Indexed September 1, 2026
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Disclosure analysis

AI content is included in the game

AI was used to generate and edit artwork for character sprites and store/ capsule art, which are baked into the game's final build.

Process
AI-generated, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“The character and object sprites began as AI-generated images and were then reduced to the game's fixed pixel palette and corrected by hand”
“Some of the artwork in Fallen Nights was made with generative AI”
Analysis confidence
95%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

Some of the artwork in Fallen Nights was made with generative AI. The character and object sprites began as AI-generated images and were then reduced to the game's fixed pixel palette and corrected by hand; the store and library capsule art is AI-generated painted artwork, with the game's own hand-drawn pixel wordmark composited on top. All of it is made during development and baked into the build. The game generates nothing while you play and makes no AI calls at runtime. The levels are hand-drawn, the music is synthesized by hand-written code, and every word of text in the game is written by a person.

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