25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SCARVOIDSteam
Disclosure

Ai is used to create some loading-screens and other branding materials, also can be used in descriptive texts of the game. All game code/assets are 100% made by humans.

Creator
Cyberhaze
Reviews
-
Added
Jul 23, 2026
Boiler & BloodSteam
Disclosure

AI-assisted. Developer-directed. Generative AI was used as a production tool during development: Claude assisted with prototyping and implementation, while Google Lyria was used to create the game's original 15-track soundtrack. The music and all other AI-assisted material were selected, edited, integrated, and play-tested by the developer to serve Boiler & Blood's dieselpunk folk-occult world.

Creator
Critics Arcade
Reviews
-
Added
Jul 22, 2026
Naval StrikeSteam
Disclosure

Some of the game's assets and marketing materials were created with the assistance of generative AI tools, then reviewed and edited by the developer. All content is pre-rendered; the game does not generate any content at runtime.

Creator
VGP256
Reviews
-
Added
Jul 22, 2026
RTS OutpostSteam
Disclosure

Some store and marketing artwork (capsule/header images) was created with AI image tools and then reviewed and edited by the developer. Some in-game commander avatars were also AI-assisted. The game does not generate any AI content live during play.

Creator
Murat Yucel
Reviews
-
Added
Jul 22, 2026
Koryos : Sons Of MarsSteam
Disclosure

For complete transparency with our players, here is our stance on how this game is built: 1. Human Craftsmanship First Human creativity and hands-on talent are always our highest priority. Where development is handled by skilled creators and artists, the work is crafted traditionally. AI is never used to replace active human contribution. 2. Bridging the Resource Gap Where specialized resources, budgets, or personnel are missing, we use AI tools to bridge the gaps and keep development moving forward. As an independent project, we do not have the luxury of waiting on corporate budgets; we use every tool available to ensure the game actually gets finished and delivered to you. 3. Moving Forward, Never Backward Our development philosophy is built on momentum. We will never delay updates, halt progress, or backtrack to remove or replace AI-assisted elements just to appease online discourse. If the game secures funding or high sales down the line, those resources will be used exclusively to hire real people to build new features, content, and expansions. We only move forward. The Bottom Line We refuse to let a lack of corporate backing stop us from making a great game. We choose to embrace the tools of the future to deliver a unique RTS experience today. If you value raw independent drive, transparency, and a studio focused entirely on delivering great gameplay "by any means necessary," thank you for your support.

Creator
CosmicTwin
Reviews
-
Added
Jul 22, 2026
Couch PVPSteam
Disclosure

The development team was assisted by AI in writing and debugging code. Some sounds were also created using AI.

Creator
Homelaser
Reviews
-
Added
Jul 20, 2026
崇祯直聘:明末官场沉浮模拟器Steam
Disclosure

During development, AI tools were used to assist in polishing select text descriptions, as well as providing technical support for some of the character art and music assets. However, the core narrative, setting, and gameplay systems are 100% original, conceived and designed entirely by our team. We wanted to share this with complete transparency and genuinely thank you for your understanding and support. We welcome you to enjoy the game based on your own preferences!

Creator
Pyacark
Reviews
-
Added
Jul 20, 2026
Radiant Ruins RTSSteam
Disclosure

I used AI for some of the voice acting in the game. The selected voice models were shared by their respective voice actors through ElevenLabs. There are propaganda posters in the game made with the help of AI.

Creator
CoreMinimal Software
Reviews
-
Added
Jul 20, 2026
Star JourneySteam
Disclosure

Generative artificial intelligence has been used to create store page thumbnails based on the developer's scene work. Generative artificial intelligence has been used by the developer to improve the performance of the developers code to achieve incredible in game performance with respect to voxel mesh rendering and voxel lighting calculations. Thanks to the contributions of gen ai Star Journey performs beautifully even on laptops that have no dedicated GPU.

Creator
GTGD
Reviews
-
Added
Jul 20, 2026
ProvenerSteam
Disclosure

Translated with the help of AI. Thank you for your understanding.

Creator
Provener Works
Reviews
-
Added
Jul 19, 2026
Fleetfall - Galaxy DominationSteam
Disclosure

Artificial intelligence was used to generate the base concepts for the characters and planets in the game. All generated assets were then significantly edited, refined, and finalized manually to fit the game's unique art style.

Creator
Purple Owl
Reviews
-
Added
Jul 18, 2026
LockLineSteam
Disclosure

AI tools were used to create early drafts and a few base images for certain small visual elements, such as mission briefing cityscape thumbnails. Some initial sprite concepts were generated using AI. These assets were manually edited, adjusted, and integrated into the game’s visual style. No live generative AI is used during gameplay.

