Indexed June 7, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI tools were used to create 3D models and sound effects included in the game.

Process
AI-generated
Live AI during play
No
Evidence & analysis details
Evidence used
“Some 3D models and sound effects were created using generative AI tools”
“Some 3D models and sound effects were created using generative AI tools (Tripo3D and Woosh) during development”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Some 3D models and sound effects were created using generative AI tools (Tripo3D and Woosh) during development. No AI content is generated during gameplay.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 26,078 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
70.9%
18,196 of 25,648 disclosures with structured analysis.
Compare this group
Visual assets
76.5%
19,950 of 26,078 indexed disclosures mention this category.
Compare this category
Audio
26.4%
6,881 of 26,078 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Jun 7, 2026
Source last checked
Oct 19, 2026
Automatic analysis updated
Oct 19, 2026
Recorded text changes
1 Read the history

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.

Disclosure History

Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.

Used the Go AI engine KataGo, generated some models with Tripo3D, and created sound effects using Woosh.

Some 3D models and sound effects were created using generative AI tools (Tripo3D and Woosh) during development. No AI content is generated during gameplay.