25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Divorced Dad RockSteam
Disclosure

Many of the game images have been made with AI though they have been heavily edited afterwards. It has also assisted with some of the code. This game would not be possible without it as I'm a small indie dev.

Creator
Lootin Studios
Reviews
-
Added
Jun 3, 2026
Company Captain: WestashesSteam
Disclosure

Given I am a solo developer, Generative AI tools were utilized as development assistants to optimize workflows. Also, some of the backgrounds are based on images created with AI, as well as a few items. They were only used as a basis to start from and have been heavily edited manually afterwards to make them fit with the rest of the game's pixel art artstyle.

Creator
C&T
Reviews
-
Added
Jun 3, 2026
Hexagon ImperiumSteam
Disclosure

I have used AI to design some parts of the main menu, data models, design of the multiplayer system and room system and to improve the heuristic armies behavior.

Creator
L33t Pro Studio
Reviews
-
Added
Jun 3, 2026
狂華乙女~Crazy Bloom~Steam
Disclosure

During development, this game uses the following generative AI tools. All generated assets are reviewed, selected, and adjusted by the developer before being incorporated into the game. Music (BGM): Composed using Suno Battle animations: Generated using Seedance 2.0 Image assets (characters, backgrounds, etc.): Generated using GPT Image 2.0 Audio/Voice assets: Irodori-TTS (AI text-to-speech service) All of these are pre-generated content created during development. No AI-generated content is produced at runtime (live) during gameplay. All content generated by the above tools is licensed for commercial use in accordance with each service's terms of use, and does not infringe upon any third-party copyrights or other intellectual property rights.

Creator
Null and One
Reviews
-
Added
Jun 3, 2026
Descent of YomiSteam
Disclosure

This title makes assistive use of generative AI tools in the following areas. All AI-generated outputs are manually reviewed, edited, and curated by the development team before being incorporated as final assets, and we have taken care to ensure that they do not infringe on the rights of third parties. No real-time AI generation occurs during gameplay.[Pre-Rendered Content — AI-Assisted Areas]- Production support for a portion of the in-game visual assets- Production support for a portion of the in-game music (BGM) and sound effects- Translation support for store page localization across supported languages (with human proofreading)[Live Generation]The game does not invoke generative AI in real time at any point during gameplay.

Creator
R-each
Reviews
-
Added
Jun 3, 2026
10000 BCSteam
Disclosure

Generative AI tools were used during development for ideation, development assistance, and promotional exploration. All final gameplay systems, game logic, and in-game content were created and reviewed by the developer.

Creator
Tinktinfox
Reviews
-
Added
Jun 3, 2026
BardoSteam
Disclosure

Some language translations were reviewed by AI.

Creator
TaaroBravo
Reviews
24
Added
Jun 3, 2026
Master of the Ages: Foundations of HistorySteam
Disclosure

Master of the Ages is a grand strategy game engineered by a solo developer with 15+ years of senior software engineering and programming competition experience. To achieve grand-strategy scale as a single creator, a generative AI workflow was utilized to co-design the code architecture and write the codebase under the developer's supervision, backed by a rigorous framework of over 2,500 automated tests to catch edge-case bugs and prevent regressions during development. Generative AI was also used to produce all player-facing graphics (including all unit, building, and technology assets) and generate the historical text layers.

Creator
Sovereign Era Games
Reviews
-
Added
Jun 3, 2026
MAGISTALSteam
Disclosure

The images and background music used in this game were created using a generative AI.

Creator
bitman games
Reviews
-
Added
Jun 3, 2026
Hunk Battle GemsSteam
Disclosure

All CGs, movies, and music in this game are AI generated with some manual edits. AI is also used for coding, debugging, and localization.

Creator
NamekoKing777
Reviews
-
Added
Jun 3, 2026
Crown Caps SoccerSteam
Disclosure

Crown Caps Soccer uses generative artificial intelligence tools for part of its content. Specifically, we use AI to generate and translate interface text and descriptions, as well as to assist in creating certain in-game content. All AI-generated content is reviewed by our team before publication.

Creator
AATSOFT
Reviews
-
Added
Jun 3, 2026
Ten Rings 2Steam
Disclosure

Ten Rings 2 uses generative AI during development to assist with some 2D visual asset production, concept iteration, and writing drafts. Final in-game content is selected, edited, integrated, and reviewed by the developer. Generative AI is not used to create live or personalized content during gameplay.

