25,514 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Bank ArchitectSteam
Disclosure

Generative AI has been used to create the majority of the UI icons and to generate pictures for the in-game paintings.

Creator
Pandolin Games
Reviews
-
Added
Sep 7, 2026
Ops Normal: Airline Operations Control CenterSteam
Disclosure

Generative AI was used during development to assist with visual ideation and to create selected pre-generated store-page and marketing materials, including supporting textures and interface concept imagery. These materials were reviewed and edited by the developer. The game does not generate content or code during gameplay, and it does not connect to an external AI service.

Creator
Beta To Delta
Reviews
-
Added
Sep 7, 2026
The Tale of the King and The Lorn Knight Called Sir RoberdroricSteam
Disclosure

Generative AI was used solely to assist with translation, localization, and language editing of written text. This includes localization of Steam store-page descriptions and translation or language correction of in-game text, primarily from Portuguese into English. No AI-generated artwork, audio, gameplay content, or live-generated AI content is included in the game.

Creator
Dan Mafra Pixel Arts Company
Reviews
-
Added
Sep 7, 2026
Praetor : Medieval TDSteam
Disclosure

*Certain audio assets used in the game were created with the assistance of generative AI tools.* *All AI-assisted audio was reviewed, edited, mixed, and refined by the developer, with human input throughout the process to ensure it fits the game's atmosphere, artistic direction, and quality standards.*

Creator
Gimdeka
Reviews
-
Added
Sep 7, 2026
PLOWSteam
Disclosure

Generative AI was used to assist in creating all pre-rendered artwork, including environment backgrounds, menu and branding art, icons, and promotional/title-card images. These assets were reviewed and integrated by the developer. No content is generated during gameplay, and the game does not connect to external AI services.

Creator
Last Exit Diner
Reviews
-
Added
Sep 7, 2026
The Return of IllunesSteam
Disclosure

Pre-generated: Some 2D illustrations and the pre-recorded narration were produced with AI tools and reviewed by the developers before inclusion. Live-generated: An on-device language model (no internet connection) writes in-game text such as narration, dialogue, and the names and lore of items, relics and skills, and selects among game-defined options for certain run content. Damage, stats, difficulty and progression are governed by the game's own rules. Generated text is checked before it is shown, and no art or audio is generated at runtime.

Creator
14Dimension Enterprise
Reviews
-
Added
Sep 7, 2026
Fisher King TDSteam
Disclosure

Some 2D art assets and pre-rendered cinematic videos in this game were created with the help of generative AI tools, and were then manually reviewed, edited and retouched by the developer. Generative AI tools were also used to assist during development. The game does not generate any AI content at runtime.

Creator
진주파파
Reviews
-
Added
Sep 7, 2026
Master of ArmsSteam
Disclosure

AI-assisted generation of small code snippets and early visual concepts. All content has been manually reviewed and optimized. Real-time AI generation is not involved; it is entirely locally packaged and does not rely on external APIs.

Creator
JJGAMES
Reviews
-
Added
Sep 7, 2026
Your UsualSteam
Disclosure

The bartender's side of every conversation is generated live, while you play, by a language model that ships inside the game and runs on your own computer. Nothing you type or say is sent anywhere. There is no account, no server, and no internet connection required — the game works with the network unplugged. When the character speaks her lines aloud, that audio is synthesised locally by the same install. Everything else in the game is authored by hand: the world and its writing, the cast of regulars, the drink recipes, the art, and the rules the bartender plays by. Because her dialogue is generated rather than scripted, it cannot be listed in advance. The controls on it are: a fixed authored prompt that defines the character, the setting, and what she will and will not do; a filtered generation pipeline; and a specific model chosen and regression-tested against an automated suite of behavioural checks before it ships. Anything the character has remembered about you can be viewed and permanently deleted from inside the game at any time.

Creator
tuffsoft
Reviews
-
Added
Sep 7, 2026
PLAN OF TACTICSSteam
Disclosure

We use AI to aid the team with coding and refactoring more quickly, texturing assets and background faster, and creating highly detailed cinematics. We have both original and AI generated music & sound effects. We DO NOT use AI for our story, narratives, dialog, 3D models, or character animations.

Creator
Animation Elevated
Reviews
-
Added
Sep 7, 2026
BouncerSteam
Disclosure

AI generation was used in the concept art for the game that is currently on display with the game screenshots. We are currently working on making the real art for the game, but wanted to provide the artstyle that we are aiming towards. The game itself, including in-game current and future art, is human made.

Creator
Wireframe Studios
Reviews
-
Added
Sep 7, 2026
Idle Digger Bots DeluxeSteam
Disclosure

Generative AI is utilized as support in the game's development, employed for concept creation, texture upscaling, and the design of icons and visual elements.

Creator
Raido Studios
Reviews
-
Added
Sep 7, 2026
与AI的最后一战!Steam
Disclosure

- Used generative AI to adjust the game program - Used generative AI to create art assets - Used generative AI to generate background music

Creator
小w的游戏开发小组
Reviews
-
Added
Sep 7, 2026
NO CARRIERSteam
Disclosure

The code, the in-game text and its translations into six languages were written with the help of an AI assistant, then reviewed and edited by the developer. No images or audio were AI-generated: all artwork is built from licensed photography, a licensed typeface and licensed icons, and all sound comes from a licensed royalty-free library. Full credits are in the game. Nothing is generated while you play — the game makes no network requests at all.

