25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Catadel: Slot DefenseSteam
Disclosure

Some pre-rendered store and marketing artwork uses generative AI assistance. The game does not use live-generated AI during gameplay.

Creator
DRAGONSTEP STUDIO
Reviews
-
Added
Sep 3, 2026
IndusteriaSteam
Disclosure

Some pre-generated visual assets were created with the assistance of generative AI during development. No generative AI is used during gameplay.

Creator
Arcane Labs
Reviews
-
Added
Sep 3, 2026
Sometime AgainSteam
Disclosure

"Some art assets, music, and sound effects in this game were created with the assistance of generative AI."

Creator
因遇制作组
Reviews
-
Added
Sep 3, 2026
Monster Breeder BattlerSteam
Disclosure

Some of this game's 2D art assets — creature, machine, prop and building sprites — were produced with the assistance of generative AI image tools during development. All generated material was reviewed, edited and hand-finished by our artists before it shipped, and it is integrated as fixed, pre-rendered art. The game does not generate any content live while you play.

Creator
ioStudios
Reviews
-
Added
Sep 3, 2026
ALASHSteam
Disclosure

In ALASH, we utilized generative AI as a supplementary tool to assist in creating 2D art assets. Specifically, AI networks were used to help develop certain environment elements, textures, and background images to enhance the unique visual style of our alternate history setting. Please note that all game design, core mechanics, storyline, tower defense logic, and programming code were created entirely by hand by our development team. AI was used solely to support our artistic vision, ensuring that the integrity and soul of the gameplay remain entirely human-made.

Creator
YERKEBULAN TOKTARKHAN
Reviews
-
Added
Sep 3, 2026
Fallen NightsSteam
Disclosure

Some of the artwork in Fallen Nights was made with generative AI. The character and object sprites began as AI-generated images and were then reduced to the game's fixed pixel palette and corrected by hand; the store and library capsule art is AI-generated painted artwork, with the game's own hand-drawn pixel wordmark composited on top. All of it is made during development and baked into the build. The game generates nothing while you play and makes no AI calls at runtime. The levels are hand-drawn, the music is synthesized by hand-written code, and every word of text in the game is written by a person.

Creator
Patrick God
Reviews
-
Added
Sep 1, 2026
Don't Panic, Defend!Steam
Disclosure

This game uses generative AI during development to create some of the visual assets included in the game. AI-generated assets are reviewed and edited as needed before being incorporated into the final game. The game does not use generative AI to create content dynamically during gameplay.

Creator
Ryan4237
Reviews
-
Added
Sep 1, 2026
Card Shelter DefenceSteam
Disclosure

AI-assisted tools were utilized during the development of this game (including visual art, sound design, and workflow optimization) to achieve higher quality. Every final element has been curated, reviewed, and integrated under the direct supervision of the development team.

Creator
NeographGamer
Reviews
-
Added
Sep 1, 2026
A Million OrcsSteam
Disclosure

All artwork, sprites, terrain, animations and audio are procedurally generated by our own deterministic tools or licensed/purchased from human-made sources. No generative AI images or audio are used. AI assistance was used for drafting and prototyping, all of which is reviewed and further iterated by a human. No AI models run while the game is played.

Creator
JD Interactive
Reviews
-
Added
Sep 1, 2026
Heroes of Aetheria : Crystal SiegeSteam
Disclosure

Note: Developed entirely solo, this project utilizes modern auxiliary tools for code optimization and localization. If you encounter any bugs, please feel free to reach out to help improve the game experience!

Creator
Aethel Studio
Reviews
-
Added
Sep 1, 2026
PEEMANSteam
Disclosure

Some visual assets and portions of the game’s code were created with the assistance of generative AI. All AI-assisted content was reviewed and edited by the developer before being included in the game. The game does not generate AI content during gameplay.

Creator
TheFoolHead
Reviews
-
Added
Sep 1, 2026
Aldmark Calls for AidSteam
Disclosure

The current build's interface, icons, unit and terrain graphics are AI-generated placeholder art. The map's underlying terrain layout was AI-generated; the map's painted artwork is hand-made in Inkarnate using licensed Inkarnate assets, and this map artwork also appears in the store's capsule images and screenshots. Interface text was AI-written and reviewed by the developer. The game contains no AI-generated music, audio, dialogue or narrative content, and no AI-generated content is created at runtime.

Creator
Studio Miley
Reviews
-
Added
Aug 31, 2026
Tabletop TDSteam
Disclosure

We use AI tools to assist development. Some 3D models are generated with the assistance of AI tools (Meshy) from our own concept designs, and are then reviewed, adjusted, and integrated into the game by the team. Some store page text was drafted with AI assistance and then edited by the developers. No generative AI runs at runtime. Players never receive AI-generated content while playing.

Creator
hummmmmmm
Reviews
-
Added
Aug 31, 2026
Rolling FortressSteam
Disclosure

Generative AI was used to assist in creating some pre-rendered artwork, including environment backgrounds, menu and branding art, icons, and promotional/title-card images. These assets were reviewed and integrated by the developer. No content is generated during gameplay, and the game does not connect to external AI services.

