August 28, 2026
Indexed August 13, 2026
View on Steam

Disclosure analysis

No AI-created content is disclosed in the game

AI tools assisted with debugging and gameplay balancing during development, with no disclosed AI output in the final game.

Process
AI-assisted
Live AI during play
No
Evidence & analysis details
Evidence used
“Generative AI tools were used during development to assist with portions of debugging and gameplay balancing”
“All AI-assisted output was reviewed, modified, tested, and integrated by the developer”
Development workflow
Debugging
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Generative AI tools were used during development to assist with portions of debugging and gameplay balancing. All AI-assisted output was reviewed, modified, tested, and integrated by the developer. The game does not connect to generative AI services or generate AI content during gameplay.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Development use only
5.8%
1,457 of 24,946 disclosures with structured analysis.
Compare this group
Code assistance
12.6%
3,205 of 25,376 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Aug 13, 2026
Source last checked
Aug 13, 2026
Automatic analysis updated
Aug 13, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.