Disclosure Analysis
AI is used as an auxiliary tool during the rendering stage of combat visual effects, with all art assets being hand-drawn and refined.
experimentally introduced AI as an auxiliary tool during the rendering stage of combat visual effects
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AI Usage Disclosure
We are an independent game studio. In this title, every keyframe composition, concept art, and storyboard originates from the original designs of our human artists. Our vision is for players to also take part in the creation of in-game content. To bring the "Player-Customized Spell Visuals" feature to life in future updates, we have experimentally introduced AI as an auxiliary tool during the rendering stage of combat visual effects. Rest assured, we invest an average of over 120 hours of hand-drawn work and refinement for every minute of combat footage, ensuring the most striking visual impact. All art assets in the game are fully copyrighted, comply with applicable laws and regulations, and represent the dedication of our team. Thank you for supporting independent developers!
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Disclosure History
We are an AI social gaming studio dedicated to exploring frontier technologies, and we have reconstructed our development process for this title. The visual presentation of combat sequences is produced using a full-process AI-assisted rendering pipeline. Every keyframe composition and concept art originates from original designs by human artists. These are then visually rendered with AI assistance before undergoing final refinement by human hands. On average, we invest 120 hours of manual production and polishing for every minute of footage. All assets are fully copyrighted and legally compliant.
We are an independent game studio. In this title, every keyframe composition, concept art, and storyboard originates from the original designs of our human artists. Our vision is for players to also take part in the creation of in-game content. To bring the "Player-Customized Spell Visuals" feature to life in future updates, we have experimentally introduced AI as an auxiliary tool during the rendering stage of combat visual effects. Rest assured, we invest an average of over 120 hours of hand-drawn work and refinement for every minute of combat footage, ensuring the most striking visual impact. All art assets in the game are fully copyrighted, comply with applicable laws and regulations, and represent the dedication of our team. Thank you for supporting independent developers!