25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Death MomotaroSteam
Disclosure

Generative AI tools were used during development to assist in the creation of some systems, 3D models, textures, and localized translations included in the game.

Creator
Hirasaka
Reviews
-
Added
Sep 9, 2026
Choice of HistorySteam
Disclosure

AI assistance was used in the development of this game. Players are strongly advised to play using mainstream free "flash" AI APIs such as Agnes API or Qwen API — simply fill in your API information in the game settings. For the sake of speed, enabling thinking mode is not recommended. This game contains optional generative AI features. In “AI-Enhanced Narrative Mode”, the game calls the third-party LLM API you provide yourself, generating more immersive event text in real time as you play. This mode is entirely optional: even without connecting any API, you can still fully experience all of the built-in, human-written historical content and the core gameplay. The game will not use your gameplay data to train any models. All AI-generated content is controlled by your own API key and quota, and you are responsible for your own usage.

Creator
凭雨听风
Reviews
-
Added
Sep 9, 2026
Project PokerSteam
Disclosure

AI was used to assist in generating some artwork and opponent profile images featured in the game.

Creator
Nathan French
Reviews
-
Added
Sep 9, 2026
Savior MethodSteam
Disclosure

Artificial intelligence was only used to create Steam store designs and cover art.

Creator
Savior Method
Reviews
-
Added
Sep 8, 2026
BlackdoorSteam
Disclosure

Generative AI tools were used during development to assist with brainstorming and editing some mission and other written content. All generated suggestions were reviewed and edited by me before inclusion in the game.

Creator
Static Signal
Reviews
16
Added
Sep 8, 2026
The Tale of the King and The Lorn Knight Called Sir RoberdroricSteam
Disclosure

Generative AI was used solely to assist with translation, localization, and language editing of written text. This includes localization of Steam store-page descriptions and translation or language correction of in-game text, primarily from Portuguese into English. No AI-generated artwork, audio, gameplay content, or live-generated AI content is included in the game.

Creator
Dan Mafra Pixel Arts Company
Reviews
-
Added
Sep 7, 2026
Your UsualSteam
Disclosure

The bartender's side of every conversation is generated live, while you play, by a language model that ships inside the game and runs on your own computer. Nothing you type or say is sent anywhere. There is no account, no server, and no internet connection required — the game works with the network unplugged. When the character speaks her lines aloud, that audio is synthesised locally by the same install. Everything else in the game is authored by hand: the world and its writing, the cast of regulars, the drink recipes, the art, and the rules the bartender plays by. Because her dialogue is generated rather than scripted, it cannot be listed in advance. The controls on it are: a fixed authored prompt that defines the character, the setting, and what she will and will not do; a filtered generation pipeline; and a specific model chosen and regression-tested against an automated suite of behavioural checks before it ships. Anything the character has remembered about you can be viewed and permanently deleted from inside the game at any time.

Creator
tuffsoft
Reviews
-
Added
Sep 7, 2026
与AI的最后一战!Steam
Disclosure

- Used generative AI to adjust the game program - Used generative AI to create art assets - Used generative AI to generate background music

Creator
小w的游戏开发小组
Reviews
-
Added
Sep 7, 2026
NO CARRIERSteam
Disclosure

The code, the in-game text and its translations into six languages were written with the help of an AI assistant, then reviewed and edited by the developer. No images or audio were AI-generated: all artwork is built from licensed photography, a licensed typeface and licensed icons, and all sound comes from a licensed royalty-free library. Full credits are in the game. Nothing is generated while you play — the game makes no network requests at all.

Creator
Alexframe
Reviews
-
Added
Sep 7, 2026
丧尸围楼Steam
Disclosure

Parts this game's visual assets — including concept art, textures, and character portraits — were pre-rendered with generative AI tools during development, then reviewed and hand-integrated by the developer. Store and marketing images were produced the same way. No content is generated by in real time while you play.

Creator
唐華漢
Reviews
-
Added
Sep 7, 2026
Metlivi AdventureSteam
Disclosure

Metlivi Adventure uses generative AI to create certain in-game content, including narrative text, visual elements, and, where applicable, music. AI-generated content is used to support dynamic, player-driven adventures.

Creator
Metlivi
Reviews
-
Added
Sep 7, 2026
ElixonomySteam
Disclosure

Elixonomy includes some pre-generated visual artwork created with the assistance of generative AI tools. These assets were reviewed, selected, edited, and integrated by the development team. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Bramblewake Games
Reviews
-
Added
Sep 7, 2026
THE LAST LOGINSteam
Disclosure

THE LAST LOGIN uses pre-generated AI-assisted content in selected visual assets, character voice-over, music, and sound effects. All AI-assisted content was created during development and is included as fixed game content. No AI content is generated during gameplay.

