Disclosure analysis
The game uses live AI while you play
The game uses a local language model to generate narration, dialogue, and lore during gameplay, with player input and filtered output.
- Process
- AI-generated and AI-assisted
- Live AI during play
- Yes
Evidence & analysis details
- Evidence used
-
“Some 2D illustrations and the pre-recorded narration were produced with AI tools”
“A language model bundled with the game runs entirely on the player's device”
- Model-reported confidence
- 98% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Pre-generated: Some 2D illustrations and the pre-recorded narration were produced with AI tools and reviewed by the developers before inclusion. Live-generated: A language model bundled with the game runs entirely on the player's device, with no internet connection. During play it writes narration, dialogue, and the names and lore of items, relics and skills; it selects among game-defined options for run content such as synergies, oaths and subclasses; and it accepts free-text actions typed by the player (for example "cut the chandelier loose"), judges them, and narrates the result. Damage, stats, difficulty, and progression are always governed by the game's own rules. Player input is filtered before it reaches the model, every generated line is checked before it is shown, and no art or audio is generated at runtime.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,215 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- Writing or localization
- 28.2%
- 7,405 of 26,215 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Sep 7, 2026
- Source last checked
- Oct 20, 2026
- Automatic analysis updated
- Oct 18, 2026
- Recorded text changes
- 1 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
Pre-generated: Some 2D illustrations and the pre-recorded narration were produced with AI tools and reviewed by the developers before inclusion. Live-generated: An on-device language model (no internet connection) writes in-game text such as narration, dialogue, and the names and lore of items, relics and skills, and selects among game-defined options for certain run content. Damage, stats, difficulty and progression are governed by the game's own rules. Generated text is checked before it is shown, and no art or audio is generated at runtime.
Pre-generated: Some 2D illustrations and the pre-recorded narration were produced with AI tools and reviewed by the developers before inclusion. Live-generated: A language model bundled with the game runs entirely on the player's device, with no internet connection. During play it writes narration, dialogue, and the names and lore of items, relics and skills; it selects among game-defined options for run content such as synergies, oaths and subclasses; and it accepts free-text actions typed by the player (for example "cut the chandelier loose"), judges them, and narrates the result. Damage, stats, difficulty, and progression are always governed by the game's own rules. Player input is filtered before it reaches the model, every generated line is checked before it is shown, and no art or audio is generated at runtime.