25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Dice Tiny TownSteam
Disclosure

Generative AI was used only for programming assistance and localization. No generative AI was used for artwork, music, or sound effects.

Creator
Lazini
Reviews
-
Added
Sep 3, 2026
Solitaire: Kingdom in ChainsSteam
Disclosure

Generative AI tools were used during development to create and refine visual artwork and music, and to assist with programming. All final content was directed, selected, edited and integrated by the developer. AI is not used at runtime and the game does not generate new content while you play.

Creator
Big Bro Studios
Reviews
-
Added
Sep 3, 2026
ToyStormSteam
Disclosure

All code, game design, maps, and audio behavior were created using AI. AI tools were also used for in-game character 3D models (subsequently hand-optimized and rigged), main menu background videos, store trailer cinematic shots, and store artwork (logo and capsule backgrounds). All content is based on the game's own original characters.

Creator
AZ Studio
Reviews
-
Added
Sep 3, 2026
Wish ImpossibleSteam
Disclosure

Generative AI was used during development to assist with visual concept exploration and the creation of certain pre-generated art assets. No generative AI content is generated during gameplay.

Creator
EDEL Studio
Reviews
-
Added
Sep 3, 2026
SpaceBuddiesSteam
Disclosure

SpaceBuddies uses generative AI tools during development to create pre-rendered content included in the game and on this store page. AI was used to help produce some 3D models (Rodin), marketing/game imagery (ChatGPT), sound effects (Eleven Labs), and background music (Suno). All AI-generated assets were reviewed and edited by the development team before release. This game does not use generative AI to create content during gameplay, and it does not connect to third-party AI services while you play.

Creator
The Weekend Company
Reviews
-
Added
Sep 3, 2026
Fortress BreakerSteam
Disclosure

AI was used during development, particularly to assist in creating and refining some artwork and audio assets. All content was reviewed, selected, improved upon, and integrated manually. This game does not generate AI content during gameplay. I'm not a good artist or audio producer but using current tools lets me deliver what I think is a fun game that I wouldn't be able to deliver at anywhere near the same quality without them. Fortress Breaker is still very much a one person project, just one with great tools.

Creator
256pub
Reviews
-
Added
Sep 3, 2026
Cozy Fishing LifeSteam
Disclosure

Some 2D art assets in this game, such as menu backgrounds, UI icons and character illustrations, were created with the assistance of generative AI tools. All AI-assisted assets were reviewed and edited by our team before being included in the game. No content is generated by AI while the game is running. Game code, design and text were created by humans.

Creator
TINYCELL
Reviews
-
Added
Sep 3, 2026
Tumble: A Cozy Dice RogueliteSteam
Disclosure

Tumble's visual art (character and charm illustrations, backdrops, item sprites, and store capsule art) was generated with Google's Gemini image models and then selected, cropped, retouched, colour-matched and in many cases regenerated by hand against a fixed reference style until it fit the game. Music and sound effects were generated with Suno under a commercial licence, then cut, mixed and placed by hand. The game's design, rules, balance, and code are not generated content. Every mechanic, number and line of player-facing text was written, tested and revised by the developer, including through automated balance simulation and four rounds of human playtesting. No content is generated live during play. Nothing in Tumble is produced at runtime by an AI model; the game runs entirely offline with no model calls of any kind.

Creator
Colin Bish
Reviews
-
Added
Sep 3, 2026
Slap LeatherSteam
Disclosure

AI tools were used during development to assist with writing the game's code and text content (including UI text, English/Korean localization, and store page text). All AI-assisted content was created under direct developer supervision and reviewed by the developer. No content is generated by AI at runtime.

Creator
Fried Shoe
Reviews
-
Added
Sep 3, 2026
BACKBITESteam
Disclosure

BACKBITE's in-game visual art — the snakes, power-up icons and other graphics — was created with generative AI image tools and then prepared as sprites for the game. In-game text was translated into the supported languages with AI assistance. All music and sound effects come from licensed, human-made audio libraries.

Creator
CarvaCode
Reviews
-
Added
Sep 3, 2026
BloomsteadSteam
Disclosure

Generative AI was used strictly for the creation of marketing materials and store page capsule artwork. All in-game assets, including pixel art character sprites, environment tiles, animations, music, and source code, were 100% human-created.

Creator
Meadowroots Studios
Reviews
-
Added
Sep 3, 2026
Neon ArcadeSteam
Disclosure

The game code is written using AI but the ideas and game concepts are human made.

Creator
geertvd
Reviews
-
Added
Sep 3, 2026
Wheelie RunSteam
Disclosure

AI was used during development to assist with programming, localization, and creating portions of the game's logo.

Creator
Sender Jim's
Reviews
-
Added
Sep 3, 2026
Balloon BusSteam
Disclosure

The developer used generative AI tools during the development process to assist with concept art and text translations. All final assets were reviewed and curated by the developer.

