Disclosure analysis
No AI-created content is disclosed in the game
AI assisted with coding and prototyping, but no AI-generated content is disclosed in the final game.
- Process
- AI-assisted
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“used AI as my development partner”
“As a solo developer, I used AI as my development partner on Tower's Gambit”
- Development workflow
- Code help Prototyping
- Model-reported confidence
- 90% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
As a solo developer, I used AI as my development partner on Tower's Gambit. It has helped me code faster and prototype things quickly. Every design decision, every mechanic, every pixel of this game reflects my vision — AI just helped me get there.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- May 23, 2026
- Source last checked
- Jun 7, 2026
- Automatic analysis updated
- Jul 6, 2026
- Recorded text changes
- 1 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
As a solo developer, I used AI as my development partner on Tower's Gambit. From writing game code to building marketing tools, AI helped me move faster and build bigger than I could alone. The music was also AI-generated. Every design decision, every mechanic, every pixel of this game reflects my vision — AI just helped me get there.
As a solo developer, I used AI as my development partner on Tower's Gambit. It has helped me code faster and prototype things quickly. Every design decision, every mechanic, every pixel of this game reflects my vision — AI just helped me get there.