Disclosure analysis
AI content is included in the game
AI tools were used to generate or adapt monster designs and produce character sprite animations for the game.
- Process
- AI-generated and AI-assisted
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“character sprite animations were produced with AI-assisted animation tools”
“We used generative AI tools to help create some of the game’s art: monster designs were generated or adapted with AI image tools”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Iron & Instinct is made by a small, self-funded team with no dedicated artist. We used generative AI tools to help create some of the game’s art: monster designs were generated or adapted with AI image tools to match the game’s art style, and character sprite animations were produced with AI-assisted animation tools Name of AI model included with the game: Claude (Anthropic) for code; Gemini (Google) for art; AutoSprite for sprite animation. All used during development only. No AI runs during gameplay.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 27,025 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.2%
- 18,938 of 26,587 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Nov 5, 2026
- Source last checked
- Nov 5, 2026
- Automatic analysis updated
- Nov 5, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.