25,519 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

A Bad Dream: TrypophobiaSteam
Disclosure

During the development of *A Bad Dream: Trypophobia*, generative AI was used as a supporting tool to create and refine certain textures, 3D models, and visual elements, as well as to assist in programming specific systems. All content was manually reviewed, edited, configured, and integrated by Big Mount Interactive. The game does not generate content via AI during gameplay, nor does it connect to external AI services.

Creator
Big Mount Interactive
Reviews
-
Added
Sep 3, 2026
HopperstrideSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some pre-generated 2D pixel-art assets and promotional imagery. All AI-assisted content was reviewed and selected before being included in the game.

Creator
Bendikt
Reviews
-
Added
Sep 3, 2026
Last Civilization: Inherited FlameSteam
Disclosure

**Pre-Generated AI Content** Generative AI tools were used during development to assist in creating some of the pre-generated content included in the game. The AI-assisted content includes images, music, written text, and translations. All AI-assisted content was generated before release and is included in the game as fixed assets or data. The developer reviewed, selected, edited, and integrated the content before including it in the product. No content is generated by AI while the game is running. The developer reviewed the included content and only incorporated material believed to have the necessary rights for distribution. Third-party copyrighted characters, trademarks, or other protected material were not intentionally requested or included. **Live-Generated AI Content** The game does not use live-generated AI. It does not connect to any generative AI service or generate AI-assisted content while the game is running.

Creator
Wis
Reviews
-
Added
Sep 3, 2026
SpaceBuddiesSteam
Disclosure

SpaceBuddies uses generative AI tools during development to create pre-rendered content included in the game and on this store page. AI was used to help produce some 3D models (Rodin), marketing/game imagery (ChatGPT), sound effects (Eleven Labs), and background music (Suno). All AI-generated assets were reviewed and edited by the development team before release. This game does not use generative AI to create content during gameplay, and it does not connect to third-party AI services while you play.

Creator
The Weekend Company
Reviews
-
Added
Sep 3, 2026
FARMYSteam
Disclosure

Ai was instrumental is creating the music and sound effects for FARMY and will continue to be used for more audio content as the game grows.

Creator
Firedanger
Reviews
-
Added
Sep 3, 2026
Fortress BreakerSteam
Disclosure

AI was used during development, particularly to assist in creating and refining some artwork and audio assets. All content was reviewed, selected, improved upon, and integrated manually. This game does not generate AI content during gameplay. I'm not a good artist or audio producer but using current tools lets me deliver what I think is a fun game that I wouldn't be able to deliver at anywhere near the same quality without them. Fortress Breaker is still very much a one person project, just one with great tools.

Creator
256pub
Reviews
-
Added
Sep 3, 2026
Tumble: A Cozy Dice RogueliteSteam
Disclosure

Tumble's visual art (character and charm illustrations, backdrops, item sprites, and store capsule art) was generated with Google's Gemini image models and then selected, cropped, retouched, colour-matched and in many cases regenerated by hand against a fixed reference style until it fit the game. Music and sound effects were generated with Suno under a commercial licence, then cut, mixed and placed by hand. The game's design, rules, balance, and code are not generated content. Every mechanic, number and line of player-facing text was written, tested and revised by the developer, including through automated balance simulation and four rounds of human playtesting. No content is generated live during play. Nothing in Tumble is produced at runtime by an AI model; the game runs entirely offline with no model calls of any kind.

Creator
Colin Bish
Reviews
-
Added
Sep 3, 2026
Blood VaultsSteam
Disclosure

Blood Vaults was independently developed by Cryptwake Studios with limited assistance from generative AI tools. These tools were used as part of the development workflow to assist with select visual assets, content, and development materials. The game’s design, systems, mechanics, direction, and implementation are developer-created. Any AI-assisted content appearing in the final game is reviewed, modified where appropriate, and integrated by the developer.

