August 1, 2026
Indexed August 5, 2026
View on Steam

Disclosure analysis

The game uses live AI while you play

The disclosure states that live-generated pet replies use an AI language model, while pre-generated text and all art were created without generative AI.

Process
AI-generated
Live AI during play
Yes
Evidence & analysis details
Evidence used
“Pixie's chat feature generates the pet's replies with a language model”
“There is no third-party AI service, no API key and no account of any kind”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Live-generated: Pixie's chat feature generates the pet's replies with a language model that ships inside the product and runs entirely on the player's own computer. There is no third-party AI service, no API key and no account of any kind; the feature makes no network requests at all and works with the machine fully offline. The model is Gemma 4 E2B, licensed under the Apache License 2.0 and redistributed with the notices required by that license. Pre-generated: written text in the product and on this store page — including the interface strings and their translations into the supported languages — was produced with the help of an AI writing assistant. All art, animation and characters are hand-made: every sprite is drawn at runtime by a parametric pixel renderer written for this project, with no generative AI involved at any stage. Camera and microphone input are processed entirely on-device (MediaPipe) and are never sent to any server.

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This disclosure in context

How comparisons work

Compare this developer’s disclosure with 26,952 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Live AI during play
3.2%
846 of 26,514 disclosures with structured analysis.
Compare this group
Writing or localization
28.8%
7,758 of 26,952 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Aug 5, 2026
Source last checked
Aug 24, 2026
Automatic analysis updated
Aug 24, 2026
Recorded text changes
1 Read the history

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.

Disclosure History

Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.

Pixie's optional chat feature sends the player's typed messages to a third-party AI service (Google Gemini, DeepSeek, OpenRouter or a custom OpenAI-compatible endpoint) using the player's OWN API key, and displays the AI-generated text replies in-game. This is the only AI-generated content in the product; it is generated live at runtime and is subject to the chosen provider's safety systems. All art, animation, characters and code are hand-made without generative AI. Camera and microphone input are processed entirely on-device (MediaPipe) and are never sent to any server.

Live-generated: Pixie's chat feature generates the pet's replies with a language model that ships inside the product and runs entirely on the player's own computer. There is no third-party AI service, no API key and no account of any kind; the feature makes no network requests at all and works with the machine fully offline. The model is Gemma 4 E2B, licensed under the Apache License 2.0 and redistributed with the notices required by that license. Pre-generated: written text in the product and on this store page — including the interface strings and their translations into the supported languages — was produced with the help of an AI writing assistant. All art, animation and characters are hand-made: every sprite is drawn at runtime by a parametric pixel renderer written for this project, with no generative AI involved at any stage. Camera and microphone input are processed entirely on-device (MediaPipe) and are never sent to any server.