Disclosure Analysis
AI image tools assisted with 2D artwork used in the game, including character sprites, enemy/boss art, and cutscene illustrations.
Where AI appears
AI-made content in the game
Content mentioned
Art
Method disclosed
Generated content Edited content
Evidence
Much of the 2D artwork in TRAP LAB — character sprites, enemy and boss art, and cutscene illustrations — was created with the help of generative AI image tools
Auto-classified from the public disclosure. Raw disclosure remains the source of truth.
AI Usage Disclosure
Much of the 2D artwork in TRAP LAB — character sprites, enemy and boss art, and cutscene illustrations — was created with the help of generative AI image tools. Every generated image was hand-selected, edited, and assembled by the developer before being used in the game. The game's code, level design, and audio are hand-made and are not AI-generated.
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