Disclosure analysis
AI content is included in the game
AI-assisted tools were used to generate and assist with art assets, including in-game icons, UI elements, and promotional artwork.
- Process
- AI-generated and AI-assisted
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“This game uses generative AI tools during development to assist with creating some art assets:”
“generative AI tools during development to assist with creating some art assets”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
This game uses generative AI tools during development to assist with creating some art assets: - 2D artwork: ability/skill icons, equipment/item icons, concept art, in-game UI/HUD elements, and some promotional/store artwork (capsule images, key art). - 3D assets: some item and world prop models created with generative 3D tools. All AI-assisted assets are reviewed, curated, and edited by the developer before inclusion. No content is generated by AI at runtime — all assets are fixed and pre-generated. Remaining art, animation, and audio come from licensed asset packs or were created by the developer.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,996 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 70.8%
- 18,101 of 25,560 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
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In-game content art audio textWe employ generative AI technologies during the creation of some assets. Typically this involves the ideation of content and visual reference material. These elements represent a m…
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In-game content artGenerative AI is used only during development for minor, replaceable elements like textures or icons. All core assets are created entirely by Wargaming’s artists and developers.
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Source and record
- First indexed
- Jun 3, 2026
- Source last checked
- Oct 18, 2026
- Automatic analysis updated
- Oct 18, 2026
- Recorded text changes
- 1 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
This game uses AI-based tools during development to assist with creating 2D art assets, including in-game UI/HUD elements and promotional/store artwork (capsule images, key art, store visuals). All AI-assisted assets are reviewed, curated, and edited by the developer before use.
This game uses generative AI tools during development to assist with creating some art assets: - 2D artwork: ability/skill icons, equipment/item icons, concept art, in-game UI/HUD elements, and some promotional/store artwork (capsule images, key art). - 3D assets: some item and world prop models created with generative 3D tools. All AI-assisted assets are reviewed, curated, and edited by the developer before inclusion. No content is generated by AI at runtime — all assets are fixed and pre-generated. Remaining art, animation, and audio come from licensed asset packs or were created by the developer.