25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Mombasa ConspiracySteam
Disclosure

Generative AI has been used for concepts and early sketches of some backgrounds. No final graphical assets included in the game have been generated by AI. Some promotional images have been enhanced using AI. Some music tracks have been created with the help of AI.

Creator
Blue Moscow Games
Reviews
-
Added
Aug 16, 2026
雾锁荒城Steam
Disclosure

The game uses pre-generated AI-assisted artwork created before release. It does not generate images, text, audio, or other content during runtime and does not connect to any external AI service.

Creator
温州金酷网络科技有限公司
Reviews
-
Added
Aug 14, 2026
SanitectySteam
Disclosure

Generative AI tools were used during the development process to assist with code optimization, text proofreading, and language localization (translation). All final in-game content and translations were manually reviewed and curated by the developer. No AI-generated content is generated live during gameplay.

Creator
Magonol-a
Reviews
-
Added
Aug 13, 2026
Animal Mystery: 100 Hidden CatsSteam
Disclosure

During the development of this game, AI tools were used solely as a coding assistance aid — primarily to help identify and fix minor bugs, and to assist with small code corrections and improvements. AI was not used to generate any content experienced by the player, including visual assets, audio, narrative or in-game text. All artwork, sound, and written content presented to the player are original and human-created. The AI usage disclosed here is limited to development-side coding assistance and does not appear as generated content within the final player-facing experience.

Creator
ArPeaKK Games
Reviews
-
Added
Aug 13, 2026
摩登迷城Steam
Disclosure

The creative direction of GAZE IN SHADOWS was developed and controlled entirely by our team, including its 1928 setting, story, characters, case design, gameplay, and film noir-inspired visual style. Generative AI was used only as a supporting tool for early art exploration, asset refinement, and limited programming assistance. All AI-assisted content was manually reviewed, extensively revised, and finalized by our developers. AI was not involved in any core creative decisions.

Creator
BION
Reviews
-
Added
Aug 11, 2026
Temporal Anomaly BureauSteam
Disclosure

The core gameplay, rules, progression structure, level objectives, and detailed level designs were created, reviewed, and finalized by the human development team. Generative AI was used only as a development aid for research and reference gathering, code assistance, and the initial creation of visual assets and in-game scene images. All AI-assisted content was manually selected, edited, integrated, and reviewed before being included in the game.

Creator
wing
Reviews
-
Added
Aug 11, 2026
Precinct 2099Steam
Disclosure

Precinct 2099 uses generative AI as a production tool. Part of the visual material (backgrounds, character art and store images) and the music were created with AI tools and then selected, edited and art-directed by hand by our team. Some of the localisation work is AI-assisted. The story, script, characters and game design are written by humans. The game does not generate any content live while you play: everything ships pre-generated with the build.

Creator
ThinkingLiteSoft
Reviews
-
Added
Aug 10, 2026
Across CrimeSteam
Disclosure

The use of AI in the game is temporary: logo, cover art, icons, music... Everything is being developed with professionals without the use of AI.

Creator
Vanesa Gomez
Reviews
-
Added
Aug 8, 2026
Digital HungerSteam
Disclosure

Some visual assets in the game (character portraits, photographs and website imagery) were created with the assistance of AI image generation tools, then curated and edited by the developer. Portions of the game's code were written with AI coding assistance. All narrative, game design, voice acting and story content were created by humans. The game does not generate any content at runtime using AI.

Creator
BlackBeard Gaming
Reviews
-
Added
Aug 8, 2026
The Potion Stand : Brewing for SpritesSteam
Disclosure

I received assistance from text-generative AI (LLM) for the English translation (localization) of all in-game text (dialogues, UI, system messages) and for writing the English description on the Steam store page.

Creator
Warm Cup Studio
Reviews
-
Added
Aug 7, 2026
Chief Cenab : ŞahmaranSteam
Disclosure

AI was primarily used to assist in the creation of the game's music and sound effects. Most of the music tracks and sound effects were generated using AI tools and then edited and adapted for use in the game. All visual assets, characters, environments, puzzles, story, and gameplay mechanics were created and designed manually by the developer.

Creator
Umut KAYA
Reviews
-
Added
Aug 6, 2026
Seraph's KissSteam
Disclosure

The character portraits and 3D models, and three UI images, were made with the help of AI tools.

