Disclosure analysis
The game uses live AI while you play
The game discloses AI-generated bartender dialogue that runs locally during gameplay.
- Process
- AI-generated
- Live AI during play
- Yes
Evidence & analysis details
- Evidence used
-
“The bartender's side of every conversation is generated live, while you play, by a language model that ships inside the game”
“the same install”
- Analysis confidence
- 98%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
The bartender's side of every conversation is generated live, while you play, by a language model that ships inside the game and runs on your own computer. Nothing you type or say is sent anywhere. There is no account, no server, and no internet connection required — the game works with the network unplugged. When the character speaks her lines aloud, that audio is synthesised locally by the same install. Everything else in the game is authored by hand: the world and its writing, the cast of regulars, the drink recipes, the art, and the rules the bartender plays by. Because her dialogue is generated rather than scripted, it cannot be listed in advance. The controls on it are: a fixed authored prompt that defines the character, the setting, and what she will and will not do; a filtered generation pipeline; and a specific model chosen and regression-tested against an automated suite of behavioural checks before it ships. Anything the character has remembered about you can be viewed and permanently deleted from inside the game at any time.
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