Creator
Last Exit Diner
Reviews
-
Added
Aug 31, 2026
Tobamacco DefenseSteam
Disclosure

Generative AI has been used during the early stages of development to create temporary placeholder content, primarily to support production and prototyping. This content is intended to be temporary and is planned to be replaced with final assets specifically created for the game as development progresses.

Creator
Tarodev
Reviews
-
Added
Aug 31, 2026
GunlineSteam
Disclosure

Generative AI was used during development as an assistive tool for some 2D art including weapon reload animation frames and magazine props

Creator
Loaded Dice Studio
Reviews
-
Added
Aug 31, 2026
Rally PointSteam
Disclosure

Rally Point's visuals and store art are drawn by code from the game's own geometry. No image, audio, or voice generation model was used. That code was written with AI assistance, as were the non-English translations.

Creator
AnotherBuild
Reviews
-
Added
Aug 31, 2026
LINE WARLORDSteam
Disclosure

Some pre-rendered artwork — event illustrations, key art, and store capsule images — was created with the assistance of generative AI tools, then selected, edited, and composited by the developer. Localization drafts were produced with AI translation tools and reviewed by the developer. All in-game unit, UI, and map art uses licensed, human-made asset packs. No content is generated by AI at runtime.

Creator
Nestward
Reviews
-
Added
Aug 31, 2026
暗黑骨牢Steam
Disclosure

AI was used only to help create a few marketing images (capsule art and header capsule). All store screenshots, written content, and in-game art, audio, and text are handcrafted. The game contains no live or runtime AI-generated content.

Creator
Bunny Moon Shady
Reviews
-
Added
Aug 31, 2026
Seven Nights of the Black TideSteam
Disclosure

Some visual assets in the game were originally created and edited manually using image editing software, and were later refined with generative AI tools. AI was used only as part of the visual refinement process. Final assets were reviewed and edited by the developer before being included in the game.

Creator
YuanMu
Reviews
-
Added
Aug 29, 2026
Keep The Ammo FlowingSteam
Disclosure

Generative AI tools were used during development to create portions of the game’s artwork and sound.

Creator
YCF Productions
Reviews
-
Added
Aug 29, 2026
ClickholdSteam
Disclosure

We used generative AI for the icons in the skill tree.

Creator
Cataclicktic Games
Reviews
-
Added
Aug 29, 2026
RailholdSteam
Disclosure

AI tools were used during development as a learning and support aid. They helped me understand development workflows, troubleshoot technical problems, explore gameplay and UI ideas, and create early concept images used as visual references. All final decisions, implementation, balancing, and content selection were handled and reviewed by me. No AI content is generated during gameplay.

Creator
Veten
Reviews
-
Added
Aug 29, 2026
Dawnheart KeepersSteam
Disclosure

Some of the content in Dawnheart Keepers was created with the help of generative AI tools during development. All of it was made before release: the game does not generate anything with AI while you play, and it never connects to an AI service. What that covers: - Illustrated art - menu and story backgrounds, story scenes, the world map, character and tower portraits, and the upgrade-card plates - was made with image-generation models run locally on the developer's own machine, from prompts the developer wrote. - The English and Hebrew voice-over was generated with ElevenLabs from scripts written by the developer. - Sound effects were generated from written prompts, or synthesised procedurally in code. All of it was reviewed, edited, curated and tested by the developer before it shipped, and the same applies to the trailer and store art. The music is not AI-generated. It is written as code and synthesised by the game itself while you play, the way game soundtracks were built before recorded audio.

Creator
ssj2rich
Reviews
-
Added
Aug 29, 2026
ArchmageSteam
Disclosure

Initial concept art was generated using AI tools, followed by manual adjustments and modifications by artists.

Creator
Solo Gaming
Reviews
-
Added
Aug 28, 2026
Refund Me TDSteam
Disclosure

The music in this game was created using generative AI Some of the text on this store page was written with AI assistance. Nothing is generated by AI while you play. The game runs entirely offline and makes no calls to any AI service at any time.

Creator
LoneDragonDev
Reviews
-
Added
Aug 28, 2026
Cook to ZeroSteam
Disclosure

Generative AI tools were used to assist with programming and translation/localization during development. All artwork and original dialogue were created by the developer. AI-assisted translations were reviewed and edited by the developer before being included in the game. No generative AI is used during gameplay.

Creator
DOLSTEP
Reviews
-
Added
Aug 28, 2026
Meteor SpinSteam
Disclosure

Generative AI tools were used during development to create certain visual and audio assets: - 2D Visual Assets: Some 2D icons, UI symbols, and graphic elements were generated or assisted using AI image generation tools and polished for final in-game use. - Audio (BGM): Background music (BGM) tracks were generated with the assistance of generative AI music tools.

Creator
Chemkaaa
Reviews
-
Added
Aug 28, 2026
Siege of the IsletressSteam
Disclosure

Generative AI was used during development to produce certain 2D art assets, including weapon, upgrade, and buff icons.

