January 5, 2026
Mixed (21)
Indexed March 18, 2026
View on Steam

Disclosure analysis

No AI-created content is disclosed in the game

AI assisted development for visual effects, animations, and design workflow, with no disclosed AI use in gameplay or character behavior.

Process
AI-assisted, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“AI assisted development was used to enhance visual effects, polish animations, and streamline design workflow”
“AI assisted development was used to enhance visual effects, polish animations”
Development workflow
Dev workflow
Model-reported confidence
90% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

AI assisted development was used to enhance visual effects, polish animations, and streamline design workflow helping deliver a smoother, more visually dynamic experience for players. No gameplay decisions or in-game character behavior are controlled by AI.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,512 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Development use only
5.8%
1,464 of 25,081 disclosures with structured analysis.
Compare this group
Visual assets
76.4%
19,497 of 25,512 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Mar 18, 2026
Source last checked
Mar 19, 2026
Automatic analysis updated
Jul 7, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.