Creator
Cryptwake Studios
Reviews
-
Added
Sep 3, 2026
Slap LeatherSteam
Disclosure

AI tools were used during development to assist with writing the game's code and text content (including UI text, English/Korean localization, and store page text). All AI-assisted content was created under direct developer supervision and reviewed by the developer. No content is generated by AI at runtime.

Creator
Fried Shoe
Reviews
-
Added
Sep 3, 2026
BloomsteadSteam
Disclosure

Generative AI was used strictly for the creation of marketing materials and store page capsule artwork. All in-game assets, including pixel art character sprites, environment tiles, animations, music, and source code, were 100% human-created.

Creator
Meadowroots Studios
Reviews
-
Added
Sep 3, 2026
Arcade TogetherSteam
Disclosure

Some images in this game are generated using artificial intelligence. AI tools were used to enhance visual effects and create unique scenes, carefully aligned with the game's art style.

Creator
NovaraGames
Reviews
-
Added
Sep 3, 2026
别人家孩子都筑基了!Steam
Disclosure

本作在开发阶段使用了生成式 AI 辅助制作以下内容:美术(场景与背景、卡面插画、角色头像、界面位图、物品图标等游戏与商店页中的图像素材)由 AI 生成母图、经开发者逐项筛选、修复、裁切与组装后定稿;游戏内文本(事件与叙事文案)由开发者设计框架、AI 辅助起草、逐条经人工审查修改后定稿。游戏运行过程中不会实时生成任何 AI 内容,也不会连接任何 AI 服务。核心玩法、世界设定、事件结构与全部最终内容取舍均由开发者完成。

Creator
Foxmi Studio
Reviews
-
Added
Sep 3, 2026
Wheelie RunSteam
Disclosure

AI was used during development to assist with programming, localization, and creating portions of the game's logo.

Creator
Sender Jim's
Reviews
-
Added
Sep 3, 2026
The PilotSteam
Disclosure

Generative AI was used during development to create visual assets and other non-dialogue content included in the game. Generated assets were selected, edited, and integrated as part of the development process.

Creator
StarDrifter Games
Reviews
-
Added
Sep 3, 2026
Final Night FirefightSteam
Disclosure

Final Night Firefight uses generative AI tools during development to assist with the creation of some pre-generated game artwork, visual assets and music. I review, edit, and integrate all AI-assisted content as part of the game's development process. The game does not generate AI content live during gameplay.

Creator
Avanti Stark
Reviews
-
Added
Sep 3, 2026
Çay Ocağı SimulatorSteam
Disclosure

Generative AI tools were utilized during the development process to assist with coding, localization (translations), and early concept drafts for visual assets. All final in-game assets, codebase, and gameplay mechanics were curated, refined, and implemented directly by the developer.

Creator
Seloftware
Reviews
-
Added
Sep 3, 2026
Taboo Village: Romance Card GameSteam
Disclosure

Generative AI was used to create the game's English and Simplified Chinese localization. AI tools were also used to assist with code generation during development. No AI-generated content is created during gameplay.

Creator
作っちゃうおじさん/TUKUCHAU-OJISAN
Reviews
-
Added
Sep 3, 2026
The Wrong Way RoundSteam
Disclosure

We’d like to be transparent about the localization of THE WRONG WAY ROUND. Some of the game’s translations have been created with the assistance of AI and then reviewed and adjusted by us. This allows us to make the game available to more players and support more languages than we could otherwise manage. We’re continuously improving the translations and really appreciate any feedback from native speakers.

Creator
a2020 Studio
Reviews
-
Added
Sep 3, 2026
Three Kingdoms BornSteam
Disclosure

Some visual and audio assets in this game were created with the assistance of generative AI tools, and subsequently reviewed, edited, and refined by the developer. The game does not feature live or runtime generative AI during gameplay and does not generate content based on player input.

Creator
Project Dragon
Reviews
-
Added
Sep 3, 2026
Seven Sins PokerSteam
Disclosure

AI tools were used during the creation of draft visual assets. All AI-generated material is reviewed, edited, and manually refined by professional artists before being included in the final product.