Creator
Huamen Atelier
Reviews
-
Added
Jun 3, 2026
Super MonsterdoomSteam
Disclosure

During the development of Super Monsterdoom, generative AI tools were used to support text creation, visual exploration, and mechanical iteration. As a solo developer, these tools were key to accelerating and expanding the process, but every final asset, text, and design decision went through extensive human editing, refinement, and hands-on work.

Creator
Magical Mistery Shop
Reviews
-
Added
Jun 3, 2026
All In FreshSteam
Disclosure

Some in-game icons, certain image assets, and some music are AI-generated.

Creator
Gaowan Liang
Reviews
-
Added
Jun 3, 2026
Gridiron Football GMSteam
Disclosure

Some marketing artwork on this store page (capsule images, library hero, page background) was generated with AI image tools and then composited with vector-rendered typography. No AI-generated content ships inside the game itself. All player names, team names, draft classes, and simulation outcomes are produced by procedural algorithms with a seeded random number generator, not by AI models.

Creator
Gridiron Games
Reviews
-
Added
Jun 3, 2026
Panzer IslandSteam
Disclosure

- Code was written with Assistance of Anthropic Claude Code - Character Portraits were created with Google Gemini - Other Art Assets and Sound Effects were created using Python (matplotlib, wave)

Creator
rhedak
Reviews
-
Added
Jun 3, 2026
Grand Chess Manager: Road to GrandmasterSteam
Disclosure

Pre-generated AI-assisted artwork is used for fictional chess player avatars and selected promotional visuals. These assets are reviewed before inclusion. No live generative AI is used during gameplay.

Creator
Onurcan Donmezer
Reviews
-
Added
Jun 3, 2026
DelphiSteam
Disclosure

Delphi uses Midjourney for illustrated artwork (cards, events, key art, capsule art) and Kling for image-to-video trailer animation, all curated and edited by the developer. UI artwork is hand-made by a credited human artist. No AI is used in design, writing, narrative or gameplay, and no AI runs at runtime — all in-game content is human-written static data.

Creator
Blasckout Studio
Reviews
-
Added
Jun 3, 2026
The CornermanSteam
Disclosure

Some visual assets used in The Cornerman, including certain fighter portraits and background artwork, were created or assisted using generative AI tools and were further edited and integrated by the developer before inclusion in the game.

Creator
APLCN Studios
Reviews
-
Added
Jun 3, 2026
The Last AdmiralSteam
Disclosure

Some vfx sprite sheets and art were generated and then photoshopped and shaders added. I generated some images 100 plus times to make sure the style didn't drift. I photoshopped AI images to get what I wanted. AI generated images were guided by my thoughts the entire time.

Creator
Pizza Pizza Games
Reviews
-
Added
Jun 3, 2026
謀聖Steam
Disclosure

AI tools were used during development only for pre-generated content, including concept/reference artwork, store assets, music/audio drafts, and localization or translation assistance. The game does not generate AI content at runtime. Players do not interact with any live AI system, and no text, images, audio, or gameplay content is dynamically generated by AI while the game is running. All AI-assisted content is reviewed, edited, and integrated by the developer before release.

Creator
BT Studio
Reviews
-
Added
Jun 3, 2026
OIL.EXESteam
Disclosure

Generative AI tools are used in this project. Claude and ChatGPT assist with drafting store page copy and marketing media. Some in-game visual assets are created with AI image generation.

Creator
Subroutine Gaming
Reviews
13
Added
Jun 3, 2026
Fortune FlipperSteam
Disclosure

Generative AI tools were used to assist with portions of the game's text, localization, and visual asset development.

Creator
SeoGames
Reviews
-
Added
Jun 3, 2026
FACTOVIVALSteam
Disclosure

No live AI during play. Some static art created and edited using AI tools.

Creator
Wynand Smit
Reviews
-
Added
Jun 3, 2026
CoinquerorSteam
Disclosure

The background image used in the main menu of the game was created using AI tools.

Creator
Snowolf Studios
Reviews
-
Added
Jun 3, 2026
PixmoxSteam
Disclosure

Some store artwork and promotional images were created or refined with AI-assisted tools, then edited and curated by the developer. The game does not include live AI-generated content.

Creator
RiseMinnow
Reviews
-
Added
Jun 3, 2026
Cascade: HindcastSteam
Disclosure

AI assisted assets and text are developer edited. The core game is playable without AI. Optional advisor commentary can use local Ollama or Anthropic only if the player enables it and provides their own key.