Creator
IS-TL
Reviews
-
Added
Sep 7, 2026
BUNSIKSteam
Disclosure

Generative AI was used to assist with drafting and translating written text for the Steam store page and some in-game text. All AI-assisted text is reviewed and edited by the developer before use. No generative AI is used during gameplay, and the game contains no live-generated AI content.

Creator
Playnova Studio
Reviews
-
Added
Sep 7, 2026
Last Good FestivalSteam
Disclosure

The game uses AI tools to assist in generating background graphics and supporting the artistic process. AI is also used to aid in translation and localization, making the game available in multiple regions and languages.

Creator
WelesGames
Reviews
-
Added
Sep 7, 2026
Night Shift: Something Is WrongSteam
Disclosure

Generative AI was used during development to assist with the creation of selected UI graphics, localization, and text content. All AI-assisted content was reviewed and edited by the developer before being included in the final product. The game does not generate AI content during gameplay.

Creator
biges
Reviews
-
Added
Sep 6, 2026
Re+pray Signals: Echoes Still WaitSteam
Disclosure

Some in-game images, such as backgrounds and props, were created with generative AI (Adobe Firefly) and then edited and adjusted before use. All character illustrations and key art are hand-drawn. The scenario and in-game text are based on human-created concepts and structure; AI was used to assist with early drafts, and all final content was edited and finalized by hand. AI tools were also used to assist programming during development.

Creator
Tetherea Studio
Reviews
-
Added
Sep 6, 2026
FormSteam
Disclosure

Generative AI assistance was used during the development of selected visual assets and localized text. The developer directed the creative approach, selected and edited the results, reviewed the translations, and adapted all assisted content for use in the game.

Creator
Ruldae
Reviews
-
Added
Sep 6, 2026
Puppet Mall: Chapter 1Steam
Disclosure

The developer uses generative AI tools during the development process to assist in creating pre-generated visual assets, environment textures, and background sound effects. These AI-assisted elements are finalized and integrated into the game's static files to enhance the overall horror atmosphere.

Creator
kiviGames
Reviews
-
Added
Sep 6, 2026
BIG BANG TO USSteam
Disclosure

Generative AI tools were used during the development process to assist with writing script dialogues and to generate background music and songs for the game. All AI assets were pre-generated prior to release, and no AI content is generated in real time during gameplay.

Creator
phyilm
Reviews
-
Added
Sep 6, 2026
Dream City PsycheSteam
Disclosure

We do not use AI generated images in the game. However, it's possible some images in the game could be interpreted as AI generated images. If you suspect some of images looks like AI generated images, please contact us through e-mail so we can make necessary adjustments. Our workflow involves using store bought and legally acquired free 3D assets to render those assets into 2D images. We also use a few free photographs to serve as background images for certain scenes. Those 2D images are then touch-up using free image editing software. We also bought a few 2D art assets from reputable creators. We provide a list of most of 3D and 2D assets we used in the game in credits section in the game.

Creator
DC Inspiration
Reviews
-
Added
Sep 6, 2026
Hack YouSteam
Disclosure

The game uses static images and UI elements (including a cryptocurrency exchange chart) generated with AI tools. These assets were manually post-processed and integrated into the game. All game code, mechanics, audio, and original level design were created by the studio without AI generation.

Creator
Mahlo
Reviews
-
Added
Sep 6, 2026
Happy Happy Little ShopSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated 2D visual assets, including character artwork, backgrounds, UI elements, and promotional/store-page images. Some of the music featured in the game and promotional materials was generated using Suno. All AI-generated content was reviewed and curated by the developer before inclusion. The game does not generate content using AI while it is running.

Creator
NerveSingerStudio
Reviews
-
Added
Sep 4, 2026
Primal Heir: The Mortal RealmSteam
Disclosure

Some background music tracks were created with the assistance of generative AI tools and subsequently edited and modified by the developer. No generative AI content is created during gameplay.

Creator
Animus
Reviews
-
Added
Sep 4, 2026
HadalLineSteam
Disclosure

Some of this game's dialogue was refined with the help of a generative AI tool during revision. Every line in the finished game was reviewed and edited by the developer. No generative AI was used to create the artwork, sound, or music, and no content is generated during gameplay.

