Indexed May 23, 2026
View on Steam Disclosure Analysis
Generative AI tools were used under creative direction to create assets, music, voice acting, and translations for the game, with manual editing and no runtime AI generation.
Where AI appears
AI-made content in the game
Development workflow
Asset processing
Content mentioned
Art Audio Localization
Method disclosed
Generated content Edited content Translated
Evidence
utilized generative AI tools under my creative direction for the creation of assets, music, voice acting, translation, and technical support
Auto-classified from the public disclosure. Raw disclosure remains the source of truth.
AI Usage Disclosure
Scourge of Eldryngard was developed independently by a single person. I utilized generative AI tools under my creative direction for the creation of assets, music, voice acting, translation, and technical support, all via paid commercial licenses. All content underwent rigorous manual editing and review to ensure technical cohesion and originality. There is no real-time AI generation during gameplay.
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