25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

RunecastSteam
Disclosure

We used Artificial Intelligence tools as an aid during development and in the creation of some game content. All AI-assisted material was personally reviewed and adjusted by our team, who were involved throughout every stage of the creative process.

Creator
Dotsmith
Reviews
-
Added
Aug 24, 2026
Spell DeathSteam
Disclosure

Some of the art in Spell Death was generated with an image model, then selected and edited by hand. Nothing is generated while you play.

Creator
Serhat Marasligil
Reviews
-
Added
Aug 24, 2026
Zombie Fish TankSteam
Disclosure

Store and Library creatives were enhanced using AI. Store descriptions were created and translated using AI.

Creator
boombit
Reviews
-
Added
Aug 24, 2026
暗黑修个仙Steam
Disclosure

Some 2D‑art assets in this game are created with the assistance of generative‑AI tools. These assets have been filtered, edited, composited and manually reviewed by the developer before being used in‑game. The game does not perform real‑time content generation based on player input during runtime, nor does it send any player input to generative‑AI services.

Creator
亦如小草
Reviews
-
Added
Aug 24, 2026
Don't Wake the KingSteam
Disclosure

The text on this game's Steam store page was drafted with the help of generative AI and then edited by the developer. All in-game art, models, sounds and the game's logo are made by hand. No AI-generated content is produced while the game is running.

Creator
Shroudbound Studios
Reviews
-
Added
Aug 24, 2026
GalithiaSteam
Disclosure

Galithia uses generative AI during development for some concepting, visual iteration, and content support. Any AI-assisted assets or materials are reviewed, modified, and integrated by the developer, with final approval and creative direction remaining fully human-led. Gameplay systems, combat balance, encounter design, and final implementation are developer-controlled.

Creator
Josh Schoenberger
Reviews
-
Added
Aug 23, 2026
Nostra CulpaSteam
Disclosure

Generative AI was used during development to assist with editing and reviewing some narrative text and with localization. AI-assisted text was reviewed and edited manually by the developer before being included in the game. No AI-generated content is created live during gameplay.

Creator
DIY Games
Reviews
-
Added
Aug 22, 2026
The Ash RemembersSteam
Disclosure

Artwork, music and parts of the text were created with AI tools and individually curated, refined and hand-fitted into the game by the developer. No AI content is generated at runtime.

Creator
Veyr Works
Reviews
-
Added
Aug 22, 2026
LarinaSteam
Disclosure

Generative AI was used to create portions of music, icon art, and some textures.

Creator
Stefan Pulfer
Reviews
-
Added
Aug 22, 2026
MORTAROTSteam
Disclosure

Some of MORTAROT's visual assets were created with the assistance of generative AI image tools and then edited, composited, and refined by hand by the artist. Some interface text and the English localization were drafted with AI assistance and reviewed by the team. AI coding assistants were also used during development. All AI-generated content has been reviewed to ensure that it does not contain infringing or illegal material.

Creator
Petri Games
Reviews
-
Added
Aug 22, 2026
SoulforgeSteam
Disclosure

Soulforge uses generative AI for part of its asset production. All AI-assisted content is pre-generated, fixed in the shipped build, and reviewed by the developer before release — the game generates no content at runtime. • 2D art: UI frames and chrome, spell and passive ability icons, class portraits, key art and store capsule art were produced using AI image generation from written style briefs, then selected, corrected, cropped, rescaled, composited and colour-graded by the developer before being imported into the game. • 3D models and textures: a portion of environment and prop assets were produced with AI generation tools, then edited, retopologised and hand-adjusted before being used in the game. • Localization: the game's 20 interface languages were produced with AI translation, each language then passed through a separate independent AI review pass and a mechanical validator. Native-speaker review is ongoing and corrections ship as they arrive. Audio is procedurally synthesised with hand-written DSP code, not generated by an AI model. We have reviewed the shipped assets and believe they contain no illegal or infringing content.