Creator
Ebi Odore
Reviews
-
Added
Sep 4, 2026
Necromancer: The Fallen ServeSteam
Disclosure

Necromancer: The Fallen Serve is primarily developed by me as a solo indie developer. I use generative AI as one of the tools in the project, including for some 3D assets, character voice lines, music, and promotional artwork. I've also worked with freelance artists and animators on parts of the game, including the skeleton army and animation work. I personally go through, refine and rework the assets until they fit the game the way I want them to. No generative AI content is created during gameplay.

Creator
Minch Games
Reviews
-
Added
Sep 4, 2026
Dead Man's PassSteam
Disclosure

Generative AI was used during development to assist with some image assets and written or localized text for the game and its store page, as well as three in-game background music tracks. All AI-assisted content is pre-generated and fixed. The game does not generate content at runtime or send player input or data to AI services.

Creator
Ark
Reviews
-
Added
Sep 4, 2026
Hollow Parish: Dead FrequencySteam
Disclosure

This game uses generative AI for part of its artwork and its voice lines. The hunter portraits were created with a generative AI image model, then selected, retouched and approved by hand. The voices you hear over the radio were produced with an AI voice model, speaking scripts written by the developer. All of this was generated during development and is fixed in the build. No generative AI runs while you play: nothing is created live, and the game never contacts an AI service.

Creator
Bakula Vasiliy
Reviews
-
Added
Sep 4, 2026
Something Really Evil Inc.Steam
Disclosure

AI was used to assist with the translation of the game's text into supported languages. No generative AI was used to create the game's art, music, or other game content.

Creator
Lunaris Aeterna
Reviews
-
Added
Sep 4, 2026
EMBERDEEPSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Sep 4, 2026
Pack It In!Steam
Disclosure

Generative AI tools were used during development as part of the visual ideation and reference process for some in-game objects. Final game assets were created, assembled, and manually refined by the developer. The game does not use generative AI during gameplay.

Creator
JaSan
Reviews
-
Added
Sep 4, 2026
Tides of CaldmereSteam
Disclosure

Some of this game's art and music assets were created with the help of generative AI tools during development. Art: Character portraits, unit and enemy sprites, environment tiles, map decorations, and item icons were produced with the assistance of AI image-generation tools (including Retro Diffusion, PixelLab, and FLUX), then curated, edited, assembled, and integrated by the developer. Music: Background music was generated with a licensed AI music-generation tool and edited by the developer. All AI-assisted content is pre-generated and fixed in the shipped game — no content is generated live during gameplay. Every asset was reviewed and approved by the developer to ensure it is original to this game, does not infringe third-party intellectual property, and is appropriate for the game's audience.

Creator
Meridian Studios
Reviews
-
Added
Sep 4, 2026
Aika Was Supposed to DieSteam
Disclosure

Hi everyone. I want to be open about how this game was made and why generative AI was used. Aika Was Supposed to Die began as a story that I wrote and developed over more than two years. The world, characters, dialogue, themes, and narrative direction were all written by me. I cared deeply about this story, and eventually I felt that a visual novel would be the best way to bring it to life. As an independent developer working with a limited budget, hiring a full team of artists is not financially possible for me right now. I greatly value human-made art and the work of professional artists. I am also a 3D artist who works with Unreal Engine, so this is something I genuinely care about. Rather than leave the story untold, I chose to use generative AI as part of the visual production process. The game’s images and video assets were created with the assistance of generative AI tools. However, I did not want that to become an excuse for delivering something careless or low-quality. In fact, having access to these tools encouraged me to be as ambitious as possible with the project. I created and refined a large number of images and animated sequences to give the game a richer and more cinematic presentation. Every asset was carefully directed, selected, edited, revised, and manually integrated into the story, with the goal of providing players with a cohesive, polished, and emotionally engaging experience. The writing, narrative design, scene direction, timing, editing, and final creative decisions were all handled by humans. Generative AI was used as a production tool, not as a replacement for authorship, creative direction, or care. No AI content is generated during gameplay. If the game becomes successful enough to support a larger production, I would love to work with professional artists on future chapters. Until then, this approach has allowed me to share a story that means a great deal to me while doing everything within my reach to make the final experience cohesive, personal, and emotionally meaningful. Thank you for giving this story a chance.

Creator
AGA PRODUCOES LTDA
Reviews
-
Added
Sep 4, 2026
V.E.L.O.Steam
Disclosure

Generative AI tools were used during development to assist in the creation of selected background images, illustrations, character assets, UI assets, rhythm game music, and background music. These are pre-generated assets included with the game. No generative AI is used to create content during gameplay, and the game does not connect to external AI services while being played.

Creator
PROJECT: V.E.L.O.
Reviews
-
Added
Sep 4, 2026
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