AI Usage Disclosure
AI, primarily Claude and Claude Code, was used throughout development. A significant portion of the game's code was written, modified, refactored, or debugged with AI assistance. Localizations were AI-generated, some animations and shaders were created using AI, and certain levels were designed by drawing simple masks in Microsoft Paint, feeding them into an AI coding agent, and letting it turn those questionable drawings into playable environments. If you're looking for a completely AI-free game, this isn't one.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,015 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- Writing or localization
- 27.7%
- 7,208 of 26,015 indexed disclosures mention this category.
- Compare this category
A structured classification is not available for this disclosure. The original text remains available as evidence.
Categories can overlap. A disclosure may mention several types of AI use.
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In-game content art text audio codeOur team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.
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Mandate Order
In-game content text art codeSome multilingual localized text content is AI-generated; parts of the code and art assets also contain AI-generated content.
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Simutrans
In-game content code text artGenerative AI tools have been used to write code and assist with programming, translate text files and create some assets in certain paksets.
Source and record
- First indexed
- Oct 19, 2026
- Source last checked
- Oct 19, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.