Creator
Studio Sieun
Reviews
-
Added
Sep 3, 2026
Guess the OriginSteam
Disclosure

Some in-game images, depicting traditional dress, festivals, food, and cultural artifacts, were created using an AI image generation pipeline (Google Gemini through an automated workflow). Every generated image was reviewed, curated, and approved by the developer before it was added to the game. No AI content is generated live during gameplay.

Creator
Karam Ghazzi
Reviews
-
Added
Sep 3, 2026
Ink or NotSteam
Disclosure

The language localization and the code for the ink splats was fully generated using AI tools. The UI layouts and game code were built with the assistance of generative AI with a mix of fully AI generated code, developer-edited code, and developer-added code. Generative AI was also used to help assist with writing the text of the Steam store page description.

Creator
Screaming Melon
Reviews
-
Added
Sep 3, 2026
Horta MalucaSteam
Disclosure

Generative AI tools were used during development to assist with programming and to create some pre-generated visual assets, including icons, illustrations, and sprite artwork. All AI-assisted content was reviewed, edited, selected, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
BKP STUDIO
Reviews
-
Added
Sep 1, 2026
Card Shelter DefenceSteam
Disclosure

AI-assisted tools were utilized during the development of this game (including visual art, sound design, and workflow optimization) to achieve higher quality. Every final element has been curated, reviewed, and integrated under the direct supervision of the development team.

Creator
NeographGamer
Reviews
-
Added
Sep 1, 2026
FrydaySteam
Disclosure

FryDay does not use generative AI in real time. It's only used as an assisstant during production, marketing, sound, and music.

Creator
End Games
Reviews
-
Added
Sep 1, 2026
Desk DisasterSteam
Disclosure

The game's logo and main capsule assets were generated using artificial intelligence tools (e.g., [Gemini]). We retain full rights to the resulting images and they have been human-edited for the final version.

Creator
Quady
Reviews
-
Added
Sep 1, 2026
JuleSteam
Disclosure

Some images were created by DALL-E based on our specifications and subsequently post-processed.

Creator
Teemetal Game Studio
Reviews
-
Added
Sep 1, 2026
Sill DogsSteam
Disclosure

This app uses AI tools during the development process, for example to configure some behavior algorithms. All dog sprite art consists of hand-drawn works by human artists, purchased under a commercial license. No generative AI is used during gameplay.

Creator
SQOOL
Reviews
-
Added
Sep 1, 2026
SlimeMergeSteam
Disclosure

This game uses generative AI in the following ways: Art: Visual assets including the logo, UI elements, backgrounds, and character sprites were created with the assistance of AI image generation tools, then reviewed and adjusted by the developer. Localization: In-game text was translated into 72 languages with the assistance of AI translation tools. All content has been reviewed by the developer before release.

Creator
QuietQuickCollapseGames
Reviews
-
Added
Sep 1, 2026
SquarelingsSteam
Disclosure

AI tools were used to assist in the creation of some 2D visual assets and music used in the game. AI-assisted assets were created under developer direction, reviewed and edited by the developers before inclusion.

Creator
BlueWell Games
Reviews
-
Added
Sep 1, 2026
Derby ChampionsSteam
Disclosure

This game includes limited use of generative artificial intelligence in the creation of certain visual and audio assets. These AI-assisted elements were used to support the development process and are integrated alongside original, human-created content. All assets have been reviewed and curated to ensure they meet the quality and artistic standards of the game.

Creator
The Lazy Grid
Reviews
-
Added
Sep 1, 2026
CrashFestSteam
Disclosure

CrashFest is a one-person game, built in Unity between coffee and complaints from playtesters. It started as a physics experiment about shoving a low-poly car off a ledge and got out of hand once six controllers were plugged in. I’m a software engineer, not an artist. So a good chunk of CrashFest was made together with Claude AI — art direction, shaders, menus, the visual bits I’d never have drawn on my own — and the soundtrack comes out of Suno. The code, the physics and every questionable design decision are mine.

Creator
Menno van Hout
Reviews
-
Added
Aug 31, 2026
Ballzy: PvP Block PuzzleSteam
Disclosure

AI was used only as a tool to speed things up. Voice acting was done by professionals (including me). SFX and most VFX are assets created by artists (some placeholder AI art is included to be replaced in time) and the music tracks were composed by me and rendered with an AI assisted DAW process. All creative ideas, all mods and QoL features of this unique puzzle game were designed and built by a human mind.

Creator
ONUR COBANOGLU
Reviews
-
Added
Aug 31, 2026
Frost DasherSteam
Disclosure

Generative AI tools were used during development to assist in the creation of selected visual assets and promotional materials. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay and does not connect to external AI services while being played.

Creator
Red Radar Studio
Reviews
-
Added
Aug 31, 2026
The Child Who Serves the HanulSteam
Disclosure

Generative AI tools were used in creating the game's illustrations, artwork, cutscene images, map designs, and sound, as well as throughout development, and in writing and revising the story. All AI-assisted content was directed, reviewed, and finalized by our team.