Creator
Wondered Off
Reviews
-
Added
Jul 17, 2026
Wartorn: A Visual Novel of the Ukraine WarSteam
Disclosure

Art. All 2D art in Wartorn is produced with AI image-generation tools and then selected, edited, retouched and composited by hand by the developer. This covers the character portraits, the scene backgrounds, the ending and gallery illustrations, the achievement icons, and the store capsules, screenshots and trailer, which are derived from that same in-game art. Text. The story, the branching structure and the choice design are the developer's own. AI writing tools were used to assist in drafting the prose and dialogue, and AI translation tools were used to produce the five localizations (English, Traditional Chinese, Simplified Chinese, Russian, Ukrainian). All text is reviewed and edited by the developer before shipping. Audio. Music and sound effects are royalty-free stock audio licensed from Pixabay. They are not generated by the developer using AI tools. Runtime. No content is generated while the game is running. Every asset is final and ships with the build, and the game makes no calls to any AI service.

Creator
Taiwan1996
Reviews
-
Added
Jul 17, 2026
이순신의 역습Steam
Disclosure

This game uses generative AI to assist with parts of the localization process. All AI-assisted translations are reviewed and edited by the developer before being included in the game.

Creator
Kim Yusok
Reviews
-
Added
Jul 17, 2026
Ashes of MacedoniaSteam
Disclosure

Some promotional and store page artwork used for marketing materials was created or assisted using generative AI tools. No generative AI is used during gameplay, and the game does not generate AI-created content for players.

Creator
Filios Christou
Reviews
-
Added
Jul 17, 2026
六世余烈Steam
Disclosure

AI for Partial code generation,Language translation and promotional images

Creator
疯狗工作室
Reviews
-
Added
Jul 16, 2026
About FrontlinesSteam
Disclosure

Bear with me. As a solo-creator I really want to first focus on the game complex logic and its user interface and features, which are crucial to me to give you the best possible experience I can. So this game includes a small number of artworks and music tracks generated using AI tools, which where still edited and refined by me before being included in the final build. I'm working hard to make the game even better at every release. Thank you!

Creator
Luca Burgio
Reviews
-
Added
Jul 15, 2026
Twisted RollSteam
Disclosure

This game may use pre-generated AI-assisted visual assets in some store/marketing materials and placeholder art. All such assets are reviewed and edited by the developer. The game does not use live generative AI during gameplay.

Creator
mapapa
Reviews
-
Added
Jul 15, 2026
Crew UpSteam
Disclosure

Artificial intelligence was used to create textures in the game.

Creator
Kavunovskiy
Reviews
-
Added
Jul 15, 2026
Kritzel KriegSteam
Disclosure

This game uses pre-generated generative AI content to assist with select 2D artwork, UI elements, and/or marketing materials. This content was reviewed and, where necessary, edited by the developer. No content is generated live by AI during gameplay.

Creator
Heftrand Games
Reviews
12
Added
Jul 13, 2026
Greek WarSteam
Disclosure

Generative AI was used only during the early concept art and ideation phase to help explore visual directions and inspire the art team. Any AI-assisted concepts served solely as reference material. All final in-game artwork was created, substantially reworked, or manually produced by human artists. The game does not generate AI content during gameplay, and no live AI systems are used by players.

Creator
Universal Lab
Reviews
-
Added
Jul 12, 2026
Shield OperatorSteam
Disclosure

We used generative AI tools during development to create game icons. All assets were reviewed and integrated manually. The game does not generate content in real-time.

Creator
Puantaun Studio
Reviews
-
Added
Jul 11, 2026
Realm TycoonsSteam
Disclosure

The game does not use AI to generate content for the game. Some of the game content was developed using AI, but the game itself does not use AI to generate any content.

Creator
Sunstone Entertainment LLC
Reviews
-
Added
Jul 11, 2026
AsteranovaSteam
Disclosure

Some visual assets used in this game were created or assisted by generative AI tools during development. All AI-generated content was reviewed, edited, and integrated by the developer before being included in the final game. No AI-generated content is created during gameplay.

Creator
AM Factory
Reviews
-
Added
Jul 9, 2026
NationsSteam
Disclosure

The game contains localizations generated by artificial intelligence.

Creator
Krzysztof Steiner
Reviews
120
Added
Jul 9, 2026
FIRE. HOLD. REPEAT.Steam
Disclosure

This game is a solo-developed project. Generative AI tools were used as part of the production workflow, including assistance with code and base visual assets. No generative AI output is used as a final in-game asset – all assets were manually edited and finalized by the developer. All gameplay design, creative direction, balancing, and content decisions were made by the developer.