Creator
Domino
Reviews
-
Added
Aug 5, 2026
Broken PixelSteam
Disclosure

Some of the content in Broken Pixel was created using generative AI. All of it was produced during development, reviewed by us, and shipped as fixed, pre-generated assets — no AI runs while you play. - Story narration: the roughly ten hours of spoken narration were generated with an AI text-to-speech model (ElevenLabs). The scripts were written with AI assistance and edited by hand. - Player avatars: the 3D character avatars were generated with an AI image-to-3D tool (Meshy). - Store & marketing art: the capsule and marketing images were generated with an AI image model (Runware / fal.ai). - Soundtrack: the lounge soundtrack was generated with an AI music model (Mureka). The gameplay itself contains no AI-generated content — every room, screen, painting and level layout is built by traditional procedural code. Nothing is generated live, and the game never connects to an AI service while you play.

Creator
GameRotBros
Reviews
-
Added
Aug 5, 2026
Historias de Dean Archer: El Detective DesaparecidoSteam
Disclosure

This game uses generative AI to create part of its content: - Art and sprites: generated with AI tools and manually edited in Photoshop. - Intro cinematic: generated with Google Veo 3 and Flow, then edited. - Some sound effects: generated or processed with AI tools, combined with recorded and licensed library sounds. - Code assistance: parts of development were assisted by language models (Claude). All AI-generated content was reviewed, edited, and approved by the developer. The game does NOT use AI at runtime: all content is pre-rendered.

Creator
Sneaky Peek
Reviews
-
Added
Aug 5, 2026
Halsey RowSteam
Disclosure

Character portraits, scene art, and voice performances were generated with licensed AI tools (PixelLab, ElevenLabs) under paid subscriptions, then curated, edited, and directed by hand. The soundtrack is built on the developer's original compositions, produced and arranged with Suno under a paid subscription. All game design, writing, and code are human-made. No AI generation occurs at runtime.

Creator
Grumblepot Games
Reviews
-
Added
Aug 4, 2026
Query NoirSteam
Disclosure

Parts of this game's artwork and audio were created with the help of generative AI tools and then selected, edited and assembled by hand. This covers the comic panels, the character portraits, the store and library artwork, and the music and sound effects. No content is generated while the game is running.

Creator
Alfish Games
Reviews
-
Added
Aug 4, 2026
FIRST LINESteam
Disclosure

FIRST LINE was designed and directed by its human developer: the gameplay systems, the mechanics, the narrative and every creative decision. The game's code — including the systems that render all visuals and synthesize all audio at runtime — was written with an AI coding assistant (Claude Code) under that direction. The English localization was also produced with AI assistance. No pre-generated AI images, audio, or video assets are included in the game. Parts of the store page text were also written with AI assistance. Store artwork (capsules and icons) is likewise rendered by AI-written code under human direction.

Creator
FBento
Reviews
-
Added
Aug 4, 2026
Bureau of Hero AffairsSteam
Disclosure

AI was used to generate initial drafts for some images and illustrations. All resulting assets are used only after review and revision by the developer.

Creator
indigoblue
Reviews
-
Added
Aug 4, 2026
LIMINAL: WithinSteam
Disclosure

This game uses AI-assisted tools for selected art assets and animated content during development. All AI-assisted content has been reviewed and modified by the development team. The story, dialogue, and written content are fully created by the team, and the game does not include real-time AI interaction.

Creator
OntologyPlay
Reviews
-
Added
Aug 4, 2026
Hacker vs ITSteam
Disclosure

I asked to AI review my code and do some fixes, because 6000 code lines in C++ is kinda easy to lose yourself.

Creator
Sapphirus Production
Reviews
-
Added
Aug 2, 2026
SUDOKU ITSteam
Disclosure

This game uses AI tools in the following ways: Music: Composed using Suno. Code: Written and debugged with AI assistance. Art: Created with AI assistance. All AI-assisted content was reviewed, edited, and finalized by the developer.

Creator
huntforge
Reviews
-
Added
Jul 31, 2026
PROJE ARAFSteam
Disclosure

Generative AI was used for brainstorming concepts and ideas during the design process, as well as for creating a few 2D visual assets and posters within the game environment.

Creator
obscuradev
Reviews
-
Added
Jul 30, 2026
案件推演Steam
Disclosure

This is a text-based game; the illustrative background images were created using a combination of AI technology and Photoshop, the character sprites were hand-drawn and colored using AI, and the music was composed and produced using AI tools.

