25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Click StartSteam
Disclosure

Generative AI tools were used during development to enhance and refine selected existing in-game artwork and music. These assets were not generated from scratch; AI was used only as part of the editing and improvement process. All AI-assisted outputs were reviewed and approved by the developer. The game does not generate AI content at runtime.

Creator
Tech-AM Studio
Reviews
-
Added
Sep 4, 2026
HELL IS FUELSteam
Disclosure

Parts of this game were made with the help of generative AI tools. AI assistance was used for the source code, the in-game and store text, the store and library artwork, and the music and sound effects. Everything generated was reviewed and edited by the developer before it shipped. Nothing is generated while you play: the game ships fixed assets and makes no calls to any AI service.

Creator
GlobalTech LLC
Reviews
-
Added
Sep 4, 2026
Train PartySteam
Disclosure

This game was developed with the assistance of generative AI tools. AI was used during development to help write and refactor portions of the game's code, and to assist with design iteration. Some in-game assets (such as placeholder art, sound effects, or text) may have been created or refined with AI assistance. All AI-assisted content was reviewed and edited by the developer before inclusion. The game does not generate any content using AI at runtime, and no live AI features are present in the released product.

Creator
PTLH
Reviews
-
Added
Sep 4, 2026
ASCII Dungeon CrawlSteam
Disclosure

AI was used to create the full scores from chords and melody provided to create retro feel. All art and animations were drawn meticulously character by character using a personal editor I made, but I drew inspiration from generative AI to get the right feel or angles.

Creator
Andrew Bellinger
Reviews
-
Added
Sep 4, 2026
Idle MisadventuresSteam
Disclosure

Visual Assets: As a solo developer, I use generative AI to create initial variations for scenery, textures, character sprites, and UI. No raw AI output ships in the game — every asset is hand-edited, composited, and cleaned up to match the game's aesthetic. Music: The soundtrack and ambient music are created with AI audio tools, then curated and sequenced into a cohesive, atmospheric score.

Creator
Double Trouble Games
Reviews
-
Added
Sep 4, 2026
Neural DefenseSteam
Disclosure

Neural Defense was developed by a five-person indie team using a combination of hand-crafted work and generative AI tools. Generative AI was used during development to assist with music composition, concept art, portions of the game's code, and the editing and expansion of some narrative text. All final in-game assets — including 3D models, textures, and visual art seen during gameplay — were hand-crafted by the studio's artists. No content or code is generated live during gameplay; everything was created, reviewed, and finalized by the team prior to release.

Creator
Synapse Game Studios
Reviews
-
Added
Sep 4, 2026
Eternal Rift DefenseSteam
Disclosure

Eternal Rift Defense uses AI-assisted tools during development to help generate and refine certain code, audio, visual assets, and design elements. All AI-assisted content is reviewed, modified, and validated by the developers to ensure quality, security, and consistency with the game’s design.

Creator
MagmaBear Games
Reviews
-
Added
Sep 4, 2026
Maneater 2Steam
Disclosure

AI-assistive tools were used for development support, including prototyping, coding, testing, documentation, and workflows; all player-facing creative content such as  Art, UI, VFX, music, voice acting, and marketing materials was created by human developers and artists.

Creator
Tripwire Interactive
Reviews
-
Added
Sep 3, 2026
ArchechordSteam
Disclosure

This game was developed by a single developer. Generative AI was used in the creation of character animation, UI icons, music, and sound effects, and for coding assistance during development. The story, writing, character design direction, and all creative decisions were made entirely by the developer. No content is generated by AI during gameplay.

Creator
ArcheprismStudio
Reviews
-
Added
Sep 3, 2026
Automotive EmpireSteam
Disclosure

Automotive Empire was developed using AI-assisted tools across multiple disciplines. Visual assets, music, and audio were generated using AI tools. The game's code was developed with AI coding assistance. Every element — every image, every track, every line of code — was reviewed, selected, refined, and approved by the developer as part of a deliberate creative vision. The game design, systems, world-building, and writing are entirely human-made. Automotive Empire is the product of one person's vision, built with the best tools available today.

