Indexed March 18, 2026
View on Steam

Disclosure analysis

No AI-created content is disclosed in the game

Generative AI was used for internal optimization, creative workflow, and research tasks, with no disclosed use in final in-game content.

Process
AI-assisted
Live AI during play
No
Evidence & analysis details
Evidence used
“Generative AI is used during development as an auxiliary tool for internal optimization processes”
“Generative AI is used during development as an auxiliary tool for internal optimization processes, evaluating gameplay structure and ideas”
Development workflow
Idea help Dev workflow
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Generative AI is used during development as an auxiliary tool for internal optimization processes, evaluating gameplay structure and ideas, and supporting the developer’s creative workflow and mental well-being. It is also used to assist with researching asset resources and supporting outsourcing-related tasks. Generative AI is not used to generate final in-game content, and no player data is collected or used to train AI models.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,508 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Development use only
5.8%
1,464 of 25,077 disclosures with structured analysis.
Compare this group

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Mar 18, 2026
Source last checked
Mar 26, 2026
Automatic analysis updated
Jul 7, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.