Creator
Scy Score Games
Reviews
-
Added
Sep 3, 2026
Blocky MinerSteam
Disclosure

Generative AI was used to assist in the creation of some scripts and visual assets. All generated content was reviewed and integrated by the developer.

Creator
KRUSTY GAMES
Reviews
-
Added
Sep 3, 2026
Unfold FlowerSteam
Disclosure

This game was developed with the assistance of AI for textures, translations, and scripting.

Creator
flycat.games
Reviews
-
Added
Sep 3, 2026
IndusteriaSteam
Disclosure

Some pre-generated visual assets were created with the assistance of generative AI during development. No generative AI is used during gameplay.

Creator
Arcane Labs
Reviews
-
Added
Sep 3, 2026
CamedieoSteam
Disclosure

Generative AI tools were used in the creation of certain assets for Camedieo. Each was reviewed, reworked and integrated by us so the finished product holds a single consistent direction.

Creator
TrivialPlanet
Reviews
-
Added
Sep 3, 2026
Balloon BusSteam
Disclosure

The developer used generative AI tools during the development process to assist with concept art and text translations. All final assets were reviewed and curated by the developer.

Creator
Studio Sieun
Reviews
-
Added
Sep 3, 2026
CoinfettiSteam
Disclosure

We used AI tool to assist with localization and translation. ChatGPT Images 2.0 was used to assist in generating concept art and backgrounds.

Creator
Cash Flow Games
Reviews
-
Added
Sep 3, 2026
VIRSTEX ENDSTRAINSteam
Disclosure

Generative AI tools were used during development to assist with the creation of [artwork, voice audio, text, and localization]. All AI-assisted content was reviewed and edited by the developer before being included in the game. The game does not generate AI content during gameplay.

Creator
MOSAIC CAT
Reviews
-
Added
Sep 3, 2026
无尽仙路Dao Without EndSteam
Disclosure

Generative AI was used during development to assist in creating some 2D art assets, including scene backgrounds, character and monster artwork, UI elements, and icons for items, equipment, skills, and status effects. Generative AI was also used to assist in drafting some in-game text. All AI-assisted content was selected, edited, post-processed, and integrated by the developer. The game does not use generative AI at runtime and does not generate content in real time in response to player input.

Creator
Dreamin Studio
Reviews
-
Added
Sep 3, 2026
Afterwork ApocalypseSteam
Disclosure

The game does not generate any content with AI at runtime. Some illustrations and some in-game artwork were pre-generated using generative AI image tools, then curated, edited and integrated by our team. All game design, code, writing and final art direction are human-made.

Creator
Main Thread Games
Reviews
-
Added
Sep 3, 2026
Sometime AgainSteam
Disclosure

"Some art assets, music, and sound effects in this game were created with the assistance of generative AI."

Creator
因遇制作组
Reviews
-
Added
Sep 3, 2026
Cat Spirit RPGSteam
Disclosure

Cat Spirit RPG uses generative AI tools during development to assist with the creation and iteration of some pre-generated visual assets and promotional artwork. All AI-assisted content is reviewed, edited, and refined by the development team to ensure it meets the game's established quality standards and creative direction before being included in the game or its marketing materials. The game does not generate AI content during gameplay.

Creator
Shadow Sight Studios LLC
Reviews
-
Added
Sep 3, 2026
The Burrow Takes HeavenSteam
Disclosure

This game includes some pre-generated AI-assisted visual and audio content. It does not use live AI generation at runtime

Creator
Group Link: https://steamcommunity.com/groups/beardoandsonogames
Reviews
-
Added
Sep 3, 2026
Pocket PawnsSteam
Disclosure

Pocket Pawns was made with the help of generative AI, and the game's own credits name every tool used. Images and music: the chess piece art was generated with ChatGPT, the board art with Gemini, and the world and environment art from assets created with Nano Banana Pro alongside free-to-use CC0 packs found online. The soundtrack is from Suno. Claude wrote the game's code, its writing, and its translations into ten languages — and made much of what you see and hear directly in code rather than from an image generator: the character pixel art, the in-world props and interface, the three-dimensional rooms, the animation, and the sound effects. The chess itself is not generated. The puzzles come from the Lichess puzzle database, released under CC0, and your opponent is Stockfish, a classical open-source chess engine. Real positions, a real engine. Nothing is generated while you play. Pocket Pawns creates no content at runtime and never connects to an AI service. It does not need an internet connection to play.

