Disclosure analysis
AI content is included in the game
AI-assisted source code, art, and music were used in the final game, with no disclosed runtime AI during gameplay.
- Process
- AI-assisted, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“some of the art and music were created with help of AI tools and then later edited by the developer”
“some of the source code was written with the help of an AI coding assistant”
- Development workflow
- Code help
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
During development, parts of Marsheez were made with generative AI: some of the source code was written with the help of an AI coding assistant, and some of the art and music were created with help of AI tools and then later edited by the developer. The game does not use any generative AI while you play.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,508 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 70.7%
- 17,728 of 25,077 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
OPERATOR
In-game content art text audio codeOur team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.
-
群侠传:幸存者
In-game content art audio codeI know many players have reservations about AI-generated content, so I want to be upfront about exactly how it was used in this game. I'm an ordinary gamer who has played games fo…
-
Three Kingdoms : Alias
In-game content art audio codeThis game was made with the help of generative AI. AI tools assisted in various parts of development, including code, art, and music.
-
SkyInFlames
In-game content art audio codeThe graphic shows images of units (actions) that are created on the basis of real software features to change development time. Additionally, some functionality was ported from a r…
Source and record
- First indexed
- Aug 29, 2026
- Source last checked
- Aug 29, 2026
- Automatic analysis updated
- Aug 29, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.