Indexed June 28, 2026
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Disclosure Analysis

AI was used for graphic asset generation, narrative text drafting, code architecture, and debugging; all final content is static and pre-authored.

Where AI appears
AI-made content in the game
Development workflow
Code help Debugging Idea help Prototyping Asset processing
Content mentioned
Art Writing Code
Method disclosed
Assisted work Generated content Edited content
Evidence

All lore, mechanics, story, art, and game systems are pre-authored and fully static

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

AI Disclosure This game was developed entirely with the assistance of large language models and generative AI tools. AI systems were used for graphic asset generation, concept art, narrative text drafting, lore writing, design review, creative critique, initial structural planning, code architecture, system design, feature implementation, iterative refinement, and debugging. All lore, mechanics, story, art, and game systems are pre-authored and fully static. No AI processing or generation occurs at runtime — the game runs entirely on pre-built code with no live model calls. This disclosure is provided in compliance with Steam's AI Content Policy and Valve developer transparency guidelines.

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