Creator
Momolitique Studios
Reviews
-
Added
Aug 22, 2026
Champions Of ThaloriaSteam
Disclosure

Some of the visual assets in Champions of Thaloria were created with the help of generative AI tools during development. This includes parts of the store page artwork and trailer, along with a portion of the in-game 2D art such as item icons, avatar frames and class emblems. Every AI-assisted asset was selected, edited and assembled by hand before it went into the game, and all of it was reviewed by the developer. The game does not generate anything while you play. No content is created at runtime and no AI service is contacted during gameplay — everything ships with the game.

Creator
Clive Production
Reviews
-
Added
Aug 22, 2026
Unhallowed SurvivorsSteam
Disclosure

Generative AI was used during development to assist in creating and refining some visual assets and development materials. All AI-assisted content included in the game and its marketing is reviewed, selected, and edited by the developer before publication. No AI-generated content is created during gameplay.

Creator
ShoninyasTube
Reviews
-
Added
Aug 22, 2026
ORB27Steam
Disclosure

Art Assets Generated by AI. Vibe Coded Game. Moddable. Fully Editable.

Creator
iFlo
Reviews
-
Added
Aug 22, 2026
21: Dead Man's DeckSteam
Disclosure

All voices are Ai generated along with the soundtracks. They are however created under strict instructions and hours of testing to get them right. Ai assisted in creating models/props.

Creator
Downdog2519
Reviews
-
Added
Aug 22, 2026
VerdictSteam
Disclosure

This game utilizes adaptive AI technology during gameplay to power the police interrogator's responses. Player input is evaluated live to generate dynamic, context-aware dialogue and push the interrogation forward.

Creator
Untold Software
Reviews
-
Added
Aug 20, 2026
Petal and BladeSteam
Disclosure

Generative AI tools were used during development to create and assist with many of the game's visual assets, including character artwork, card illustrations, backgrounds, and UI elements. These assets were generated during development and are included in the game as pre-generated, static content. The game does not use generative AI to create content during gameplay.

Creator
Murat Akdogan
Reviews
-
Added
Aug 20, 2026
LanternfallSteam
Disclosure

Some of Lanternfall's visual assets were produced with the help of AI tools. Concept art, 3D character and prop models, and character rigging and animation were generated with AI and then edited, corrected, lit, rendered and integrated by hand by the developer. Level backgrounds are hand-composed 3D scenes rendered offline. All shipped content is reviewed, adjusted and owned by EverLabs Software Ltd. No generative AI runs at runtime; nothing is generated live during play.

Creator
EverLabs Software Ltd
Reviews
-
Added
Aug 20, 2026
Dungeons & DeathSteam
Disclosure

Development used generative tools to assist with pre-generated pixel-art characters, environments, UI, effects and reference images (PixelLab and OpenAI image generation); pre-generated sound effects and voices (ElevenLabs); pre-generated music (Stable Audio); and portions of game code, tests and documentation (OpenAI Codex, Claude Code). Outputs were selected, edited, integrated and tested by the developer. The shipped game does not generate AI content at runtime and does not send player prompts to an AI service.

Creator
RatSlayerGames
Reviews
-
Added
Aug 20, 2026
Isekai: Demon KingSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated visual assets, promotional and store-page materials, and localization/text. All AI-assisted content was reviewed, edited, curated, and approved by the developer before inclusion. No generative AI is used during gameplay, and the game does not connect to external AI services while running.

Creator
Jose Alonso Ugaz Diaz
Reviews
-
Added
Aug 20, 2026
Ember KingdomSteam
Disclosure

During development, Ember Kingdom used generative AI to assist in creating some pre-generated game art assets, including backgrounds, UI icons, character and monster images, visual effects, and branding artwork. All assets were manually reviewed, edited, and integrated before being added to the game, and are included with the game as fixed files. The game does not connect to any generative AI services during gameplay, nor does it generate text, images, sound effects, characters, or other content in real time based on player input. All journeys, events, and combat outcomes in the game are determined by pre-designed data and game rules.