Creator
ANMGP Studio
Reviews
-
Added
Sep 3, 2026
LUCK ITSteam
Disclosure

This game uses AI tools in the following ways: Music: Composed using Suno. Code: Written and debugged with AI assistance. Art: Created with AI assistance. All AI-assisted content was reviewed, edited, and finalized by the developer.

Creator
HuntForge
Reviews
-
Added
Sep 3, 2026
Century of ConquestSteam
Disclosure

Some of this game's assets were created with the assistance of generative AI tools and were then reviewed, edited, and integrated by the developer. This includes: base meshes of some 3D character models, some 2D artwork such as card illustrations and icons, voice lines and sound effects created with AI voice/audio generation, and parts of the localized text. All such content was pre-generated during development — the game does not generate any content with AI at runtime.

Creator
Jiye Mingniao Games
Reviews
-
Added
Sep 3, 2026
Solitaire: Kingdom in ChainsSteam
Disclosure

Generative AI tools were used during development to create and refine visual artwork and music, and to assist with programming. All final content was directed, selected, edited and integrated by the developer. AI is not used at runtime and the game does not generate new content while you play.

Creator
Big Bro Studios
Reviews
-
Added
Sep 3, 2026
INKBORNSteam
Disclosure

The store artwork (capsules and key art) was generated with an image model and then composed, cropped and combined with our own logo by hand. The game's ambient background music tracks were generated with an AI music tool and edited afterwards.

Creator
OverLKD Studio
Reviews
-
Added
Sep 3, 2026
Basement10Steam
Disclosure

This game uses content created with the assistance of generative AI tools. 2D image assets (including the game logo and in-game textures), 3D models, and some sound effects and music were generated with AI and then reviewed, edited, and integrated by the developer. Localization into supported languages was also produced with AI assistance. All game design, narrative, and text content were written by the developer. No content is generated in real time during gameplay.

Creator
Solo Developing
Reviews
-
Added
Sep 3, 2026
PERIHELIASteam
Disclosure

The soundtrack of PERIHELIA was created with the assistance of generative AI music tools. All tracks were curated, edited and integrated by hand, and each ships with a hand-authored beatmap. All other content — art, code, visual effects — is authored directly and drawn procedurally, with no AI involvement.

Creator
Miroslav Hrnčíř
Reviews
-
Added
Sep 3, 2026
Auto Squad RPGSteam
Disclosure

Generative AI was used in the creation of the background images and certain sound elements of this game.

Creator
Sena Interactive
Reviews
-
Added
Sep 3, 2026
TrackedSteam
Disclosure

Selected pre-generated visual and audio assets used in Tracked and its store materials were created with the assistance of generative AI tools during development. Every AI-assisted asset was selected, reviewed, and edited by the development team before use. No content is generated during gameplay, and the game does not connect to external AI services.

Creator
Paper Node Games
Reviews
-
Added
Sep 3, 2026
ONE STEP WARSteam
Disclosure

During the development of this game, generative AI was used to assist with the creation of some art assets, sound effects, music, text translations, and development reference materials. All AI-assisted generated content was manually reviewed, edited, integrated, and approved before being included in the game. No content is generated in real time based on player input during gameplay.

Creator
林栖者游戏
Reviews
-
Added
Sep 3, 2026
GuildfireSteam
Disclosure

Guildfire uses pre-generated AI-assisted content in parts of its visual art, localization, sound effects, and soundtrack. AI-generated material is manually selected, edited, and integrated by the developer. No generative AI is used during gameplay, and the game does not connect to external AI services at runtime.

Creator
Carlos Zúñiga
Reviews
-
Added
Sep 3, 2026
Uga Buga!Steam
Disclosure

AI tools were used for the sound effects used in the game.

