Disclosure Analysis
AI tools generated UI element icons, music stems, and assisted with localization for the playable game.
Some UI elements in Drown World (specifically element icons for water, fire, gas, and similar interactive particles) were created using generative AI tools
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AI Usage Disclosure
Some UI elements in Drown World (specifically element icons for water, fire, gas, and similar interactive particles) were created using generative AI tools and subsequently edited and refined. Since the element roster is still being finalised and expanded, these icons will be replaced with custom artwork once the full set is locked in. Music stems were generated using AI tools, then edited and arranged by the developer. Localisation was produced with the assistance of generative AI.
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Disclosure History
Some UI elements in Drown World (including icons and buttons), along with all capsule and library art, were created using generative AI tools and subsequently edited, refined, and implemented by the developer. Music stems were generated using AI tools, then edited and arranged by the developer. Localisation was produced with the assistance of generative AI.
Some UI elements in Drown World (including icons, buttons, and World Select artwork), along with all capsule and library art, were created using generative AI tools and subsequently edited, refined, and implemented by the developer. Music stems were generated using AI tools, then edited and arranged by the developer. Localisation was produced with the assistance of generative AI.
Some UI elements in Drown World (specifically element icons for water, fire, gas, and similar interactive particles) were created using generative AI tools and subsequently edited and refined. Since the element roster is still being finalised and expanded, these icons will be replaced with custom artwork once the full set is locked in. Music stems were generated using AI tools, then edited and arranged by the developer. Localisation was produced with the assistance of generative AI.