Disclosure analysis
AI content is included in the game
Generative AI assisted in code, audio, art pipeline, and localization, with final in-game assets manually reviewed and implemented.
- Process
- AI-generated and AI-assisted, then edited by hand
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“Certain voiceover lines and vocal elements were generated using AI voice synthesis tools, then manually edited”
“AI tools assisted in concept ideation, generating supplementary textures, and streamlining the Blender workflow”
- Development workflow
- Code help Debugging Asset processing Idea help
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
"Generative AI tools were utilized as an assistive resource across specific stages of the development pipeline: • Code & Scripting: AI was used as a coding and debugging assistant to optimize gameplay logic and accelerate script writing. All final code was structured, reviewed, and implemented manually. • Voiceover & Audio: Certain voiceover lines and vocal elements were generated using AI voice synthesis tools, then manually edited, mixed, and mastered to fit the in-game atmosphere. • 3D & Blender Pipeline (Art & Store Capsule): AI tools assisted in concept ideation, generating supplementary textures, and streamlining the Blender workflow. Specifically for the store capsule art and key visuals, the 3D scene composition, modeling, lighting, and rendering were constructed in Blender, with AI serving in an assistive capacity for reference generation, texture details, and post-processing. • Localization & Translation: AI translation tools were used to assist in localizing in-game texts, UI elements, and store page descriptions into multiple languages, which were subsequently reviewed and adjusted for context.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,448 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.1%
- 18,501 of 26,015 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 28.5%
- 7,527 of 26,448 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
OPERATOR
In-game content art text audio codeOur team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.
-
S.O.L School Of Labyrinth
In-game content art audio text codeGenerative AI tools were used in a supporting role during certain parts of the development of this game. Their primary uses included programming assistance (such as code generation…
-
Idle Crown
In-game content code text art audioAI tools are used to assist in development, including code, writing, art, and sound effects
-
Wheelborne
In-game content art audio code textApp uses pre-rendered AI content.
Source and record
- First indexed
- Oct 25, 2026
- Source last checked
- Oct 25, 2026
- Automatic analysis updated
- Oct 25, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.