Creator
SLICEMENICE
Reviews
-
Added
Jul 8, 2026
Military Destruction: Shock & AweSteam
Disclosure

Some art assets, textures, and sound effects are created with the assistance of AI tools, then curated and edited by the developer. All game design, gameplay systems, code architecture, physics simulation, and mission design are human-made. No AI-generated content is created at runtime. As a solo developer with a limited budget, I use AI tools to help produce some assets and sounds. This lets me keep my time focused where a solo dev's hours matter most — the core gameplay, the physics simulation, and mission design — while still delivering production quality that would normally require an extended team. Every AI-assisted asset is curated, edited, and integrated by hand.

Creator
Bax Studios
Reviews
-
Added
Jul 8, 2026
Command DoctrineSteam
Disclosure

Command Doctrine uses generative AI to create some of the content you play. When you generate a scenario or a campaign, an AI model produces the map, the opposing forces, the objectives, and the written mission briefing from your prompt. AI is also used to write narrative battle reports, to create the images that accompany them, and to interpret the natural-language orders you give your units. This content is generated live by third-party AI services. We apply content moderation and input filtering to guard against inappropriate or unsafe output.

Creator
ByteFlow
Reviews
-
Added
Jul 7, 2026
Great Sword 25k: Evil InvasionSteam
Disclosure

Characters, monsters, some buildings, CG images, and logos were generated using AI. The characters and some 3D building models were created by V2Fun, and the materials are licensed for commercial use under the CC BY 4.0 license.

Creator
大番茄
Reviews
-
Added
Jul 7, 2026
2point-1592Steam
Disclosure

Some art, music, and 3D assets in this game were created with the help of generative AI tools. Every AI-generated asset was carefully reviewed, refined, and hand-curated by the developer to fit the game's art direction and tone. The game does not use any live-generated (runtime) AI content.

Creator
bong24studio
Reviews
-
Added
Jul 7, 2026
Shao Song ISteam
Disclosure

游戏中的部分动画与部分图片素材使用了AI进行生成

Creator
互动之星
Reviews
2.5k
Added
Jul 6, 2026
Sanslo:Spin of the Three KingdomsSteam
Disclosure

This game contains pre-generated AI-assisted content, including some character artwork, visual assets, and audio. All AI-generated content has been reviewed, edited, and integrated into the game by the developer.

Creator
Studio Huewel
Reviews
-
Added
Jul 4, 2026
Italia 1915–1918 : Great War LogisticsSteam
Disclosure

Generative artificial intelligence was employed during pre-production and development to create concept art, historical background illustrations, and compose the soundtrack. Additionally, AI was used to generate initial base meshes for select 3D models, which were then fully refined, textured, and optimized manually by the development team.

Creator
Carrot Game Studio
Reviews
-
Added
Jul 4, 2026
Korea. IL-2 SeriesSteam
Disclosure

Generative technologies are used in Korea. IL-2 Series as production tools for selected types of content: in-game radio communications, pilot portraits and images used in Career mode. Radio communications use text-to-speech technology based on voice recordings made by our team and voice actors under the relevant agreements. Pilot portraits and Career mode images are created with AI-assisted workflows based on our own assets, in-game screenshots, models, and historical references, then manually reviewed and refined by our artists. Generative AI is not used as a replacement for creative direction. All such content is curated, checked, and finalized by the development team.

Creator
FOR-GAMES CR LTD
Reviews
380
Added
Jun 30, 2026
ThreadstormSteam
Disclosure

How is generative AI used in this game? We utilized generative AI tools during the development of Threadstorm to assist with specific elements of the game's creation: Art Assets: Some 2D sprites and visual elements within the game were created or refined using AI image generation tools. All generated assets were subsequently reviewed, edited, and curated by our team to ensure they fit the game's visual style. Code Assistance: We utilized AI coding assistants (specifically GitHub Copilot) to help draft, optimize, and troubleshoot scripts for the Godot Engine, which helped streamline our development workflow. All AI-assisted content has been thoroughly tested and integrated by the development team to ensure it aligns with our creative vision and quality standards.

Creator
Justus Nacken
Reviews
-
Added
Jun 30, 2026
StarCinderSteam
Disclosure

StarCinder includes some content created with the assistance of generative AI tools. This includes certain music tracks, ship concept art, ship models, and background/menu imagery. The developer directed the style, mood, and design goals for these assets, then reviewed, selected, and integrated the final content into the game. StarCinder does not generate AI content during gameplay and does not connect to external AI services while players are playing.

Creator
DeadPixel Software
Reviews
-
Added
Jun 29, 2026
Horn of the WarlordSteam
Disclosure

Most of the game's artwork was created by commissioned artists. A small number of outsourced illustrations are currently under review, so the game has been disclosed as containing AI-generated artwork.

Creator
MagicKrol
Reviews
-
Added
Jun 29, 2026
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