Creator
Artaryn Studios
Reviews
-
Added
Sep 3, 2026
4:12 AMSteam
Disclosure

Some background art, still images, videos, and music were created with the assistance of generative AI tools; every asset was reviewed and curated by the developer. During gameplay, callers' dialogue is performed by an AI language model running entirely on the player's PC — fully offline, with no external AI service. The AI performs characters only within hand-written script boundaries, all story outcomes are decided by deterministic game logic, and generated text is filtered before display. Voice input is transcribed locally and never leaves your machine.

Creator
findrr_base
Reviews
-
Added
Sep 3, 2026
Last Civilization: Inherited FlameSteam
Disclosure

**Pre-Generated AI Content** Generative AI tools were used during development to assist in creating some of the pre-generated content included in the game. The AI-assisted content includes images, music, written text, and translations. All AI-assisted content was generated before release and is included in the game as fixed assets or data. The developer reviewed, selected, edited, and integrated the content before including it in the product. No content is generated by AI while the game is running. The developer reviewed the included content and only incorporated material believed to have the necessary rights for distribution. Third-party copyrighted characters, trademarks, or other protected material were not intentionally requested or included. **Live-Generated AI Content** The game does not use live-generated AI. It does not connect to any generative AI service or generate AI-assisted content while the game is running.

Creator
Wis
Reviews
-
Added
Sep 3, 2026
SpaceBuddiesSteam
Disclosure

SpaceBuddies uses generative AI tools during development to create pre-rendered content included in the game and on this store page. AI was used to help produce some 3D models (Rodin), marketing/game imagery (ChatGPT), sound effects (Eleven Labs), and background music (Suno). All AI-generated assets were reviewed and edited by the development team before release. This game does not use generative AI to create content during gameplay, and it does not connect to third-party AI services while you play.

Creator
The Weekend Company
Reviews
-
Added
Sep 3, 2026
FARMYSteam
Disclosure

Ai was instrumental is creating the music and sound effects for FARMY and will continue to be used for more audio content as the game grows.

Creator
Firedanger
Reviews
-
Added
Sep 3, 2026
Fortress BreakerSteam
Disclosure

AI was used during development, particularly to assist in creating and refining some artwork and audio assets. All content was reviewed, selected, improved upon, and integrated manually. This game does not generate AI content during gameplay. I'm not a good artist or audio producer but using current tools lets me deliver what I think is a fun game that I wouldn't be able to deliver at anywhere near the same quality without them. Fortress Breaker is still very much a one person project, just one with great tools.

Creator
256pub
Reviews
-
Added
Sep 3, 2026
Tumble: A Cozy Dice RogueliteSteam
Disclosure

Tumble's visual art (character and charm illustrations, backdrops, item sprites, and store capsule art) was generated with Google's Gemini image models and then selected, cropped, retouched, colour-matched and in many cases regenerated by hand against a fixed reference style until it fit the game. Music and sound effects were generated with Suno under a commercial licence, then cut, mixed and placed by hand. The game's design, rules, balance, and code are not generated content. Every mechanic, number and line of player-facing text was written, tested and revised by the developer, including through automated balance simulation and four rounds of human playtesting. No content is generated live during play. Nothing in Tumble is produced at runtime by an AI model; the game runs entirely offline with no model calls of any kind.

Creator
Colin Bish
Reviews
-
Added
Sep 3, 2026
The One WhoSteam
Disclosure

Generative AI tools were used during development to assist with creating promotional images for the Steam store page, early concept art, and voiceovers for character dialogues. No AI content is generated in real-time during gameplay. All in-game models, code, and environments were manually created, processed, and integrated by the developer.

Creator
NUMBLINE
Reviews
-
Added
Sep 3, 2026
Final Night FirefightSteam
Disclosure

Final Night Firefight uses generative AI tools during development to assist with the creation of some pre-generated game artwork, visual assets and music. I review, edit, and integrate all AI-assisted content as part of the game's development process. The game does not generate AI content live during gameplay.

Creator
Avanti Stark
Reviews
-
Added
Sep 3, 2026
Three Kingdoms BornSteam
Disclosure

Some visual and audio assets in this game were created with the assistance of generative AI tools, and subsequently reviewed, edited, and refined by the developer. The game does not feature live or runtime generative AI during gameplay and does not generate content based on player input.

