Disclosure analysis
AI-assisted material appears only on the store page or in marketing
AI-assisted tools were used to upscale capsule art and enhance voiceovers and sounds for Steam store assets.
- Process
- AI-edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“capsule art for Steam's resolution requirements”
“Used Topaz Upscaler to resize and upscale 100% human-created capsule art”
- Development workflow
- Asset processing
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Used Topaz Upscaler to resize and upscale 100% human-created capsule art for Steam's resolution requirements. Used DaVinci and Adobe Premiere’s built-in plugins to enhance human-recorded voiceovers and original sounds.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,831 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- Store page / marketing only
- 14.2%
- 3,758 of 26,394 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
Sunset Motel: Prologue
Store/marketing art audioOur game leverages the newest AI technology to enhance your gaming experience! From generative images that improve the visual aspects of the game to AI-driven voiceovers that add d…
-
Forest Escape: Last Train
Store/marketing art audioThe pre-rendered cinematics and/or voiceovers may include AI-generated or AI-enhanced content.
-
Bum: Revenge
Store/marketing art audioAI was used to polish marketing images and dubbing.
-
THE DOUBLE
Store/marketing art audioI want to be honest: many things like art, sounds and promotional materials were made with the help of AI tools.
Source and record
- First indexed
- Aug 2, 2026
- Source last checked
- Oct 20, 2026
- Automatic analysis updated
- Oct 21, 2026
- Recorded text changes
- 2 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
Some visual assets and UI elements were created with the assistance of AI tools during development. When you are trapped inside a machine, you must use the machine's tools. We are sorry. It was the only way to reach you.
Used Topaz Upscaler to resize and upscale 100% human-created capsule art for Steam's resolution requirements. Used DaVinci and Adobe Premiere’s built-in plugins to enhance human-recorded voiceovers and original sounds. All background images are purchased and sourced to support real artists, with attribution shown in-game. If an AI image slipped through, report it. The DECEIVER will be removed and executed.
Used Topaz Upscaler to resize and upscale 100% human-created capsule art for Steam's resolution requirements. Used DaVinci and Adobe Premiere’s built-in plugins to enhance human-recorded voiceovers and original sounds.