Indexed March 18, 2026
View on Steam

Disclosure analysis

The game uses live AI while you play

The disclosure indicates a generative AI component enables players to say anything to in-game characters and be understood.

Process
AI-generated
Live AI during play
Yes
Evidence & analysis details
Evidence used
“players can say ANYTHING to a character and be understood”
“Adding a Generative AI component to our proprietary dialogue technology enables us to make the dream come true”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

We’ve been working since 2009 (when the Bot Colony concept was unveiled at GDC) on a game where players can say ANYTHING to a character and be understood. Adding a Generative AI component to our proprietary dialogue technology enables us to make the dream come true.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Live AI during play
3.2%
792 of 24,946 disclosures with structured analysis.
Compare this group
Writing or localization
27.2%
6,893 of 25,376 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Mar 18, 2026
Source last checked
Jun 13, 2026
Automatic analysis updated
Jul 7, 2026
Recorded text changes
1 Read the history

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.

Disclosure History

Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.

We use AI under the control of our own Natural Language Understanding software to generate robot lines in conversations. These robot lines are delivered using emotive speech.

We’ve been working since 2009 (when the Bot Colony concept was unveiled at GDC) on a game where players can say ANYTHING to a character and be understood. Adding a Generative AI component to our proprietary dialogue technology enables us to make the dream come true.