
May 23, 2026
ProblematicSteam
Disclosure

Some art assets started as AI-generated bases and were then manually edited, retouched, and finalized by real artists.

Creator
Galactrex Studios
Reviews
-
Added
May 23, 2026
DUAL PROTOCOL: The Case of Eva & MilesSteam
Disclosure

Storefront and Marketing Materials: Generative AI was used to assist in drafting, refining, and localizing the text content for the Steam store page and promotional descriptions. In-Game Content: All final visual assets, code, and audio within the game have been created and designed by our development team. There is no AI-generated content produced in real-time during gameplay.

Creator
AEGEAN CRAFTERS
Reviews
-
Added
May 23, 2026
Game DemonSteam
Disclosure

Game Demon uses large language models (Llama 3.1/3.3 via Groq API, plus optional local Ollama inference) to generate coaching text in real time from the user's match data. Vision models analyze user-sampled frames. No user content is sent to third parties without explicit opt-in. No generative images or audio in final output.

Creator
Altros Studios
Reviews
-
Added
May 23, 2026
Afterlife WestSteam
Disclosure

This game uses generative AI tools in a limited capacity: 🎨 Marketing & Concept Materials: Some marketing materials, store page assets, and early concept visuals were created or refined using generative AI tools during development. All AI-assisted content was reviewed, edited, and approved by the development team before publication.

Creator
violarte
Reviews
-
Added
May 23, 2026
我的钓鱼世界Steam
Disclosure

本游戏在开发过程中和商店页面使用了AI工具(如豆包, Claude,deepseek,腾讯混元大模型,Midjourney,Stable Diffusion),用于辅助生成部分美术概念图,以加快原型设计效率和商店提审需求。游戏的最终成品已由美术师进行手动的精细调整和优化,确保内容合规且不侵犯任何第三方版权

Creator
华幸
Reviews
190
Added
May 23, 2026
Lost VesselSteam
Disclosure

The art, layout and the engine in this game were partially managed and tested using AI tools.

Creator
Lazy Frog Games
Reviews
63
Added
May 23, 2026
PaskahousuSteam
Disclosure

Store capsule and promotional artwork was created with the assistance of generative AI image tools. No AI content is generated during gameplay.

Creator
Vaara Games
Reviews
-
Added
May 23, 2026
Happy Lane: The ThresholdSteam
Disclosure

Generative AI was used solely as a supplementary tool for music composition and a small number of non-core textures (such as background patterns and decorative assets). All AI-assisted content has undergone significant manual refinement and human oversight to ensure it meets our artistic standards and visual style. AI was used only to enhance development efficiency; all core character designs, key art, and narrative elements remain 100% human-authored.

Creator
Rover Studio
Reviews
-
Added
May 23, 2026
BitrocaSteam
Disclosure

Some of Bitroca's visual assets, UI elements, and audio were created with the help of generative AI tools, then reviewed and finalized by a human developer before shipping. All content is pre-rendered and baked into the build no AI content is generated during gameplay.

Creator
BitRoca
Reviews
-
Added
May 23, 2026
Just Eat Sushi!Steam
Disclosure

AI was used to assist in the translation of in-game text and store descriptions.

Creator
Aurora Colored Bird
Reviews
14
Added
May 23, 2026
In UsSteam
Disclosure

In Us is developed by a small independent studio in Japan. We incorporate generative AI tools into our development pipeline to assist in the creation of certain art assets. However, every asset included in the final game is reviewed, refined, and finalized by our human artists. No asset exists in the game without human authorship. We chose to disclose this openly because players deserve to know how the games they play are made. We understand the concerns the creative community has about generative AI, and we are committed to keeping human craft at the center of our work — both now and in everything we make in the future.

Creator
engawa games
Reviews
-
Added
May 23, 2026
Fool's PubSteam
Disclosure

The voice lines & some images in the game were generated using AI. Store page art is also generated using AI.

Creator
NOSTRA.GAMES
Reviews
-
Added
May 23, 2026
Doll Hero Thirty-SixSteam
Disclosure

During development, we used generative AI tools to assist with certain visual assets, including images and 3D models. All AI-generated content was pre-produced during the development phase and has been manually reviewed and validated. No real-time AI generation occurs during gameplay.

Creator
文山工作室
Reviews
-
Added
May 23, 2026
Animal UFOSteam
Disclosure

キャラクターの原案および下書きはすべて制作者自身の手描きによるものですが、その清書や着彩の工程において、補助的に生成AI(Stable Diffusion等)を使用しています。

Creator
Okamotodo
Reviews
-
Added
May 23, 2026
HyperlineSteam
Disclosure

Spaceship models and some sound effects have been developed with the use of AI.

Creator
Eden Alba
Reviews
-
Added
May 23, 2026
Shape TogetherSteam
Disclosure

We use AI to find Bugs and Performance Issues faster and also improve the workflow of implementing new features

Creator
Blu
Reviews
-
Added
May 23, 2026
TarotBullFightSteam
Disclosure

Some of the game's art assets, music and sound effects are assisted by AI generation. All AI-generated content has been manually screened, revised and reviewed to ensure no infringement of third-party copyrights. No new real-time AI content will be generated during gameplay.

Creator
Sad_Jier
Reviews
-
Added
May 23, 2026
0KEY!Steam
Disclosure

Pre-rendered background images and some UI cosmetic elements were created with the help of AI generation tools.

Creator
deVop Games
Reviews
-
Added
May 23, 2026
Chroma Climb: Reclaim Your ColorSteam
Disclosure

This game uses generative AI as part of its development process. Most of the game’s implementation is based on AI-assisted code generated through prompts, which is then reviewed, modified, and integrated by the developer. Generative AI is also used to create some 3D assets, including the player character object and certain background building objects. These assets are not used as raw AI output; they are selected, adjusted, revised, and optimized for in-game use by the developer before being implemented in the game. The content shown in this game is not generated live during gameplay. It is created and reviewed in advance before being included in the final product.

Creator
P's Games
Reviews
-
Added
May 23, 2026
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