November 1, 2026
Indexed October 30, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI was used to assist with coding the game mechanics, while all other content is human-created.

Process
AI-assisted
Live AI during play
No
Evidence & analysis details
Evidence used
“Every bit of the game is of my creation”
“I have used AI to code my game mechanics into digital form”
Development workflow
Code help
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Triads is a microgame created myself in 2021. Every bit of the game is of my creation. All music is human generated and well deserved credit has been given to them in the credits section of the game. As much as I have learned countless adobe products such as Photoshop, Illustrator, and others, to create the physical game, coding eludes me. I have enough knowledge to play around, but could never succeed at the heights AI has now allowed me. I have used AI to code my game mechanics into digital form and I have to say I was quickly impressed. We are in the birth of Star Trek level technology and I am here for it.

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This disclosure in context

How comparisons work

Compare this developer’s disclosure with 26,742 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
71.2%
18,728 of 26,305 disclosures with structured analysis.
Compare this group
Code assistance
13.1%
3,498 of 26,742 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Oct 30, 2026
Source last checked
Oct 30, 2026
Automatic analysis updated
Oct 30, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.