Indexed October 20, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI was used to generate and assist with visual, audio, and text content that appears in the playable game.

Process
AI-generated and AI-assisted, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“generative AI is used as a production tool for visual and audio volume”
“Partly AI-assisted: some in-game prose”
Model-reported confidence
98% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Empires of the Axis and Abyss is made by one developer, and generative AI is used as a production tool for visual and audio volume that a solo project could not otherwise commission. AI-generated, then reviewed, edited and assembled by hand: • Key art, store capsules and title screens • Ship sprites, hull art, faction crests, icons and UI art • Planet, event and cinematic illustration • Short cinematic video sequences • The soundtrack • Voice narration and house dialogue, recorded from scripts written by the developer Partly AI-assisted: some in-game prose. The premise, structure, branching and outcomes of all 180 story events are authored design. The wording is a mix — some written outright, some drafted with AI assistance and then edited, often heavily. Every line that ships has been read and revised by a person. Not AI-generated: the game design and all its systems, the code, the interface and HUD, the galaxy and lane generation, the ship specification data, and the licensed stock audio in the sound effects. No AI model runs while you play. Nothing is generated at runtime, and no player input is ever sent to a model.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 26,028 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
70.9%
18,146 of 25,593 disclosures with structured analysis.
Compare this group
Visual assets
76.5%
19,924 of 26,028 indexed disclosures mention this category.
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Audio
26.3%
6,855 of 26,028 indexed disclosures mention this category.
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Writing or localization
28.0%
7,282 of 26,028 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Oct 20, 2026
Source last checked
Oct 20, 2026
Automatic analysis updated
Oct 20, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.