Creator
Isletress Studios
Reviews
-
Added
Aug 28, 2026
Yushou Xianmen: Mortal RealmSteam
Disclosure

This game uses generative AI tools during development to assist with some content creation, including concept art, visual references, promotional materials, text drafts, and placeholder voice or sound assets. All content used in the game and on the store page is manually reviewed, edited, integrated, and approved by the developer. The game does not use real-time AI generation during gameplay and does not connect to external AI services while the player is playing.

Creator
CHENLIN
Reviews
-
Added
Aug 28, 2026
Manabound SyndicateSteam
Disclosure

Generative AI was used during development to assist in creating some pre-generated 2D artwork and written text used in the game. All AI-assisted content was reviewed, edited, and integrated by the developers. The game does not use generative AI to create new content at runtime.

Creator
Markos Resvanis , Daniel Davidson
Reviews
-
Added
Aug 28, 2026
One More WaveSteam
Disclosure

AI was used to assist with writing the game source code. All visual assets are handmade pixel art by the author. All audio assets are licensed from 3rd party sample banks.

Creator
Juha Kiili
Reviews
-
Added
Aug 28, 2026
Slot SiegeSteam
Disclosure

Development of the game's code was assisted with AI, and some icons are AI generated.

Creator
Apt 12
Reviews
-
Added
Aug 27, 2026
BATTLE: PARTS & POWERSteam
Disclosure

Generative AI was used during development to assist with coding and the creation of pre-generated visual assets. No AI content is generated during gameplay.

Creator
Cartoon Rocket Games
Reviews
-
Added
Aug 26, 2026
BTR RingfallSteam
Disclosure

Generative AI was used during development to assist in the creation of some visual assets and music. All AI-assisted content was reviewed, selected, and integrated by the development team. The game does not use generative AI to create content in real time during gameplay.

Creator
ALFA Games
Reviews
-
Added
Aug 26, 2026
Ages TDSteam
Disclosure

Ages TD was made with the help of generative AI tools. All AI-generated content is pre-generated during development, reviewed and edited by the developer; nothing is generated live while you play. - Some 3D models and their textures (enemies, towers, props) — generated with Meshy, then edited and integrated by the developer. - Music — generated with Suno from prompts written by the developer. - Cutscene illustrations and store page artwork — created with AI image tools, then edited by the developer. - Parts of the in-game dialogue and hint texts — drafted with AI assistance and rewritten by the developer. There is no AI-generated voice acting in the game.

Creator
FMJ Games
Reviews
-
Added
Aug 25, 2026
WardstoneSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 25, 2026
UnderkeepSteam
Disclosure

Underkeep's visual assets — character and monster sprites, traps, tiles, effects, UI art, and store artwork — were produced using generative AI image tools. The developer selected, adjusted, and quality-checked every asset before it went into the game. The English and Spanish text was machine-translated from the original Korean. Parts of the source code were written with an AI coding assistant, under the developer's direction and review. Music and sound effects are not AI-generated. They are human-made CC0 assets from Kenney and OpenGameArt, and the in-game font (Galmuri) is a human-made open-source font. Underkeep does not use generative AI while you play. The game runs fully offline and generates no content at runtime.

Creator
chris lee
Reviews
-
Added
Aug 25, 2026
墨守Steam
Disclosure

画像の生成とコーディングにAIを使用しています。

Creator
NishiIndo3sei
Reviews
-
Added
Aug 25, 2026
TOWERTOWERSteam
Disclosure

Some of the content in TOWER TOWER was created with the help of generative AI tools. This applies to parts of the pixel art and the in-game music and sound effects, to the store page text and its translations, and to promotional materials such as the trailer and the capsule images. All AI-assisted content was reviewed and edited by the developer before being used. The game does not generate anything with AI while it is running — everything you see and hear in the game is finalized in advance.

Creator
反省文工房
Reviews
-
Added
Aug 25, 2026
Roll and HoldSteam
Disclosure

Parts of this game's content were created with generative AI tools: - 3D models and their textures (towers, enemies, terrain and scenery props) were generated with Meshy AI, then hand-adjusted and assembled by the developer. - The English localization was AI-translated from the original Chinese text and then reviewed by the developer. - Some in-game flavor text (event, relic and achievement descriptions) was drafted with an AI writing assistant. - Some store page and marketing artwork was produced with AI image tools. All of this content is generated ahead of time and ships as fixed assets. The game does not generate any content live during play and does not connect to any AI service at runtime. Sound effects and music are procedurally synthesized by our own scripts and are not AI-generated.

Creator
Kai Games
Reviews
-
Added
Aug 25, 2026
RiftQuakeSteam
Disclosure

We have AI placeholders for audio and visual 2D placements (i.e logo, 2D art). The rest of assets are purchased through Unity or hand made as of writing this (8/14/2026)

Creator
From Zero, LLC
Reviews
-
Added
Aug 25, 2026
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