Creator
Pocket Pawn Games
Reviews
-
Added
Sep 3, 2026
LiquiditySteam
Disclosure

Some of the artwork and text content in this game was created with the help of generative AI.

Creator
Kitchen Table Studios
Reviews
-
Added
Sep 3, 2026
Price WarSteam
Disclosure

Use of tools like DeepL to partially translate the user interface.

Creator
SoyWar
Reviews
-
Added
Sep 3, 2026
Crie au loupSteam
Disclosure

Crie au loup is made with AI, from the first prototype to the illustrations. That is not a manufacturing detail: it is as much the project as the game itself. My role is not a craftsman's: I painted no card, and I did not write the code line by line. I designed the system, I direct it, I arbitrate and I verify. Deciding what makes it into the game, what gets redone, what gets cut: that is production work, and it is mine. What is generated: the creature and location artwork, the interface, a large share of the code and the writing. What is measured rather than assumed: card balance, computed over thousands of simulated matches before every update. What is verified: the historical sources behind every legend, published one by one on the official site, where you can open them and prove me wrong. What is never generated is your match. No image, no text and no game decision comes out of a model while you play: the engine is deterministic, and the solo opponent is a classic program applying the rules. Crie au loup is one of the projects I run around generative AI, and the only one you can play. The making-of is documented without varnish in the devlog on the official site.

Creator
NXUS
Reviews
-
Added
Sep 3, 2026
Monster Breeder BattlerSteam
Disclosure

Some of this game's 2D art assets — creature, machine, prop and building sprites — were produced with the assistance of generative AI image tools during development. All generated material was reviewed, edited and hand-finished by our artists before it shipped, and it is integrated as fixed, pre-rendered art. The game does not generate any content live while you play.

Creator
ioStudios
Reviews
-
Added
Sep 3, 2026
CCR - Cosmic Card RealmSteam
Disclosure

The game's art assets were created with the assistance of AI tools, including ChatGPT and Tencent Hunyuan. The game's music and sound effects were generated using Suno. Localized text for languages other than Chinese was translated with the assistance of ChatGPT. AI-assisted programming tools, including ChatGPT, were also used during the game's development.

Creator
Nan
Reviews
-
Added
Sep 3, 2026
Hostile BoardsSteam
Disclosure

Hostile Boards uses AI-generated content minimally, primarily for image creation and touch-ups in some of our visual assets. All AI-generated images are based on original designs and concepts created by our team. No live AI content generation or dynamic AI use occurs during gameplay

Creator
ChessFinity
Reviews
-
Added
Sep 3, 2026
穿越火焰 Pass Thru FireSteam
Disclosure

Some of the game's background music was created using generative AI, and a very small portion of the visuals underwent refinement or fine-tuning using generative AI.

Creator
方郎
Reviews
-
Added
Sep 3, 2026
BALLRENASteam
Disclosure

Generative AI was used during development to assist with portions of pre-generated in-game artwork and Steam store/marketing artwork. All outputs were reviewed, cleaned, composited, color-adjusted, and quality-checked by the development team. The game does not generate AI content at runtime.

Creator
vampireblackcat
Reviews
-
Added
Sep 3, 2026
Tactical ZoomiesSteam
Disclosure

This game uses generative AI for some visual content, including icons, logos, game art, Steam store page art, and website marketing images. Some store and website descriptions were written with AI assistance. Store, website, and marketing art is made to match the actual in-game look and design.

Creator
HyberHub
Reviews
-
Added
Sep 3, 2026
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