Indexed August 11, 2026
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Disclosure Analysis

Generative AI was used only for early art exploration, asset refinement, and limited programming assistance, with all AI-assisted content manually reviewed and finalized by developers.

Where AI appears
AI-made content in the game
Development workflow
Asset processing Code help
Content mentioned
Art Code
Method disclosed
Assisted work Edited content
Evidence

Generative AI was used only as a supporting tool for early art exploration, asset refinement, and limited programming assistance

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

The creative direction of GAZE IN SHADOWS was developed and controlled entirely by our team, including its 1928 setting, story, characters, case design, gameplay, and film noir-inspired visual style. Generative AI was used only as a supporting tool for early art exploration, asset refinement, and limited programming assistance. All AI-assisted content was manually reviewed, extensively revised, and finalized by our developers. AI was not involved in any core creative decisions.

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