Creator
Project Dragon
Reviews
-
Added
Sep 3, 2026
ElyaSteam
Disclosure

Elya uses generative AI to provide optional real-time character conversations, voice interactions, and other AI-assisted companion features. Users may connect supported third-party AI services or configure their own compatible providers. AI-generated content is produced dynamically based on user input and character settings.

Creator
Elya
Reviews
-
Added
Sep 3, 2026
VIRSTEX ENDSTRAINSteam
Disclosure

Generative AI tools were used during development to assist with the creation of [artwork, voice audio, text, and localization]. All AI-assisted content was reviewed and edited by the developer before being included in the game. The game does not generate AI content during gameplay.

Creator
MOSAIC CAT
Reviews
-
Added
Sep 3, 2026
Sometime AgainSteam
Disclosure

"Some art assets, music, and sound effects in this game were created with the assistance of generative AI."

Creator
因遇制作组
Reviews
-
Added
Sep 3, 2026
The Burrow Takes HeavenSteam
Disclosure

This game includes some pre-generated AI-assisted visual and audio content. It does not use live AI generation at runtime

Creator
Group Link: https://steamcommunity.com/groups/beardoandsonogames
Reviews
-
Added
Sep 3, 2026
Pocket PawnsSteam
Disclosure

Pocket Pawns was made with the help of generative AI, and the game's own credits name every tool used. Images and music: the chess piece art was generated with ChatGPT, the board art with Gemini, and the world and environment art from assets created with Nano Banana Pro alongside free-to-use CC0 packs found online. The soundtrack is from Suno. Claude wrote the game's code, its writing, and its translations into ten languages — and made much of what you see and hear directly in code rather than from an image generator: the character pixel art, the in-world props and interface, the three-dimensional rooms, the animation, and the sound effects. The chess itself is not generated. The puzzles come from the Lichess puzzle database, released under CC0, and your opponent is Stockfish, a classical open-source chess engine. Real positions, a real engine. Nothing is generated while you play. Pocket Pawns creates no content at runtime and never connects to an AI service. It does not need an internet connection to play.

Creator
Pocket Pawn Games
Reviews
-
Added
Sep 3, 2026
CCR - Cosmic Card RealmSteam
Disclosure

The game's art assets were created with the assistance of AI tools, including ChatGPT and Tencent Hunyuan. The game's music and sound effects were generated using Suno. Localized text for languages other than Chinese was translated with the assistance of ChatGPT. AI-assisted programming tools, including ChatGPT, were also used during the game's development.

Creator
Nan
Reviews
-
Added
Sep 3, 2026
穿越火焰 Pass Thru FireSteam
Disclosure

Some of the game's background music was created using generative AI, and a very small portion of the visuals underwent refinement or fine-tuning using generative AI.

Creator
方郎
Reviews
-
Added
Sep 3, 2026
Starfall SamuraiSteam
Disclosure

This game uses generative AI to assist with multilingual translation and to create some of its in-game music. All related content was generated in advance during development and reviewed and edited by the development team.

Creator
YANCHA GAMES
Reviews
-
Added
Sep 3, 2026
CrashbornSteam
Disclosure

Some of Crashborn's art, audio and base 3D models were created with generative AI tools and edited by hand. They are placeholders being replaced with work from dedicated artists ahead of the 1.0 release. The game does not generate content at runtime.

Creator
Rukium Labs
Reviews
-
Added
Sep 3, 2026
DashBreakerSteam
Disclosure

Generative AI tools were used extensively during the development of DashBreaker. They assisted with programming, selected sound effects and visual materials, player-facing text and localization, and Steam store and marketing materials. All AI-assisted output was reviewed, edited, tested, and integrated by the developer. No content or code is generated by AI during gameplay, and the game does not connect to external AI services while running.

Creator
sagelab
Reviews
-
Added
Sep 3, 2026
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