Creator
Pick Huang
Reviews
-
Added
Aug 20, 2026
灯守Steam
Disclosure

Background artwork and enemy character art in this game were created with the assistance of AI image-generation tools, then curated and refined by the developer. All AI-assisted content is pre-rendered during development — nothing is generated live during gameplay. Story, dialogue, and game design are entirely human-authored.

Creator
Uesho Co., Ltd.
Reviews
-
Added
Aug 20, 2026
TowerMouth ISteam
Disclosure

Some of the visuals on our store page and some of the 2D illustrations in our game were created with the help of AI-powered tools.

Creator
GeekZoneCouch
Reviews
-
Added
Aug 20, 2026
BrandrheimSteam
Disclosure

Generative AI has been used to assist in the creation of certain promotional artwork and visual assets. AI tools have also been used during development to assist with programming, documentation, and iteration. All generated content has been reviewed, integrated, and validated by the developer before being included in the final product.

Creator
Brandrheim Studios
Reviews
-
Added
Aug 20, 2026
DreamfendSteam
Disclosure

Some assets in Dreamfend were created using generative AI tools. This applies to the music and to some of the visual assets. All such content is reviewed and refined by hand to match the game's style and the author's intent. No content is generated during gameplay.

Creator
Lapchatka
Reviews
-
Added
Aug 20, 2026
Tarot GambitSteam
Disclosure

Artificial intelligence tools were utilized as a reference and assistive aid in the creation of certain art assets, audio elements, and localization translations for this game.

Creator
XiaoyaoYi
Reviews
-
Added
Aug 20, 2026
裂界勇士Steam
Disclosure

Generative AI was used to assist in creating some visual assets, including certain background images and the game start screen artwork. Other game content, including gameplay, programming, character design, and world-building, was created independently by the development team.

Creator
BlackKnightStudio
Reviews
-
Added
Aug 20, 2026
ObolusSteam
Disclosure

The 2D art in OBOLUS is made with image generation models running locally on my own machine — Stable Diffusion XL through ComfyUI, including a style model I trained myself on 1930s cartoon references. None of it is a raw output: every sprite, backdrop, card frame and icon was directed through many passes, then cut out, colour-corrected, upscaled and assembled frame by frame into animation sheets. Everything else is not AI: the rules, every card and every number on it, the balance, the 22 heroes, the six lands, the writing and the interface. The sound effects are synthesised by code written for this game. Nothing is generated while you play. The game makes no network calls and ships with no model — nothing runs on your machine, and none of your data goes anywhere.

Creator
briciagames
Reviews
-
Added
Aug 19, 2026
The OfferingSteam
Disclosure

Pre-generated only. Nothing is generated live while the game runs, and the game makes no network calls of any kind. 2D card illustrations were produced with an AI image tool from hand-written art-direction prompts, then cropped, recoloured and composited by hand into the game's painted card frames. A small number of 3D prop meshes were produced with an image-to-3D model (Microsoft TRELLIS, MIT licensed) and edited before use; most world geometry is built procedurally in code rather than generated. Ambient beds and music were produced with an AI music tool against a fixed written spec (key of D, 72 BPM, fades in from silence, no climax) and are mixed and crossfaded by the game's own audio code. All code, game design, UI layout, in-game text and store text are human-authored. Some combat sound effects are CC0 samples from Freesound. No player data is sent to any AI service.

Creator
Duskmothgames
Reviews
-
Added
Aug 19, 2026
WyrdaneSteam
Disclosure

Wyrdane uses AI-generated artwork for its card illustrations. As a solo developer working without a starting budget, this is a pragmatic choice to bring the game's world to life and test its mechanics without a professional illustration budget. If the project finds its audience, the goal is to progressively replace these visuals with artwork made by human illustrators. Game design, card balance, game mechanics, world-building, and creative direction are entirely human-made. AI is a production tool, not the creator of this game.