Creator
Alexframe
Reviews
-
Added
Sep 7, 2026
Count on ChaosSteam
Disclosure

Generative AI tools helped create and refine some concept art, and marketing images for this game. The game does not generate new AI content while you play.

Creator
Eternal Cry Studio
Reviews
-
Added
Sep 7, 2026
Lucky DebtSteam
Disclosure

Visual assets in this game — symbol icons, charm icons, user interface elements, machine and objective icons, and store artwork — were created with generative AI tools and then selected, edited, sized and integrated by hand. Game code was written with AI assistance under human direction. Design, balancing decisions and final text are authored by the developer.

Creator
Piero Porro
Reviews
-
Added
Sep 7, 2026
Synapse GridSteam
Disclosure

Some of the art, music, voice-over and cinematic clips in Synapse Grid were produced with generative AI tools during development, then edited, curated and directed for release. Nothing is generated while you play. The tools used, and what each produced: Google Gemini - concept art and texture reference ACE-Step - original music tracks MiniMax-Music3 - original music tiles IndexTTS - cast voice-over MiniMax H3 (via ComfyUI) - tutorial and transmission video clips All of this content was generated for this project. No third party's personal media, voice or likeness is used. The same list is shown in the game's own credits screen. Separately, the opponent riders use a neural network trained by self-play. That system decides how a bike steers; it does not generate any art, audio or text that you see or hear.

Creator
AlluringCoffee
Reviews
-
Added
Sep 7, 2026
拼豆!Steam
Disclosure

Generative AI tools were used during development to assist with some in-game artwork, promotional/store artwork, and several music tracks. All AI-assisted content was reviewed and approved by the developer before use. The game does not use generative AI during runtime.

Creator
Elsewhere
Reviews
-
Added
Sep 7, 2026
A Little Leverage - Isekai DaytraderSteam
Disclosure

Some music and visual artwork included in the game were created or enhanced using generative AI-assisted tools. AI-assisted coding tools were also used during development to help write and refine portions of the game’s code. Every AI-assisted element was reviewed, edited, selected, integrated, and tested by the developer before inclusion. No AI content is generated during gameplay, and the game does not connect to external AI services. All AI-assisted content included with the game is fixed and pre-generated.

Creator
0DTE Games
Reviews
-
Added
Sep 7, 2026
Match & Drop: Pachinko RushSteam
Disclosure

AI tools were used during development solely to assist with coding, including identifying and fixing bugs and making minor code corrections and improvements. AI does not generate any content for players during gameplay.

Creator
ArPeaKK Games
Reviews
-
Added
Sep 7, 2026
Quiet SkySteam
Disclosure

Quiet Sky uses generative AI during gameplay to simulate evolving societies and create narrative observation reports, summaries, Companion responses, and optional report illustrations based on the current simulation and the player’s decisions. The Steam desktop edition runs the included generative models locally on the player’s computer. Generated results vary between campaigns.

Creator
Divyanth Jayaraj
Reviews
-
Added
Sep 7, 2026
LINETAINSteam
Disclosure

Generative AI tools were used during development to assist with drafts and revisions of some pre-generated in-game text, interface copy, localization, and store and library artwork. All resulting content is selected, edited, and reviewed by the developer before shipping. The game does not generate content with AI at runtime.

Creator
AtsuK Works
Reviews
-
Added
Sep 7, 2026
いただきバーガーSteam
Disclosure

This game was developed with AI coding agents (Anthropic Claude / OpenAI Codex). All in-game pixel art (ingredients, relics, character faces, UI) is rendered by drawing code and pixel-placement scripts written by these agents; no diffusion/image-generation model output is included. Music and SFX are procedurally generated at runtime from AI-assisted code. In-game text, store page copy, and translations into 10 languages were produced with AI assistance and reviewed by the developer. Trailer scripts and captions were also AI-assisted. All content has been reviewed by the developer.

Creator
NoZworks
Reviews
-
Added
Sep 7, 2026
干支になりたい猫Steam
Disclosure

Generative AI was used in the creation of visual assets for this game, including characters, backgrounds, and stage maps. AI-assisted coding tools were also used during the development of the game. The game does not use generative AI to create content in real time during gameplay.

Creator
PaoPao Studio
Reviews
-
Added
Sep 7, 2026
Logical Cat LogisticsSteam
Disclosure

Customer voice lines were pre-generated with edge-tts (neural TTS) and shipped in the build (assets/voice/). If store capsules or marketing art also used generative AI, that still counts as “Yes.” If you later replace all VO with human recordings and ship no AI-generated assets, change the answer to “No.”

Creator
Chen Liang Yu
Reviews
-
Added
Sep 7, 2026
Sanidade ZeroSteam
Disclosure

Generative AI tools were used during development to assist with creating some texture images, promotional/banner images, and code development. AI was also used to help review, test, and debug code, identify potential issues, and suggest improvements. All generated or AI-assisted content was reviewed, selected, and integrated by the developer.

