Indexed May 23, 2026
View on Steam Disclosure Analysis
AI-assisted art assets and procedural content are used as starting points and refined by artists for the final game visuals.
Where AI appears
AI-made content in the game
Development workflow
Asset processing Prototyping
Content mentioned
Art
Method disclosed
Assisted work Generated content Edited content
Evidence
leverage AI tools to support the generation of specific art assets and the creation of procedural content
Auto-classified from the public disclosure. Raw disclosure remains the source of truth.
AI Usage Disclosure
During the development process, we leverage AI tools to support the generation of specific art assets and the creation of procedural content. This approach is primarily driven by resource limitations within our art team and the need to address schedule constraints. AI assists us in rapidly prototyping 3D model foundations, generating initial environmental textures, and sketching concept art, enabling our artists to focus on high-value creative tasks such as refining character expressions, animating skill VFX, and unifying the artistic vision. It is important to note that none of our key visual elements (including core 3D characters, environments, and dynamic effects) are directly AI-generated final products. Instead, AI outputs are used as starting points that undergo extensive manual refinement, detail sculpting, and artistic reinterpretation by our dedicated art team. We are committed to rejecting any shortcuts of using AI-generated 2D imagery to compromise player experience; instead, we prioritise "AI boosting efficiency, humans defining quality". The final game's visuals are a testament to our artists' craftsmanship and aesthetic rigor. Additionally, AI streamlines our workflow management, allowing our limited resources to prioritise gameplay strategy and combat tuning. Player privacy and the responsible use of AI remain paramount: No player data is used for training or shared externally without consent.
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