October 27, 2026
Indexed October 15, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI assisted in converting hand-made 2D pixel art assets into an isometric 3D view for the final game.

Process
AI-assisted
Live AI during play
No
Evidence & analysis details
Evidence used
“AI was then used to help bring the game from top down 2D proof of concept into the isometric 3D view you can see in the game today”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

My Octopus Friend was initially created without the use of AI using hundreds of hand made 2D pixel art assets, AI was then used to help bring the game from top down 2D proof of concept into the isometric 3D view you can see in the game today.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,695 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
70.7%
17,863 of 25,263 disclosures with structured analysis.
Compare this group
Visual assets
76.4%
19,635 of 25,695 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.

Source and record

First indexed
Oct 15, 2026
Source last checked
Oct 15, 2026
Automatic analysis updated
Oct 15, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.