Creator
Alan Vieira oliveira
Reviews
-
Added
Sep 7, 2026
You Can Sort It!Steam
Disclosure

Generative AI was used only as a supporting tool for the design of some fictional can bottle brands

Creator
Indovers Studio
Reviews
-
Added
Sep 7, 2026
AT THE READYSteam
Disclosure

Some in-game card illustrations were created with the assistance of generative AI during development. No content is generated by AI during gameplay, and the game does not connect to any external AI services while playing.

Creator
HuRainStrange
Reviews
-
Added
Sep 7, 2026
SOS :Should I Stay or Should I HitSteam
Disclosure

Some assets in this game were created with the help of generative AI. Generative AI was used to produce background art, background music, sound effects, and in-game icons.

Creator
AFTERTIME.INC
Reviews
-
Added
Sep 7, 2026
Metlivi AdventureSteam
Disclosure

Metlivi Adventure uses generative AI to create certain in-game content, including narrative text, visual elements, and, where applicable, music. AI-generated content is used to support dynamic, player-driven adventures.

Creator
Metlivi
Reviews
-
Added
Sep 7, 2026
Pigeon BallSteam
Disclosure

Developed and tested under human creative direction with generative AI assistance for game code, audio and promo materials. Some skin patterns for customization of character and ball were AI generated. Maps, 3D assets and animations were bought from artists. The game does not use live-generated AI during gameplay.

Creator
PB Interactive
Reviews
-
Added
Sep 7, 2026
小吃派对 Snack PartySteam
Disclosure

This game uses generative AI tools to assist in creating early drafts of some artwork and text during development. All AI-generated content is pre-rendered and has been reviewed, edited, and polished by hand before being included in the game. No content is generated live at runtime.

Creator
Pad Token Games
Reviews
-
Added
Sep 7, 2026
Your Desktop Companion - LumiSteam
Disclosure

Lumi uses generative AI to create dynamic conversations and spoken responses in real time. AI inference, speech recognition and speech synthesis run locally on the player's PC. AI model files are downloaded during setup, but player conversations and generated responses are not sent to an external AI service. Available capabilities may vary depending on the locally selected model.

Creator
AuraCore Studio
Reviews
-
Added
Sep 7, 2026
Mellow Flavor AlleySteam
Disclosure

This game uses generative AI tools in parts of its artwork and dialogue/narrative writing, as well as for in-game text localization (translation).

Creator
Pallang Studio
Reviews
-
Added
Sep 7, 2026
Dub Night LiveSteam
Disclosure

Every voice you hear in Dub Night Live is a real person. Nothing in the game is AI-generated: no AI voices, no AI art, no AI judging (scoring is player votes). The clip editor uses two open-source machine-learning tools that run locally on your PC: one separates a clip's original voices from its music and effects, and one drafts line timings for you to review and fix. They process your own video files, never send anything to an external service, and never create content. During development, AI was used as a coding assistant only.

Creator
Dubster Games
Reviews
-
Added
Sep 7, 2026
Labyrinth: The DescentSteam
Disclosure

This game includes AI-assisted, human-curated and edited artwork (tile art, actor sprites, and other visual assets). All AI-generated art was reviewed, edited, and approved by the developer before being included. An LLM was used to co-author most code changes. An LLM was used to proof and ideate some of the dialog in the game. All dialog was curated and approved by a human.

Creator
David Bethancourt
Reviews
-
Added
Sep 7, 2026
10000 Rats: The SimulationSteam
Disclosure

This game was created by a real human, using the Codex development environment. Contains lots of generated artwork and descriptive text, as well as gameplay refinements gained through AI powered balance testing.

Creator
CleoTronix Software
Reviews
-
Added
Sep 7, 2026
AbaryaSteam
Disclosure

Localization and some art work assisted by AI tools

Creator
Chase Walters
Reviews
-
Added
Sep 7, 2026
The Adventurer's Guild IdlerSteam
Disclosure

Generative AI tools were used to assist with the development and coding of the game, including generating, modifying, and troubleshooting code that ships with the game.

Creator
Arkras Studio
Reviews
-
Added
Sep 7, 2026
Hotel 13Steam
Disclosure

An AI voice generation tool was used to create the voice of one NPC. No AI-generated content is created during gameplay.

Creator
Voidy
Reviews
-
Added
Sep 7, 2026
DEPTH STRIKESteam
Disclosure

During the development of the video game DEPTH STRIKE, I used neural networks, but I did most of the work myself.

Creator
Victoria Games
Reviews
-
Added
Sep 7, 2026
CityGenesisSteam
Disclosure

This game uses generative AI tools to create some of its content, including logo and icon images, 3D models, and in-game text such as UI captions and descriptions. All AI-generated content is reviewed and adjusted by the developer.

Creator
Sato Kenta
Reviews
-
Added
Sep 7, 2026
Whispers in ClaySteam
Disclosure

Generative AI tools were used to assist with the creation of music, sound effects, and localized text.

Creator
lughandpiv
Reviews
-
Added
Sep 7, 2026
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