Creator
Herni Dedalvs
Reviews
-
Added
Jun 3, 2026
Meow Over MooSteam
Disclosure

Some visual assets used on this Steam page were edited or retouched using AI-assisted tools, and the achievement icons were created using generative AI / AI-assisted tools.

Creator
Flipped Cat
Reviews
-
Added
Jun 3, 2026
SLOP FIGHTERSteam
Disclosure

This game utilises Google's Gemma4 E2B large language model to generate narration text based on human-curated datasets.

Creator
akickintheteeth
Reviews
-
Added
Jun 3, 2026
SlammoSteam
Disclosure

As a small indie studio, we use generative AI tools to assist in parts of our art creation process. This helps us improve the quality and consistency of artwork while allowing our team to work more efficiently. All AI-assisted content is reviewed, refined, and integrated by our developers to ensure it meets the artistic vision and quality standards of the game.

Creator
Annoyed Studio
Reviews
-
Added
Jun 3, 2026
Submission Saga: The Jiu Jitsu RPGSteam
Disclosure

Some UI icons, character and creature sprites, and other in-game graphics in Submission Saga were created with the assistance of generative AI image tools (including Pixellab.ai), and portions of the store page text were drafted with AI writing assistance. Portions of the game's source code were also written with the assistance of an AI coding assistant. All AI-generated content was reviewed, edited, and curated by the developer before inclusion. No AI is used to generate content live during gameplay.

Creator
Nate Markham
Reviews
-
Added
Jun 3, 2026
Runebound LegendsSteam
Disclosure

Translations and text content are AI-generated. Some of the UI and game backgrounds are AI generated with manual post-processing. Some of the VFX for the animations are AI generated with post-processing.

Creator
Zanardo Forge Studios
Reviews
-
Added
Jun 3, 2026
Monster TacticSteam
Disclosure

Some of the text descriptions on the game’s store page, certain in-game localization texts, and some images used in the test version were generated with the help of AI technology.

Creator
KBZ Studio
Reviews
-
Added
Jun 3, 2026
AstracolypseSteam
Disclosure

Some voice overs or 2d artwork has been generated with the assistance of AI.

Creator
Astracolyptic
Reviews
-
Added
Jun 3, 2026
DeeplordsSteam
Disclosure

The static pixel art images of the creatures (Deeplords) and environmental elements were pre-generated using AI tools and subsequently animated with another AI tool based on the developer's specific directions. Leveraging 10 years of professional 3D modeling experience, these assets were then integrated as textures and sprites inside complex 3D environments and dioramas modeled manually by the developer in Blender and structured in Unity. The game's Unity C# scripts were pre-generated using AI co-pilot tools based on the precise gameplay logic requested by the developer, followed by extensive manual debugging, correction, and multi-turn optimization cycles. Lastly, the soundtrack and audio elements were pre-generated using AI tools based on specific genre and stylistic vibes provided by the developer, then manually reviewed and refined to perfectly fit the dark atmosphere of the individual biomes.

Creator
Deeplords Studio
Reviews
-
Added
May 23, 2026
Kick The DungeonSteam
Disclosure

This game uses generative artificial intelligence (AI) to create some of its visual art assets. Certain in-game images and illustrations were partially generated with the assistance of AI-based painting tools.

Creator
Fortuity Studio
Reviews
-
Added
May 23, 2026
Kingdom of Ashes - Fallen EraSteam
Disclosure

Kingdom of Ashes uses generative AI for select visual assets: • Character portraits, enemy sprites, card illustrations, and background art were generated using Microsoft Copilot and then curated, composited, and refined by the developer for use in the game. All gameplay code, mechanics, narrative text, and game design were created by the developer. No AI content is generated live during gameplay, and the game does not connect to any third-party AI service at runtime — all AI-generated visuals were finalized during development and ship as static assets.

Creator
ArcadeDeck
Reviews
-
Added
May 23, 2026
AbjureSteam
Disclosure

Based on the developer's original creative direction, AI tools were used to generate the game's store page capsule images, soundtrack, and the non-English in-game text translations. AI coding assistance supported programming during development.

Creator
Jax Games
Reviews
-
Added
May 23, 2026
Last EmberSteam
Disclosure

We're a small indie team, and we used generative AI to help make some of the art in Last Ember — card illustrations, backgrounds, character portraits, and a few short animations. We also used it on a handful of sound effects. Everything you see and hear in the game was picked, edited, and signed off by us. The game itself doesn't run any AI while you play — what ships is what you get.

Creator
Last Ember
Reviews
-
Added
May 23, 2026
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