Creator
Amnertaris
Reviews
-
Added
Aug 19, 2026
SALTWRATHSteam
Disclosure

Some of SALTWRATH's audio and store artwork was created using generative AI tools and then edited by hand. The music and sound effects were generated with Suno, then trimmed, mixed and levelled manually before being used in the game. Some store page and capsule artwork was generated with an AI image tool and edited before use. The game itself does not use generative AI while you play. Nothing is generated live during a run, no content changes between playthroughs because of AI, and no player input is ever sent to an AI service.

Creator
cfdev
Reviews
-
Added
Aug 19, 2026
Joker MasterSteam
Disclosure

Generative AI tools were used in part during the development of this game. · Some character concept art and illustrations were produced using generative AI tools. All such images were subsequently reviewed and adjusted by our development team before being used in the game. · The images shipped in the game are the result of that review and adjustment process. Game design, systems, programming, rules, and balancing were created by our development team without generative AI.

Creator
QuantumAI Solution
Reviews
-
Added
Aug 19, 2026
VEKARRASteam
Disclosure

Generative AI assisted selected pre-rendered visual assets, all reviewed by the developer. No AI content is generated during gameplay.

Creator
Lamplight Studio
Reviews
-
Added
Aug 19, 2026
Bloodthrone: Eternal ReignSteam
Disclosure

Some of the visual material for this game was created with the help of generative AI tools. Specifically, the opening cinematic and several of the promotional images on this store page were produced using AI-assisted image generation, followed by manual editing, compositing and art direction by our team. All gameplay, code, design and audio were created without generative AI.

Creator
Velron Games
Reviews
-
Added
Aug 19, 2026
ReliquarySteam
Disclosure

The Current Card Artworks are AI generated. It will Change in the future

Creator
DiaP
Reviews
-
Added
Aug 19, 2026
Senti MetricaSteam
Disclosure

Generative AI tools were used only as an editing and proofreading aid for selected portions of the final game text. The original scenario, characters, direction, and final text review were created and handled by the developer.

Creator
NOPAINNOPAY
Reviews
-
Added
Aug 19, 2026
WitherwoodSteam
Disclosure

Generative AI was only used to assist in creating some of the inventory icons and promotional artwork, as TEMPORARY PLACEHOLDERS. The game's environments, gameplay systems, characters, mechanics, world design, and narrative were created by the developer. No AI content is generated during gameplay.

Creator
Cunning Craft LLC
Reviews
-
Added
Aug 18, 2026
DARKVEINSteam
Disclosure

Some of this store page's assets were drafted with AI assistance for speed and only as placeholders. All in-game content, models, animations, shaders, effects, and every system you play is hand built, licensed, or generated by procedural code written for this game; no AI image, voice, or video generation is used in SINISTERVEIN itself.

Creator
No Pain. All Game
Reviews
-
Added
Aug 17, 2026
TombslayersSteam
Disclosure

Some of the background music and SFX were generated using generative AI (pre-rendered).

Creator
Phantom Realm
Reviews
-
Added
Aug 17, 2026
Grim LootersSteam
Disclosure

The visual assets in Grim Looters — character, monster, item and card artwork, plus the store and marketing images — were created with the assistance of generative AI image tools and then curated, edited, and assembled by the developer. Some background music was AI-assisted. All AI-generated content is reviewed by the developer to ensure it is appropriate and cleared for use. No AI content is generated live during gameplay.

Creator
katapeltis
Reviews
-
Added
Aug 17, 2026
Embermaze: DescentSteam
Disclosure

Generative AI tools were used during development to create and refine the promotional capsule art, library graphics, and marketing assets for the store page. The game itself does not contain or generate any AI content during gameplay.

Creator
Graeme Scott
Reviews
-
Added
Aug 17, 2026
Carpetorium: A Carpet-Cleaning PurgatorySteam
Disclosure

This game uses generative AI in a limited way. Some in-game and store-page text was drafted, edited, or partially translated with the help of an AI model, then reviewed, adapted, and finalized by the developer. None of the game's art, sprites, animation, music or sound is AI-generated.

Creator
onionknight621
Reviews
-
Added
Aug 17, 2026
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