Disclosure analysis
AI content is included in the game
Generative AI tools were used for multiple asset types and programming during development, with all assets prepared before distribution and integrated under creative direction.
- Process
- AI-generated and AI-assisted
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“Generative AI tools were used during development for portions of the 2D artwork, 3D assets, music and sound effects, written content and translations, and to assist with programming”
“Generative AI tools were used during development for portions of the 2D artwork, 3D assets, music and sound effects, written content and translations”
- Development workflow
- Code help
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Generative AI tools were used during development for portions of the 2D artwork, 3D assets, music and sound effects, written content and translations, and to assist with programming. These assets were prepared before distribution and selected and integrated under NeonVacaCola’s creative direction. The game does not generate AI content or code during play and does not connect to external generative AI services during gameplay.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,215 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.0%
- 18,312 of 25,784 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 28.2%
- 7,405 of 26,215 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
OPERATOR
In-game content art text audio codeOur team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.
-
S.O.L School Of Labyrinth
In-game content art audio text codeGenerative AI tools were used in a supporting role during certain parts of the development of this game. Their primary uses included programming assistance (such as code generation…
-
Idle Crown
In-game content code text art audioAI tools are used to assist in development, including code, writing, art, and sound effects
-
Wheelborne
In-game content art audio code textApp uses pre-rendered AI content.
Source and record
- First indexed
- Oct 22, 2026
- Source last checked
- Oct 22, 2026
- Automatic analysis updated
- Oct 22, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.