Creator
Ashcade Studio
Reviews
-
Added
Jul 30, 2026
Snowed Under | 雪葬Steam
Disclosure

Used AI to generate concept ideas and take care of tedious tasks to speed up preproduction. All assets, including store images and thumbnails, are NOT AI generated. Images provided to us by Patron supporters may or may not have been created using artificial intelligence.

Creator
Chilla's Art
Reviews
154
Added
Jul 25, 2026
Midnight Moving CrewSteam
Disclosure

One promotional artwork seen on the store page has been created with the help of AI tools. We are actively working on replacing it within the coming days.

Creator
BSG Interactive
Reviews
-
Added
Jul 25, 2026
Lurks BeneathSteam
Disclosure

To create realistic interrogation scenarios in this detective game, this game packages a local, offline LLM to serve as the brain of the NPC suspects. This allows the user to lead the investigation however they like. Generative AI was NOT used to create this game, but an LLM is featured as a main game mechanic in the form of freeform NPC conversation.

Creator
MORPH
Reviews
-
Added
Jul 23, 2026
Huiyu Spy DrawSteam
Disclosure

This game uses generative AI in limited, non-gameplay-critical areas: - AI-assisted code refactoring and performance optimization during development - AI-assisted translation polishing for multi-language support - UI layout refinement suggested by AI tools during the design process All core gameplay logic, the unique drawing-and-deduction design, and all original game artwork were created, reviewed and refined by human developers.

Creator
Huiyu
Reviews
-
Added
Jul 23, 2026
Set the Record StraightSteam
Disclosure

Character portraits and evidence images were created with OpenAI's image generation; some diagrams were authored as SVG with OpenAI Codex. These assets were reviewed before release (originality and likeness pass). Sound effects and the ambient music bed are produced by a deterministic synthesis program (oscillators, filtered noise, and math-based DSP), not by a generative-AI audio model, and from no sampled or library audio; the synthesis script itself was written with AI coding assistance (AI-assisted code, not AI-generated audio). Fonts, engine, and runtime are non-AI third-party components under their own licenses.

Creator
Anja Remic
Reviews
-
Added
Jul 23, 2026
Federal CadetSteam
Disclosure

Some in-game radio/music tracks may be created with generative AI tools. These tracks are selected, reviewed and integrated manually by the development team. No live AI generation is used during gameplay.

Creator
LeeRanger Studio
Reviews
-
Added
Jul 23, 2026
Department of Final JudgmentSteam
Disclosure

Generative AI was used as a production tool to help create selected visual and audio assets and to assist with refining some written content. The game’s concept, narrative direction, scenes, mechanics, and final presentation were defined, directed, reviewed, and edited by the developer. No content is generated by AI during gameplay.

Creator
Epog Games Studio
Reviews
-
Added
Jul 22, 2026
No WitnessesSteam
Disclosure

No Witnesses is developed by a two-man team, therefore generative AI has been used to assist in the creation of marketing assets and other player facing interfaces. All generated content is reviewed and perfected by a human before use.No Witnesses utilises third-party assets, of which we cannot attest to the creation of.

Creator
Pink Thorn Games
Reviews
-
Added
Jul 22, 2026
Kret: The GameSteam
Disclosure

Generative AI tools were used to assist in the creation of selected promotional and store artwork. During gameplay, players can also optionally use generative AI to create custom word sets and hints.

Creator
Gucio Entertainment Studio
Reviews
-
Added
Jul 22, 2026
Draw it, Forget itSteam
Disclosure

Generative AI tools were used during development to assist with the game's custom C# code, gameplay systems, UI structure and layout, in-game written content, official word list, localization in nine languages, and draft store-page copy. All AI-assisted outputs were reviewed, edited, tested, and integrated by the developer. Visual art, icons, fonts, music, and sound effects are separately licensed third-party assets. No generative AI is used during gameplay, and the game does not connect to external AI services.

Creator
Boatboat Games
Reviews
-
Added
Jul 22, 2026
Gamercury World EngineSteam
Disclosure

The AI model has been fine-tuned with multiple safety measures — including prompt restrictions, keyword filtering, and compliance safeguards — to ensure all generated content remains appropriate. If you encounter any inappropriate or non-compliant content during gameplay, please report it to our support team, and we will promptly review and make the necessary adjustments. Thank you for your understanding!

Creator
Gamercury AI
Reviews
-
Added
Jul 22, 2026
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