Creator
Seungjun Lee
Reviews
-
Added
Aug 31, 2026
TohKagoSteam
Disclosure

This game uses generative AI in parts of its development. Generative AI is used to help generate the game's program code. However, all final testing, adjustment, and verification of the generated code are carried out by human developers. Generative AI is also used to create the game's background music (BGM).

Creator
NornLjos
Reviews
-
Added
Aug 31, 2026
HexsteadSteam
Disclosure

The game uses generative artificial intelligence on informative text messages and coding assistance. The game rules and campaign maps are crafted by a human,.

Creator
pelidevaaja
Reviews
-
Added
Aug 31, 2026
Destroy the FlagSteam
Disclosure

Destroy the Flag was developed with the assistance of a generative AI coding assistant (Claude, by Anthropic), used throughout development as a programming and writing collaborator. Pre-Generated content (created during development, ships with the game): - In-game interface text — menu labels, HUD text, on-screen instructions, and system messages — was drafted with AI assistance as part of the game's code, then reviewed and refined by the developer before shipping. - The Steam store page's short and long descriassistance, then fact-checked, edited, and approvpublishing. Live-Generated content: None. The game does not usnt isgenerated by AI while the game is being played

Creator
Pisuke
Reviews
-
Added
Aug 31, 2026
BOB LOGISTICSSteam
Disclosure

Generative AI was used only to assist with text localization and marketing assets; no AI-generated artwork, audio, or runtime content is included in the game.

Creator
WINDUP
Reviews
-
Added
Aug 31, 2026
Frog Pond SimulatorSteam
Disclosure

Generative AI was not used to create any in-game content resources. AI was utilized solely for the translation of certain in-game languages and external content, such as our Steam page.

Creator
Black Flamingo Games
Reviews
-
Added
Aug 30, 2026
ToyOpsSteam
Disclosure

Generative AI tools were used only during early-stage concept exploration and as internal visual and design references. No AI-generated artwork or other AI-generated content is included in the final game. All final in-game art assets are either created by our development team or sourced from properly licensed assets. The game does not use live-generated AI during gameplay.

Creator
Potato Games Studio
Reviews
-
Added
Aug 29, 2026
Rookie RookSteam
Disclosure

We have used generative AI tools to translate the game into other languages ​​and make it accessible to a wider audience. The development team has reviewed and overseen the integration of all text to ensure correct display and the proper functioning of the interface and menus.

Creator
Dozy Duck Games
Reviews
-
Added
Aug 29, 2026
Wildmane: Blood BaySteam
Disclosure

Some of the game's text, including in-app interface copy and the store page description, was drafted with the assistance of an LLM and edited by the developer, as was the game's source code. All artwork, animation, 3D models and audio are human-authored. The game does not generate any content at runtime.

Creator
Carysaurus
Reviews
-
Added
Aug 29, 2026
Pixel Chaos: Tidy Up the MuseumSteam
Disclosure

Some of the images on our store page were created by artificial intelligence and edits were made on the images. and some images in the game were made by artificial intelligence.

Creator
Surprisia Games
Reviews
-
Added
Aug 29, 2026
ALL-HU: Mahjong PuzzleSteam
Disclosure

Some of this game's art and audio were created with generative AI tools, then selected, edited and assembled by the developer: the ink-wash illustrations and character portraits, part of the interface artwork, and the background music. The store page artwork and the trailer were produced the same way. Everything ships as fixed, pre-rendered assets. The game generates no content while you play and connects to no AI service. Puzzle levels are built and verified by our own deterministic mahjong solver, not by AI.

Creator
SHJ Studio
Reviews
-
Added
Aug 29, 2026
MarsheezSteam
Disclosure

During development, parts of Marsheez were made with generative AI: some of the source code was written with the help of an AI coding assistant, and some of the art and music were created with help of AI tools and then later edited by the developer. The game does not use any generative AI while you play.

Creator
Tijmen Meijer MSc
Reviews
-
Added
Aug 29, 2026
Harvest Exit PlanSteam
Disclosure

Generative AI was used for parts of the game's 3D assets, voice and narration, ambient audio, translations, and store artwork. All generated content was reviewed and edited by hand. No AI is used at runtime.

Creator
Nicholas Schmitz
Reviews
-
Added
Aug 29, 2026
GiustoSteam
Disclosure

Character artwork for Giusto’s characters that represent each tier of the player’s journey began as AI-generated concept art, conceptualized, directed and reviewed by our team to match the the art direction of the game. 3D character models were generated from this concept art using Tripo AI’s image-to-3D tool, then reviewed and integrated into the game by our development team. From which, the final 3D models were designed and styled within Unreal Engine 5 to fit the feel of our game. All game design, music and other content were built directly by our team and purchased and licensed human-made asset packs.

Creator
JustRite Games
Reviews
-
Added
Aug 29, 2026
Bullet DebtSteam
Disclosure

Generative AI tools were used during development to assist with some visual assets, audio, and code. All content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
David Gamble
Reviews
-
Added
Aug 29, 2026
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